I go to my C:\program Files(x86)\Microsoft Games\Flight Simulator 9\Scenery file, and I get 16 folders. Which one?
There is no Area.049, in the Addon scenery Folder.
The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.
Search found 122 matches
- 23 Nov 2010, 03:07
- Forum: General Military AI Discussion
- Topic: Big thumbnail pack
- Replies: 10
- Views: 473
- 23 Nov 2010, 00:25
- Forum: General Military AI Discussion
- Topic: Big thumbnail pack
- Replies: 10
- Views: 473
Re: Big thumbnail pack
open your scenery.cfg and delete the area 049 entry then copy your last entry say its area 114 and paste it into the space where 049 was and re-number it area 049, now delete the area 114 entry at the bottom of your scenery.cfg and all will be fine. :) "scenery.cfg" There numerous scenery...
- 22 Nov 2010, 19:58
- Forum: General Military AI Discussion
- Topic: Big thumbnail pack
- Replies: 10
- Views: 473
Big thumbnail pack
While trying to start FS9 I keep getting a (Addon Scenery) big_thumbnail_pack\scenery Area.049 not found.
big thumbnail pack has been removed, and re installed with no luck.
The file has been removed from computer, downloaded, and Installed again no luck.
big thumbnail pack has been removed, and re installed with no luck.
The file has been removed from computer, downloaded, and Installed again no luck.
- 31 Oct 2010, 14:49
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
Re: East/West Coast C-5s
My guess is that, most of the people that use these Packages, have no desire to use them in another format. These aircraft, and a lot of others from these packages, can be used in FSX, but, that requires you to have a picture of the aircraft in the texture folder, in order to see them in the "S...
- 31 Oct 2010, 14:49
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
Re: East/West Coast C-5s
Thanks, for being honest!Psuls wrote:This is a known issue : the AI C-5, used as a flyable model, sink into the ground.
I could do nothing about it, it must be an issue related with the xml coding for all the animations I use.
You will have to live with it...
- 31 Oct 2010, 00:14
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
Re: East/West Coast C-5s
"So can you confirm that you are using FS9, that you have tried un-installing and re-installing the package, and that you have no additional afcads active for a chosen airfield. Also can you confirm that you haven't altered anything that was installed by the package." I am using FS9 and I ...
- 30 Oct 2010, 18:13
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
Re: East/West Coast C-5s
Every one of the MAIW aircraft, I use seperatly Work.BadPvtDan wrote:There's gotta be something with your setup. Here are my C-5s at Dover AFB.
There is nothing Wrong with my setup!
Every other Aircraft I use shows up as expected, everywhere!
- 30 Oct 2010, 18:10
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
Re: East/West Coast C-5s
Ran both East and West, in MAIW setup, each aircraft sat on taxi way as designed,all wheels above ground. They cannot be used seperatly, for own use.
- 30 Oct 2010, 15:12
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
Re: East/West Coast C-5s
I used the AirEd file to make them visable. All aircraft do the same thing.MIKE JG wrote:Hmmm..... Are you looking at them as AI or are you loading them as user aircraft. I have seen that when I loaded one up as a user aircraft to take some screenshots.
- 30 Oct 2010, 13:52
- Forum: General Military AI Discussion
- Topic: East/West Coast C-5s
- Replies: 17
- Views: 670
East/West Coast C-5s
These Packages are superb, I haven't run the whole setup yet, so far so good. Congratulations.
Regardless of which Airport I go to, both packages of C-5s have the MLG setting halfway in the ground.
Plus the Nose is facing left, after the gear turns right then left.
Regardless of which Airport I go to, both packages of C-5s have the MLG setting halfway in the ground.
Plus the Nose is facing left, after the gear turns right then left.
- 25 Oct 2010, 18:49
- Forum: Scenery Design
- Topic: Cannot Find File.
- Replies: 3
- Views: 246
Re: Cannot Find File.
Right, this is without FSX running!ricktk wrote:Was FSX running? ADE will not compile files if flightsim is running.
- 25 Oct 2010, 14:20
- Forum: Scenery Design
- Topic: Cannot Find File.
- Replies: 3
- Views: 246
Cannot Find File.
Using, ADE, in FSX, every time I try to compile OMAM, compiled then on top of compiled indicated, I get a Cannot find file specified. Other airports compile with no problem.
- 04 Oct 2010, 19:46
- Forum: General Military AI Discussion
- Topic: Can't find BglComp.exe
- Replies: 4
- Views: 169
Re: Can't find BglComp.exe
Problem Solved, my settings were wrong, Thanks for the Help!!
- 04 Oct 2010, 15:18
- Forum: General Military AI Discussion
- Topic: Can't find BglComp.exe
- Replies: 4
- Views: 169
Re: Can't find BglComp.exe
Downloaded file, Repaired file still getting same error. Removed and reinstalled file, still getting same error.
Went to settings, options, folders, selected find, got Cannot find SDK.
Went to settings, options, folders, selected find, got Cannot find SDK.
- 04 Oct 2010, 14:00
- Forum: General Military AI Discussion
- Topic: Can't find BglComp.exe
- Replies: 4
- Views: 169
Can't find BglComp.exe
Every time I try to Compile an airport, I get a Cannot File BglCopm.exe.
The computer has been restored, and I know I've forgotten something.
If there is a list of things that have to be installed, Where is it, If not can I get a List?
The computer has been restored, and I know I've forgotten something.
If there is a list of things that have to be installed, Where is it, If not can I get a List?
- 01 Oct 2010, 17:27
- Forum: General Military AI Discussion
- Topic: Changing feet to meters
- Replies: 2
- Views: 175
Changing feet to meters
I have posted this post on fltsim sight. Using Afcad2 , when you use the Tools, Aircraft Editor, you select an aircraft, it shows the Aircraft Radius in meters only. Using the Tools options you can change the readings to Meters or Feet. Using Parking Properties. The readings are either feet or Metri...
- 02 Aug 2010, 21:08
- Forum: General Military AI Discussion
- Topic: C-17 Below Ground
- Replies: 7
- Views: 420
Re: C-17 Below Ground
Reinstalled a different C-17 from inventory, the problem is solved. I did modify the Aircraft file to get a longer more realistic landing roll, by using a aircraft file from a Kc-135, I achieved that result, I didn’t visually check the aircraft after. My mistake. Now I have to figure a way to get a ...
- 02 Aug 2010, 19:48
- Forum: General Military AI Discussion
- Topic: C-17 Below Ground
- Replies: 7
- Views: 420
Re: C-17 Below Ground
Will check C-17 Acft file.
- 02 Aug 2010, 19:43
- Forum: General Military AI Discussion
- Topic: C-17 Below Ground
- Replies: 7
- Views: 420
C-17 Below Ground
Testing drive thru parking at PAEI Eielson AFB Alaska, all aircraft show up parked above ground, all except the C-17.
What causes this?
This is an MAIW Aircraft.
All other aircraft are above ground the way there supposed to be.
What causes this?
This is an MAIW Aircraft.
All other aircraft are above ground the way there supposed to be.
- 31 Jul 2010, 12:24
- Forum: General Military AI Discussion
- Topic: Elmendorf Slow to load.
- Replies: 7
- Views: 402
Re: Elmendorf Slow to load.
I'm not talking about loading, I'm talking about Starting. After it starts to load it takes about 5 seconds to finish loading. To be clear, are you talking about the time delay between hitting the "Fly Now" button and the aircraft appearing at the selected airport? If this is the case, th...