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by Firebird
04 Feb 2024, 10:45
Forum: General Military AI Discussion
Topic: JYAI F-15s invisible in P3Dv4.5 HF3
Replies: 10
Views: 199

Re: JYAI F-15s invisible in P3Dv4.5 HF3

OK so what you seem to be talking about is a texture issue. If they didn't show up at all it would be a scenery or model issue.

What format are the textures in? Are they invisible in day, night or day/night conditions?
by Firebird
03 Feb 2024, 20:49
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Well I have learned a bit over the last few days, although not enough to consider myself a learned person in such matters.

I do think that an inherent ability to keep sticking with the trial and error system does help, alongside the snippets of info I get from other people.
by Firebird
03 Feb 2024, 20:46
Forum: General Military AI Discussion
Topic: JYAI F-15s invisible in P3Dv4.5 HF3
Replies: 10
Views: 199

Re: JYAI F-15s invisible in P3Dv4.5 HF3

Just for the record for the people that will be able to help you, are you saying that they show up but are invisible or that they don't appear?
by Firebird
02 Feb 2024, 23:39
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

OK finally got to the bottom of it. Firstly, when I checked the updated Bk52s I put up yesterday they all had the same error as the Bk10/15s I was working on. Eventually, I realised that the difference between yesterday and today was 3 mins. Although my flightplan times had not changed, nightfall ha...
by Firebird
02 Feb 2024, 10:29
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Another update. I am moving on to the early blocks now but try as I might I can't get the textures to work properly, using the same technique. When I view the aircraft at dusk either I can get no lightmap for the cockpit or with the lightmap parts of the aircraft are transparent until it starts. Ver...
by Firebird
02 Feb 2024, 07:22
Forum: Tutorials
Topic: AI planes stuck in an infinite touch and go loop
Replies: 17
Views: 813

Re: AI planes stuck in an infinite touch and go loop

Looking at your first plan I think you are trying to be too cute. When learning about plans start simple and only when they work should you try to complicate things. It is the only way to learn what works and what doesn't. You are doing a departure from KWJF to do TNGS at KVCV and then you follow th...
by Firebird
01 Feb 2024, 15:24
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

OK a bit of an update, and it is a positive thing. Since there has a been two or three updates of MCX since I started converting these I went back and had a look at lightmaps. Although I got the landing light to connect to the nose door, I wasn't happy with the fact that both the cockpits were dark ...
by Firebird
30 Jan 2024, 07:38
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Trust me I knew what you guys were doing and how much went into it.
Even though I had your document I didn't know what the hell I was doing. Things re easier when you understand what you are doing. Your work was even longer than mine is, and again it had to be done for each mdl.
by Firebird
29 Jan 2024, 15:05
Forum: JYAI
Topic: Embraer KC-390
Replies: 32
Views: 1457

Re: Embraer KC-390

That does look nice.
by Firebird
29 Jan 2024, 15:04
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

My guess would be that they won't bother repainting them. They will just put them in service, at least at first.
by Firebird
29 Jan 2024, 06:44
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

I will talk to Kev to see exactly what we have and what we have on the production line. Then we can judge what is the best plan to follow. It maybe that the model that has the most uses gets done first. it maybe that the blk 15s get done so that people can get Ukrainian markings on them. It maybe th...
by Firebird
28 Jan 2024, 21:56
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Well now we know that we can achieve it. It is only now down to slogging through the backlog. This is the time consuming and tedious bit. There is no shortcut here there is now a procedure which involves multiple manipulations and has to be carried out on each mdl. Converting the created schemes is ...
by Firebird
28 Jan 2024, 19:21
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

I only had one texture for the 52s. Yes I had to flip it and the alpha, as per SOPs. So would the weaps texture. The lightmap is the same one that you have for the bk 30s. In my testing I applied the same scheme to two mdls and they both appeared fine in game and in AIAE. In case it helps you work o...
by Firebird
28 Jan 2024, 16:06
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Mark,
All the bk 52 Sufas are done and in your folder. Once again feel free to check the work.
by Firebird
28 Jan 2024, 14:55
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

f47420 wrote: 28 Jan 2024, 14:41 Great Steve the landing light work well .

You may already know this.
On the C model the only the pilots helmets show .
The bodies are missing ..
I did see that you had mentioned this before..

Everything on the D models are good ..

MW
Are you using the amended lightmap that Kev did?
by Firebird
28 Jan 2024, 12:38
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

OK, all Block 30s modded to add landing and taxi lights to undercarriage.

Pack called F-16 Block 30 Barak Update.zip uploaded to Mark's folder.

Feel free to double check my work.
by Firebird
28 Jan 2024, 11:51
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Yep, the same procedure works for the block 30s.
Will now mod all of the Baraks for Mark.
by Firebird
28 Jan 2024, 11:22
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

Thanks for that, Kev. Unbelievably, I have actually fixed it! Nothing that you do can solve it in the P3D version of the mdl. You have to modify the door structure in the FS9 conversion mdl and then move the AttachedLights and AttachedEffects into that structure and then re-export it. Now the lights...
by Firebird
27 Jan 2024, 13:47
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

You are going way past my knowledge here.
Are you saying that I need to import the colladae file save it to an mdl file and then merge both mdl files?
by Firebird
27 Jan 2024, 11:47
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 230
Views: 6935

Re: MAIW_WSMG F-16's

I don't know it that well but from what I understand you can't import part of the structure from one mdl into another. You can merge certain file types into an MCX mdl. I have been able to export the nosedoor from the Blk 52 model, which does have the attached lights, as a colladae part. I can also ...