Search found 2162 matches

by Greg
24 May 2020, 17:50
Forum: General Projects
Topic: Seville-San Pablo - A400M and C-295 plant
Replies: 27
Views: 1416

Re: Seville-San Pablo - A400M and C-295 plant

Thanks Hartwig! I'll have a look at your uploads as soon as possible.
by Greg
24 May 2020, 17:47
Forum: MAIW Website/Forum Support
Topic: Anyone?
Replies: 7
Views: 528

Re: Anyone?

No worries, Kev.

It usually takes 2-3 days before an upload is published. If you haven't seen anything appear after let's say 5 days then you can always check with Martin or me.
by Greg
22 May 2020, 13:36
Forum: MAIW Website/Forum Support
Topic: Anyone?
Replies: 7
Views: 528

Re: Anyone?

Martin and myself. And we both have jobs and families. :wink:

The Thai F-16's are now published.
by Greg
19 May 2020, 18:00
Forum: Tutorials
Topic: Newbie ADE question
Replies: 28
Views: 1367

Re: Newbie ADE question

It's still not clear to me if 10/28 is closed now or not. It doesn't sound like it. Again, you need to set both takeoff and landing for both primary and secondary to "NO". That's 4 NO's for 10/28 in the pattern tab. Disconnecting doesn't do anything for runway selection. It is also advisable to remo...
by Greg
18 May 2020, 18:28
Forum: Tutorials
Topic: Newbie ADE question
Replies: 28
Views: 1367

Re: Newbie ADE question

Perhaps I'm missing something, but you didn't close 10/28? If you don't close a runway, it may still be considered as active runway by the sim, even if it is not connected. If you don't want AI to use a certain runway then you need to go into the runway properties window, select the '"Pattern" tab a...
by Greg
17 May 2020, 20:30
Forum: MAIW Conversion Package Support for FSX and P3D
Topic: MAIW HTAI Hawker Siddeley BAe HS-125 Conversion Support
Replies: 4
Views: 539

Re: MAIW HTAI Hawker Siddeley BAe HS-125 Conversion Support

Gavin gave you two good tools, but it sounds like you need (a lot) more help than that.

Since such a discussion isn't related to support with the conversion package, please open a new thread in the AI repaints section.
by Greg
16 May 2020, 17:50
Forum: MAIW Website/Forum Support
Topic: Tapatalk
Replies: 5
Views: 233

Re: Tapatalk

Everything checks out in the backend, so let's hope it's a only a temporary glitch on Tapatalk's side. :smt102
by Greg
15 May 2020, 18:06
Forum: General Military AI Discussion
Topic: Changes to Aircraft Routings in AI
Replies: 5
Views: 543

Re: Changes to Aircraft Routings in AI

Hey Kai. Nice seeing you here. :)

I'm looking forward to your progress with this!
by Greg
15 May 2020, 12:01
Forum: Tutorials
Topic: Newbie installation question
Replies: 2
Views: 205

Re: Newbie installation question

Hi Francis and welcome to our forums, Our "official" installer packages were designed for FS2004 and are quite outdated, which is why I tend to call them our "legacy" packages now. They can be installed in P3Dv4 but with a lot of manual tinkering. The basics are the same as in this guide I wrote to ...
by Greg
14 May 2020, 11:33
Forum: MAIW Matrix Support
Topic: Matrix 2 Development
Replies: 16
Views: 1269

Re: Matrix 2 Development

Thanks for the encouragement!
delta_lima wrote:
11 May 2020, 17:51
@Greg, I'd be keen to explore what would be required from a structure/maintenance point of view. If I can help, I'm open to help.
I'll keep that in mind. Thanks for the offer. :smt023
by Greg
07 May 2020, 08:48
Forum: General Military AI Discussion
Topic: Blurry AI textures in P3D v5
Replies: 4
Views: 261

Re: Blurry AI textures in P3D v5

You don't "fix" anything by removing mipmaps, on the contrary. Textures need mipmaps for a variety of reasons. Shimmering is one of them. VRAM is apparently another (although never an issue before v5). I have a feeling that LM saw a quick way out to the VRAM issue in v5 with this dynamic texture loa...
by Greg
06 May 2020, 21:55
Forum: MAIW Announcements
Topic: Matrix Updates
Replies: 7
Views: 1919

Re: Matrix Updates

Not soon, but there's this. :wink:
by Greg
06 May 2020, 13:29
Forum: General Military AI Discussion
Topic: Blurry AI textures in P3D v5
Replies: 4
Views: 261

Re: Blurry AI textures in P3D v5

Indeed I have noticed the same during Matrix tests in v5. Some AI aircraft textures seem to load with a very low mipmap first and only after a while update to the largest mipmap. I can't say that I noticed this before the hotfix and the patch notes do mention loading less detailed textures at a dist...
by Greg
06 May 2020, 13:23
Forum: Scenery Design
Topic: Texas Minor Bases
Replies: 21
Views: 1149

Re: Texas Minor Bases

Available now. Thanks Tim!
by Greg
04 May 2020, 08:46
Forum: MAIW Matrix Support
Topic: VFA-106 F-18's NAS Oceana not showing up
Replies: 1
Views: 186

Re: VFA-106 F-18's NAS Oceana not showing up

What scenery are you using for NAS Oceana?
by Greg
03 May 2020, 14:05
Forum: MAIW Matrix Support
Topic: Matrix 2 Development
Replies: 16
Views: 1269

Re: Matrix 2 Development

No, sorry. I'm trying to focus the little time I have on Matrix 2.
by Greg
03 May 2020, 08:27
Forum: MAIW Matrix Support
Topic: Matrix 2 Development
Replies: 16
Views: 1269

Re: Matrix 2 Development

Thanks for the feedback fellas! The retro option is something that on my list. Programming it is not the hard part. The main issue here is that someone will have to create and maintain the retro setup, similar to the current day setup that I created. Ideally, that someone should be in it for the lon...
by Greg
02 May 2020, 10:30
Forum: AI Aircraft Design
Topic: HH-101 CAESAR Italian Air Force
Replies: 19
Views: 935

Re: HH-101 CAESAR Italian Air Force

Hi Andrea, welcome to MAIW!

Crafting a new AI model is quite a complicated process and few developers have the required skills. So we wouldn't want to scare them off with requests, but some devs are open to suggestions. The only thing you can do now is cross you fingers and wait patiently. ;)
by Greg
01 May 2020, 14:15
Forum: AI Repaints
Topic: German AF A400M
Replies: 34
Views: 2013

Re: German AF A400M

About bloody time! :D
by Greg
30 Apr 2020, 19:26
Forum: MAIW Matrix Support
Topic: Matrix 2 Development
Replies: 16
Views: 1269

Matrix 2 Development

While LM keeps working on fixing P3Dv5, I have started working on a new version of Matrix to support it. The app is rewritten from scratch using a more modern UI and follows the dark/light theme option hype. Matrix 2 will allow you to install in both P3Dv4 and P3Dv5 (for now :wink: ). It also suppor...