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Search found 754 matches
- 30 Apr 2015, 06:33
- Forum: Misc. Forum
- Topic: Murcia
- Replies: 29
- Views: 2414
Re: Murcia
Same models but with better smoothing.
- 30 Apr 2015, 04:26
- Forum: Misc. Forum
- Topic: Murcia
- Replies: 29
- Views: 2414
Re: Murcia
Thanks.
At least they are recognisable already.
I will make this the first project I actually complete.
Got a lot to learn still, though.
I will need help animate them, later.
Still a lot to do before then.
I will try to get the base done also.
John
At least they are recognisable already.
I will make this the first project I actually complete.
Got a lot to learn still, though.
I will need help animate them, later.
Still a lot to do before then.
I will try to get the base done also.
John
- 29 Apr 2015, 18:18
- Forum: JYAI
- Topic: AI BlackHawk
- Replies: 500
- Views: 43035
Re: AI BlackHawk
Great work John.
That looks impressive. Great skill.
John
That looks impressive. Great skill.
John
- 29 Apr 2015, 18:06
- Forum: Misc. Forum
- Topic: Murcia
- Replies: 29
- Views: 2414
Re: Murcia
Thank you
I believe the tail gave it away.
The small aircraft on the right are also concept.
Early days. Still working through tutorials.
John
I believe the tail gave it away.
The small aircraft on the right are also concept.
Early days. Still working through tutorials.
John
- 29 Apr 2015, 17:34
- Forum: Misc. Forum
- Topic: Murcia
- Replies: 29
- Views: 2414
Murcia
Some attempts at modelling.
LELC
If you can identify what they are supposed to be I will continue.
Joking. Just started.
John
LELC
If you can identify what they are supposed to be I will continue.
Joking. Just started.
John
- 28 Apr 2015, 18:50
- Forum: AI Repaints
- Topic: French Air force Dassault Falcon 900
- Replies: 4
- Views: 511
Re: French Air force Dassault Falcon 900
Included in the base pack forRFAI Falcon 900.
rfai_falcon_900_for_ai.zip
At Flightsim.com.
John
rfai_falcon_900_for_ai.zip
At Flightsim.com.
John
- 12 Apr 2015, 15:16
- Forum: AI Aircraft Design
- Topic: KRMG T-6 Texan II Falls Over
- Replies: 19
- Views: 1519
Re: KRMG T-6 Texan II Falls Over
Hi Gents Not to belabour the point. A visual depiction should clarify the creation of taxiways along the runway to get aircraft to behave better. An unintended consequence might be that the following aircraft land while the preceding aircraft is "backtracking" the runway. I created narrow ...
- 31 Mar 2015, 12:53
- Forum: MKAI
- Topic: MKAI Breguet Atlantique II
- Replies: 37
- Views: 5771
Re: MKAI Breguet Atlantique II
Thanks Miljan
Another really great model.
John
Another really great model.
John
- 29 Mar 2015, 17:28
- Forum: Scenery Design
- Topic: Texture missing.
- Replies: 1
- Views: 303
Re: Texture missing.
Stewart
I think that the textures should be:
Taxi_grass_su.bmp and
Taxi_grass_wi.bmp.
Copy one and rename it to the one you want.
John
I think that the textures should be:
Taxi_grass_su.bmp and
Taxi_grass_wi.bmp.
Copy one and rename it to the one you want.
John
- 29 Mar 2015, 15:31
- Forum: General Projects
- Topic: Kuwait AF KC-130J
- Replies: 8
- Views: 762
Re: Kuwait AF KC-130J
Thanks Ray
John
John
- 29 Mar 2015, 06:15
- Forum: Retro AI Design
- Topic: French retro military AI traffic
- Replies: 115
- Views: 14165
Re: French retro military AI traffic
A work in progress.
No textures.
works from Addon Scenery.
No textures.
works from Addon Scenery.
- 29 Mar 2015, 06:08
- Forum: AI Aircraft Design
- Topic: KRMG T-6 Texan II Falls Over
- Replies: 19
- Views: 1519
Re: KRMG T-6 Texan II Falls Over
Found a work around. I have put a taxi lane on the runway, beyond the centre line. (cross over the centreline from the intersection.) No lights and no lines. Take the taxiway to the end of the runway, add a link to the runway line. Beyond where the Texan does its manoeuvre add another link between t...
- 27 Mar 2015, 18:53
- Forum: AI Repaints
- Topic: RNZAF Texan II
- Replies: 5
- Views: 407
Re: RNZAF Texan II
Improved Flight plans. Simplistic, but at least the aircraft will show up.
My apologies for the CT-4 plans, unedited.
These are made with Rfp Gen.
John
My apologies for the CT-4 plans, unedited.
These are made with Rfp Gen.
John
- 27 Mar 2015, 07:43
- Forum: AI Repaints
- Topic: RNZAF Texan II
- Replies: 5
- Views: 407
Re: RNZAF Texan II
The aircraft is in the Helenic AF Trainers Package. Scenery at Flightsim.com. rnzafa11.zip by Charl du Toit. I have created my own afcad with ADE. It is vaguely compatible with this scenery. There are multiple afcads in the scenery by Charl du Toit to make the helicopters follow their own paths. Inc...
- 27 Mar 2015, 04:43
- Forum: AI Repaints
- Topic: Raytheon CT-156 Harvard II NFTC
- Replies: 19
- Views: 1689
Re: Raytheon CT-156 Harvard II NFTC
A slightly darker paint.
I still need to improve my paint-kit before I embark on numbering them. Access doors and air scoops.
I was hoping the likes of Jason will put me out of my misery and paint them for me.
Perhaps I should get to it.
John
I still need to improve my paint-kit before I embark on numbering them. Access doors and air scoops.
I was hoping the likes of Jason will put me out of my misery and paint them for me.
Perhaps I should get to it.
John
- 27 Mar 2015, 04:35
- Forum: AI Repaints
- Topic: RNZAF Texan II
- Replies: 5
- Views: 407
Re: RNZAF Texan II
Here is a simple paint.
To install as you choose.
John
To install as you choose.
John
- 09 Mar 2015, 11:51
- Forum: Scenery Design
- Topic: New Randolph scenery from John Stinstrom
- Replies: 14
- Views: 1413
Re: New Randolph scenery from John Stinstrom
Hi
Do you have the old Randolph scenery 'rafb2006' by James Shaddox installed, or parts of it?
Do you have the old Randolph scenery 'rafb2006' by James Shaddox installed, or parts of it?
- 09 Mar 2015, 08:14
- Forum: Scenery Design
- Topic: New Randolph scenery from John Stinstrom
- Replies: 14
- Views: 1413
Re: New Randolph scenery from John Stinstrom
Hi The VTPH_seasonal file will load the photo textures. These textures need to be in FS9\Scenery\World\Textures folder. It would appear that the VTPH file is not finding the textures or there is a nearby scenery that also has ground photo textures and these conflict. The VTPP file will remove the tr...
- 06 Mar 2015, 05:45
- Forum: General Military AI Discussion
- Topic: Moroccan Viper Plans?
- Replies: 11
- Views: 755
Re: Moroccan Viper Plans?
Asdro
REAL is a code created for Bardenas bombing range.
Flight plans do not need TNG in them.
Bardenas is probably in one of the Spanish packages, the afcad dates back to Aug 2007.
John
REAL is a code created for Bardenas bombing range.
Flight plans do not need TNG in them.
Bardenas is probably in one of the Spanish packages, the afcad dates back to Aug 2007.
John
- 27 Feb 2015, 05:23
- Forum: General Military AI Discussion
- Topic: Trouble With T-38 Repaints
- Replies: 2
- Views: 204
Re: Trouble With T-38 Repaints
Reggie The paints by Jason Rogers are in 32bit format. I suspect to make them compatible with FSX. Other AI for FS9 are mostly in DXT3 format. It might be a memory issue in FS9. I used Image Tool to change the textures to DXT3 Format. One at a time. Yes it took a while, but I have had no issues sinc...