I've come to the conclusion that Ray actually has all the worlds aircraft already done, and just to tease us waits until someone asks for certain repaint.
It's the only rational explanation as to how he manages to produce new repaints so quickly
Once again many many thanks.
JIM
The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.
Search found 1484 matches
- 03 Feb 2013, 13:14
- Forum: AI Repaints
- Topic: Thai Navy P-3
- Replies: 7
- Views: 331
- 01 Feb 2013, 20:05
- Forum: AI Repaints
- Topic: Looking for RNZAF Orions
- Replies: 17
- Views: 749
Re: Looking for RNZAF Orions
You are a star, many many thanks.
Jim
Jim
- 01 Feb 2013, 13:04
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14331
Re: AI Aircraft Editor - planned update
In my "AI An-24 CIS" folder the model folders have Enhanced and Standard folders within. Running a validation against this aircraft seems to cause the program a bit of confusion, as it reports against the top level model folders as being unused. Similarly with folders within texture folder...
- 31 Jan 2013, 21:13
- Forum: AI Repaints
- Topic: Looking for RNZAF Orions
- Replies: 17
- Views: 749
Re: Looking for RNZAF Orions
Love them, don't suppose there's any Thai or Chilean ones you're not telling us about
Jim
Jim
- 28 Jan 2013, 14:26
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14331
Re: AI Aircraft Editor - planned update
As Daryl said, and thanks for thinking about my idea.
Jim
Jim
- 26 Jan 2013, 18:43
- Forum: General Projects
- Topic: 21st Century Crusade(er)
- Replies: 61
- Views: 4762
Re: 21st Century Crusade(er)
A feature I've thought would be handy was to check the .mdl file for required bmp's against what is in the texture files.
I've had a few "OOPSES" where I've had the wrong model and end up with blank AI textures.
Jim
I've had a few "OOPSES" where I've had the wrong model and end up with blank AI textures.
Jim
- 25 Jan 2013, 16:34
- Forum: Real World Military
- Topic: The real Captain Wales video
- Replies: 3
- Views: 154
- 22 Jan 2013, 19:41
- Forum: Camo repaints ltd
- Topic: JYAI F-111's
- Replies: 59
- Views: 6387
Re: JYAI F-111's
Like everyone else has said, fantastic work. Did an ACA 2005 check and it brought up 3 texture errors: AI EF-111A's 27TFW CC - JYAI_66-0036 429ECS Cannon AFB CC [fltsim.13] texture in aircraft.cfg is .660036 MO CAG texture file is just .660036 AI F-111F's 27FW CC - JYAI_702411 Y 27FW Cannon AFB CC [...
- 19 Jan 2013, 14:50
- Forum: General Military AI Discussion
- Topic: Updated ITAF C130J and J-30s +PFs
- Replies: 7
- Views: 351
Re: Updated ITAF C130J and J-30s +PFs
I'm amazed you got permission to edit Graham's work, well done Jim. Didn't mean to mislead.... This is all Grahams work, other than my reworked FP. I've been in touch with Graham to ask if I could repost his original HTAI ITAF C130s as a few people were looking for them. I had them and asked if he'...
- 19 Jan 2013, 11:44
- Forum: General Military AI Discussion
- Topic: Updated ITAF C130J and J-30s +PFs
- Replies: 7
- Views: 351
Updated ITAF C130J and J-30s +PFs
With Grahams permission here is his latest ITAF C130J + J-30 repaints.
I've modified the PISA FPs to use this new version.
http://www.mediafire.com/?92684musan0gb97
Jim
I've modified the PISA FPs to use this new version.
http://www.mediafire.com/?92684musan0gb97
Jim
- 18 Jan 2013, 21:25
- Forum: General Projects
- Topic: Pakistan AF
- Replies: 17
- Views: 1643
Re: Pakistan AF
A quick FP to get the Il-78s in the air.
Jim
Jim
- 18 Jan 2013, 09:26
- Forum: General Projects
- Topic: Scenery: Beja AB Portugal
- Replies: 24
- Views: 2131
Re: Scenery: Beja AB Portugal
Although my textures "appeared" to be OK, after re-installing them managed to get it all sorted out.
Thanks for the help
Jim
Thanks for the help
Jim
- 17 Jan 2013, 19:35
- Forum: General Projects
- Topic: Scenery: Beja AB Portugal
- Replies: 24
- Views: 2131
Re: Scenery: Beja AB Portugal
I don't know if it's a texture problem or what. At the Eastern end of the runway this complex doesn't seem to be the correct seasonal textures. I've had a look at my installed textures and they appear to be OK. Does anyone else have similar textures aor is it something I've got wrong (again!!) Sprin...
- 15 Jan 2013, 10:30
- Forum: General Projects
- Topic: Military Flightplans
- Replies: 721
- Views: 61962
Re: Military Flightplans
I have them, if you PM your e-mail address I'll send them on.
Jim
Jim
- 10 Jan 2013, 12:02
- Forum: General Military AI Discussion
- Topic: Nimrod
- Replies: 14
- Views: 685
Re: Nimrod
Hi Brian, nice to see you looking at the AI world. It's such a shame that the Nimrod would be part of our retro world. If you do manage to get an AI Nimrod flying, I do hope you don't forget our three electric birds. Any questions on the Nimrod side don't hesitate, anything else like modelling, text...
- 09 Jan 2013, 10:22
- Forum: Retro AI Design
- Topic: Avro Vulcan JY_AI
- Replies: 79
- Views: 8171
Re: Avro Vulcan JY_AI
For the amount of enjoyment you have given all of us, you can post as much as you want.
Jim
Jim
- 02 Jan 2013, 19:37
- Forum: General Projects
- Topic: RAF C-130's
- Replies: 41
- Views: 3622
Re: RAF C-130's
Jim
- 28 Dec 2012, 19:55
- Forum: Camo repaints ltd
- Topic: GAF Alpha-jets
- Replies: 68
- Views: 18728
Re: GAF Alpha-jets
Many thanks
That's fixed my problem.
Jim
That's fixed my problem.
Jim
- 28 Dec 2012, 15:10
- Forum: Camo repaints ltd
- Topic: GAF Alpha-jets
- Replies: 68
- Views: 18728
Re: GAF Alpha-jets
Here you go guys. HUSUM AFB GERMANY........... Libraries used are.. GGSE.BGL MAIW_ABO.BGL maiw_aircraft_shelter_library.bgl maiw_fence_objects_library.bgl MAIW_Polish_Objects_library.bgl MAIW_RAF_Operational_Buildings_library.bgl MAIW_SWEDEFORCE_SWE9_obj_library.bgl MAIW_SWEDEFORCE_UPP.BGL Mark W H...
- 27 Dec 2012, 15:35
- Forum: Retro AI Design
- Topic: German Navy and Luftwaffe Tornado units
- Replies: 11
- Views: 1225
Re: German Navy and Luftwaffe Tornado units
Beautiful, a lovely enhancement to the "Retro" flightsim world. Flying in Canada is a particular love of mine, and I wondering if anyone has a modded Goose Bay airfield to show up all the AI traffic. I haven't a clue where the military stuff would park, anyone got ideas? In the flightplans...