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by Fokket50
18 May 2017, 10:04
Forum: AI Aircraft Design
Topic: AI S-3B Viking
Replies: 50
Views: 7242

Re: AI S-3B Viking

Still working on multiple projects, and this one is slowly getting there. Lod 1 is almost complete, starting with the layouts, ES3, US3 and the textures.
Menno

Image
by Fokket50
09 May 2017, 07:07
Forum: General Military AI Discussion
Topic: Need hep with this flight plan
Replies: 2
Views: 357

Re: Need hep with this flight plan

I am not sure if it is possible to use TNG and @ at the same time. Putting TNG in the flightplan will have the aircraft make touch&goes from take off time until the time specified. Do you want real TNG, were the aircraft touches the runway? Because then you would need VFR not IFR. Try the next f...
by Fokket50
22 Apr 2017, 18:02
Forum: JYAI
Topic: B-58 Hustler
Replies: 35
Views: 4485

Re: B-58 Hustler

Thanks John, it was taken in my test setup, for "normal" ops I use the refelections, and the Hustler then does look nicer.
by Fokket50
22 Apr 2017, 10:52
Forum: JYAI
Topic: B-58 Hustler
Replies: 35
Views: 4485

Re: B-58 Hustler

Another beauty John, thank you. I noticed on the FS9 TB-58 model, that when the aircraft is parked the second pilot's helmet is always there. I think something went wrong linking the helmet to the pilot's hiding/showing xml. Menno https://s10.postimg.org/4wa8y2chl/b58.jpg upload image online certifi...
by Fokket50
27 Sep 2016, 17:35
Forum: AI Repaints
Topic: HM-14 Squadron's MH-53 Sea Dragons
Replies: 60
Views: 3615

Re: HM-14 Squadron's MH-53 Sea Dragons

My upcoming AI CH-53 series, also includes Israeli model and textures. If you can wait a little then it will save people some time, as it will be a true AI model, with VTOL.
Menno
by Fokket50
23 Sep 2016, 05:53
Forum: AI Aircraft Design
Topic: AI S-3B Viking
Replies: 50
Views: 7242

Re: AI S-3B Viking

Updates will follow, real live is taking a lot of time at the moment.
And after this...... I was thinking about C2/E2, but the A6/EA6 is also on the list if nobody else will do it. there was a model in progress but never finished if I remember well.
by Fokket50
18 Sep 2016, 07:22
Forum: AI Aircraft Design
Topic: AI S-3B Viking
Replies: 50
Views: 7242

Re: AI S-3B Viking

Imageimage hosting
It is a work in progress, so no time schedule for the moment.
I am still trying to finish the Ch53 first.

Menno
by Fokket50
09 Sep 2016, 09:17
Forum: General Military AI Discussion
Topic: Missing waypoints
Replies: 9
Views: 547

Re: Missing waypoints

Found RJS1, it is a range at Misawa
by Fokket50
08 Sep 2016, 18:58
Forum: General Military AI Discussion
Topic: Missing waypoints
Replies: 9
Views: 547

Re: Missing waypoints

You are welcome. If there are any more missing waypoints, then i might be able to help. I have collected many waypoints over the years, and lucky enough everything is also back-uped on an external hard drive. I am not on my flightsim PC tonight, but tomorrow I will look for RJS1 And Jim, don't worry...
by Fokket50
08 Sep 2016, 13:05
Forum: General Military AI Discussion
Topic: Missing waypoints
Replies: 9
Views: 547

Re: Missing waypoints

And RKS1
by Fokket50
08 Sep 2016, 13:05
Forum: General Military AI Discussion
Topic: Missing waypoints
Replies: 9
Views: 547

Re: Missing waypoints

RKS1 RKj1 RKJ2 were made by me. They are wapon ranges in South korea.

Jim you have a PM inbound

Menno
by Fokket50
12 Mar 2016, 11:12
Forum: Other Design Discussions
Topic: Patrol Routes - How To?
Replies: 14
Views: 2228

Re: Patrol Routes - How To?

I am not sure if it possible to have a TNG at B and then at C, without landing at A or somewhere else in between, that you will have to try. Overflying at cruising altitude is not possible, because with ifr tng you simulate an aborted landing on the airport, for which it will have to descent. to the...
by Fokket50
12 Mar 2016, 10:34
Forum: Other Design Discussions
Topic: Patrol Routes - How To?
Replies: 14
Views: 2228

Re: Patrol Routes - How To?

A waypoint is an airport, that is used as a waypoint. If you let the AI make IFR touch and goes, it looks like it overflys the waypoint. a flightplan would look like: AC#1,NXXXX,1%,Week,IFR,0/00:10:00,0/TNG02:30:00,270,F,530,AAAA,0/02:34:00,0/03:00:00,280,F,530,BBBB Where AAAA is the waypoint, and B...
by Fokket50
17 Sep 2015, 11:36
Forum: Other Design Discussions
Topic: Planning AI flight plans
Replies: 9
Views: 1751

Re: Planning AI flight plans

If you change the max range, from nm into a leg duration, this might solve your problem. Try instead off 6000nm, 23h.
by Fokket50
31 Mar 2015, 08:18
Forum: Camo repaints ltd
Topic: USAF SAC 2 and 15 Air force late 80's /early 90's..
Replies: 69
Views: 8663

Re: USAF SAC 2 and 15 Air force late 80's /early 90's..

Fantastic, keep up the good work :D
by Fokket50
17 Jan 2015, 20:01
Forum: Retro AI Design
Topic: MBAI XB-70 Valkyrie
Replies: 26
Views: 2625

Re: MBAI XB-70 Valkyrie

It has been completed, and has just been uploaded to Flightsim and AVSIM. It should be there in a few hours, look for MBAI_XB70.zip. Also, have a look out for Brian's excellent Palmdale scenery. Enjoy it, Menno http://i1032.photobucket.com/albums/a404/Fokket50/xb702_zps8b15a8ea.jpg http://i1032.phot...
by Fokket50
16 Jan 2015, 09:56
Forum: AI Aircraft Design
Topic: Rotor disk problems at shutdown
Replies: 2
Views: 523

Rotor disk problems at shutdown

Hi Guys, I have a problem with my AI CH53 model for FS9. During start up, taxi, take off and landing the main rotor functions normal. It uses the prop_still, blurred and slow animations. After parking and during engine shutdown, the rotor starts to shake, and doesn't stay level. When the rotor stops...
by Fokket50
12 Jan 2015, 11:29
Forum: Screenshots
Topic: Gernan Army (Heer)
Replies: 13
Views: 1714

Re: Gernan Army (Heer)

A dedicated CH53 AI model is on its way :D Different versions are being made, including the CH53G and GS. For the moment I am working on the vertical take off and landing. Here are some early screenshots. Menno http://i1032.photobucket.com/albums/a404/Fokket50/CH531_zps41edeba4.jpg http://i1032.phot...
by Fokket50
05 Dec 2014, 12:27
Forum: Retro AI Design
Topic: KPMD for Menno's SR71 and XB70
Replies: 33
Views: 3970

Re: KPMD for Menno's SR71 and XB70

AV-2 at its birthplace

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by Fokket50
02 Dec 2014, 15:59
Forum: Retro AI Design
Topic: MBAI XB-70 Valkyrie
Replies: 26
Views: 2625

Re: MBAI XB-70 Valkyrie

Nice pics,

here is a picture of some "what if" , still a WIP.

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