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Search found 754 matches

by JohnTenn
30 Apr 2015, 06:33
Forum: Misc. Forum
Topic: Murcia
Replies: 29
Views: 2414

Re: Murcia

Same models but with better smoothing.
by JohnTenn
30 Apr 2015, 04:26
Forum: Misc. Forum
Topic: Murcia
Replies: 29
Views: 2414

Re: Murcia

Thanks.

At least they are recognisable already.

I will make this the first project I actually complete.

Got a lot to learn still, though.

I will need help animate them, later.

Still a lot to do before then.

I will try to get the base done also.

John
by JohnTenn
29 Apr 2015, 18:18
Forum: JYAI
Topic: AI BlackHawk
Replies: 500
Views: 43035

Re: AI BlackHawk

Great work John.

That looks impressive. Great skill.

John
by JohnTenn
29 Apr 2015, 18:06
Forum: Misc. Forum
Topic: Murcia
Replies: 29
Views: 2414

Re: Murcia

Thank you

I believe the tail gave it away.

The small aircraft on the right are also concept.

Early days. Still working through tutorials.

John
by JohnTenn
29 Apr 2015, 17:34
Forum: Misc. Forum
Topic: Murcia
Replies: 29
Views: 2414

Murcia

Some attempts at modelling.

LELC

If you can identify what they are supposed to be I will continue.

Joking. Just started.

John
by JohnTenn
28 Apr 2015, 18:50
Forum: AI Repaints
Topic: French Air force Dassault Falcon 900
Replies: 4
Views: 511

Re: French Air force Dassault Falcon 900

Included in the base pack forRFAI Falcon 900.

rfai_falcon_900_for_ai.zip

At Flightsim.com.

John
by JohnTenn
12 Apr 2015, 15:16
Forum: AI Aircraft Design
Topic: KRMG T-6 Texan II Falls Over
Replies: 19
Views: 1519

Re: KRMG T-6 Texan II Falls Over

Hi Gents Not to belabour the point. A visual depiction should clarify the creation of taxiways along the runway to get aircraft to behave better. An unintended consequence might be that the following aircraft land while the preceding aircraft is "backtracking" the runway. I created narrow ...
by JohnTenn
31 Mar 2015, 12:53
Forum: MKAI
Topic: MKAI Breguet Atlantique II
Replies: 37
Views: 5771

Re: MKAI Breguet Atlantique II

Thanks Miljan

Another really great model.

John
by JohnTenn
29 Mar 2015, 17:28
Forum: Scenery Design
Topic: Texture missing.
Replies: 1
Views: 303

Re: Texture missing.

Stewart

I think that the textures should be:

Taxi_grass_su.bmp and
Taxi_grass_wi.bmp.

Copy one and rename it to the one you want.

John
by JohnTenn
29 Mar 2015, 15:31
Forum: General Projects
Topic: Kuwait AF KC-130J
Replies: 8
Views: 762

Re: Kuwait AF KC-130J

Thanks Ray

John
by JohnTenn
29 Mar 2015, 06:15
Forum: Retro AI Design
Topic: French retro military AI traffic
Replies: 115
Views: 14165

Re: French retro military AI traffic

A work in progress.

No textures.

works from Addon Scenery.
by JohnTenn
29 Mar 2015, 06:08
Forum: AI Aircraft Design
Topic: KRMG T-6 Texan II Falls Over
Replies: 19
Views: 1519

Re: KRMG T-6 Texan II Falls Over

Found a work around. I have put a taxi lane on the runway, beyond the centre line. (cross over the centreline from the intersection.) No lights and no lines. Take the taxiway to the end of the runway, add a link to the runway line. Beyond where the Texan does its manoeuvre add another link between t...
by JohnTenn
27 Mar 2015, 18:53
Forum: AI Repaints
Topic: RNZAF Texan II
Replies: 5
Views: 407

Re: RNZAF Texan II

Improved Flight plans. Simplistic, but at least the aircraft will show up.

My apologies for the CT-4 plans, unedited.

These are made with Rfp Gen.

John
by JohnTenn
27 Mar 2015, 07:43
Forum: AI Repaints
Topic: RNZAF Texan II
Replies: 5
Views: 407

Re: RNZAF Texan II

The aircraft is in the Helenic AF Trainers Package. Scenery at Flightsim.com. rnzafa11.zip by Charl du Toit. I have created my own afcad with ADE. It is vaguely compatible with this scenery. There are multiple afcads in the scenery by Charl du Toit to make the helicopters follow their own paths. Inc...
by JohnTenn
27 Mar 2015, 04:43
Forum: AI Repaints
Topic: Raytheon CT-156 Harvard II NFTC
Replies: 19
Views: 1689

Re: Raytheon CT-156 Harvard II NFTC

A slightly darker paint.

I still need to improve my paint-kit before I embark on numbering them. Access doors and air scoops.

I was hoping the likes of Jason will put me out of my misery and paint them for me.

Perhaps I should get to it.

John
by JohnTenn
27 Mar 2015, 04:35
Forum: AI Repaints
Topic: RNZAF Texan II
Replies: 5
Views: 407

Re: RNZAF Texan II

Here is a simple paint.

To install as you choose.

John
by JohnTenn
09 Mar 2015, 11:51
Forum: Scenery Design
Topic: New Randolph scenery from John Stinstrom
Replies: 14
Views: 1413

Re: New Randolph scenery from John Stinstrom

Hi

Do you have the old Randolph scenery 'rafb2006' by James Shaddox installed, or parts of it?
by JohnTenn
09 Mar 2015, 08:14
Forum: Scenery Design
Topic: New Randolph scenery from John Stinstrom
Replies: 14
Views: 1413

Re: New Randolph scenery from John Stinstrom

Hi The VTPH_seasonal file will load the photo textures. These textures need to be in FS9\Scenery\World\Textures folder. It would appear that the VTPH file is not finding the textures or there is a nearby scenery that also has ground photo textures and these conflict. The VTPP file will remove the tr...
by JohnTenn
06 Mar 2015, 05:45
Forum: General Military AI Discussion
Topic: Moroccan Viper Plans?
Replies: 11
Views: 755

Re: Moroccan Viper Plans?

Asdro

REAL is a code created for Bardenas bombing range.

Flight plans do not need TNG in them.

Bardenas is probably in one of the Spanish packages, the afcad dates back to Aug 2007.

John
by JohnTenn
27 Feb 2015, 05:23
Forum: General Military AI Discussion
Topic: Trouble With T-38 Repaints
Replies: 2
Views: 204

Re: Trouble With T-38 Repaints

Reggie The paints by Jason Rogers are in 32bit format. I suspect to make them compatible with FSX. Other AI for FS9 are mostly in DXT3 format. It might be a memory issue in FS9. I used Image Tool to change the textures to DXT3 Format. One at a time. Yes it took a while, but I have had no issues sinc...