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by gavinc
15 Sep 2017, 13:38
Forum: MAIW FSX/P3D Package Conversion
Topic: HTAI F-16D conversion test
Replies: 12
Views: 1094

Re: HTAI F-16D conversion test

Gavin....using whatever you are doing can you get an FSX model to respond to the 15 min before taxi navigation light on? At the moment it's a big hurdle for XML coding. Hi, Nope, that is the holy grail (note to self, must re-watch Monty Python and the Holy Grail soon) that is still to be cracked. I...
by gavinc
15 Sep 2017, 09:30
Forum: MAIW FSX/P3D Package Conversion
Topic: HTAI F-16D conversion test
Replies: 12
Views: 1094

New model to test

Hi, thanks to Johns insight into how the ambient animation works I have updated the test model. The heads only had keyframes 0 - 100 so they were only doing one direction of the animation. Using a bit of cut and paste editing of the xanim file I think I have the heads animated properly I checked it ...
by gavinc
15 Sep 2017, 08:30
Forum: MAIW FSX/P3D Package Conversion
Topic: HTAI F-16D conversion test
Replies: 12
Views: 1094

Re: HTAI F-16D conversion test

John, Kev, thanks for the tick18 replacement and the info on the ambient tag. I am guessing that the jerk on the return is because the keyframes don't align with the ambient header. I have 3 choices 1) extract the head model and re-animate 2) see if I can edit the keyframes directly in the xanim fil...
by gavinc
15 Sep 2017, 08:26
Forum: MAIW FSX/P3D Package Conversion
Topic: How to batch convert textures from bmp to dds
Replies: 29
Views: 9338

Re: How to batch convert textures from bmp to dds

ImageTool.exe -e dds -DXT5 -dds -nogui -nodither -mip yourfilename.bmp
by gavinc
14 Sep 2017, 16:44
Forum: MAIW FSX/P3D Package Conversion
Topic: HTAI F-16D conversion test
Replies: 12
Views: 1094

Re: HTAI F-16D conversion test

I tried the new D model in P3Dv4 (simple take off and land within 20 minutes flight plan at EGVA): - Model spawns with canopy open, elevator drooped down (nice!). - Start up and taxi out looks OK. The crew heads slowly turn left and then snap to right, then slowly left again etc. - Clearance and ta...
by gavinc
14 Sep 2017, 14:24
Forum: MAIW FSX/P3D Package Conversion
Topic: HTAI F-16D conversion test
Replies: 12
Views: 1094

HTAI F-16D conversion test

Hi, I have started working on converting the F-16Ds. They of course have their own special set of issues that I didn't run into with the F-16Cs :smt017 Here is the clean model. I tried it in both my FSX and P3D-v4 install and it seemed to work for me (but then we know what a lousy tester I am :oops:...
by gavinc
31 Aug 2017, 15:07
Forum: JYAI
Topic: V-22 Osprey
Replies: 229
Views: 29231

Re: V-22 Osprey

Hi John,
My mistake - sorry

Gavin
by gavinc
31 Aug 2017, 08:26
Forum: JYAI
Topic: V-22 Osprey
Replies: 229
Views: 29231

Re: V-22 Osprey

John, since P3D-v4 breaks your lovely Ospreys would you consider releasing the FSX model (assuming you still have it) and the folks that want to use it will have to live with the fact that there is only one parked state?

Thanks
Gavin
by gavinc
30 Aug 2017, 10:49
Forum: General Military AI Discussion
Topic: Wanting Ai F35 Lighning
Replies: 2
Views: 521

Re: Wanting Ai F35 Lighning

The Owl's Nest is your friend
http://www.owlsnest.eu/aiaircraft.php

Go here and type F-35 in the search box. You will get more F-35 stuff than you know what to do with.

Gavin
by gavinc
29 Aug 2017, 07:54
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Hey Gavin, maybe this bit of info will help with your Flap compromise. The F-16 does not have a flap handle, they are computer controlled and monitor AOA. However, they always come down to the first notch when the pilot Drops the landing Gear. In summary, Gear Down=Flaps down. Woogey - does that me...
by gavinc
28 Aug 2017, 14:16
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

btaylo24 wrote: 28 Aug 2017, 10:26 Hey Gavin


Do you have plans to convert more military aircraft to P4D? Like Nick's stuff? (assuming permission)
F18
B1

Etc?

THANKS
Plans - No
Hopes and desires - Yes

Gavin
by gavinc
25 Aug 2017, 17:35
Forum: AI Repaints
Topic: ElvisAI_Grob109B_AI Prop FSX
Replies: 4
Views: 522

Re: ElvisAI_Grob109B_AI Prop FSX

I was wrong, it isn't on the main texture sheet.
this is the one I use, can't remember where it came from

Gavin
by gavinc
25 Aug 2017, 15:46
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Ok, I think I finally killed off the zombie pilot.

Please try these models in Beta 2 Update 2
https://1drv.ms/u/s!AmOrUMU7XnTMhAvt26CRlPI79FfR

Thanks for your persistence Greg

Gavin
by gavinc
25 Aug 2017, 13:09
Forum: AI Repaints
Topic: ElvisAI_Grob109B_AI Prop FSX
Replies: 4
Views: 522

Re: ElvisAI_Grob109B_AI Prop FSX

Not in front of my game machine at the moment but AFAIK the prop is an area on the main texture sheet (as opposed to a separate texture) so you just need to manipulate the alpha layer for the texture map.

Gavin
by gavinc
24 Aug 2017, 07:41
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Thanks Gavin. Just one more issue and then they're good to go for me: the clean drag chute models (both open and closed) show parts of the pilot when idle. http://www.militaryaiworks.com/Stuff/F16CDCcleanclsd2.jpg Yeah - that's the zombie pilot option - don't you like it :D Sorry - don't know how I...
by gavinc
21 Aug 2017, 16:04
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX native conversion of JAI P-3s
Replies: 58
Views: 3733

Re: FSX native conversion of JAI P-3s

Hi,
New no pylon version - now with the pylons removed from all LODs (I hope).

Can be downloaded from here. https://1drv.ms/u/s!AmOrUMU7XnTMhArxqET2-ZpnWOYK

Greg, it looked good on my system, if it looks good on yours please go ahead and update the P-3 package

Gavin
by gavinc
21 Aug 2017, 16:01
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Ok, Here is an update to the beta with the fixed models. In this patch Non Drag chute versions AGM65 - closed canopy model has lights fixed Drag chute versions Clean - Closed canopy recompiled & appears to work fully Normal - both models have elevator animations and lights fixed can be downloade...
by gavinc
21 Aug 2017, 12:41
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Greg - thanks for doing the testing that I should have done before I released the betas.

Will try to fix the errant children this week.

Gavin

PS - I haven't done anything to the beacons or Nav lights. Must be a P3D thing.
by gavinc
20 Aug 2017, 17:03
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Indeed Gavin, I was under the wrong assumption that the aircraft with lights on were simply in some sort of prep phase but closer inspection shows that the fuel and air models weren't affected and only the normal models were (no agm/clean/jdam/mk48 models were present). I'll test some more later. O...
by gavinc
20 Aug 2017, 15:26
Forum: MAIW FSX/P3D Package Conversion
Topic: FSX Native HTAI F-16C Beta 2
Replies: 74
Views: 6107

Re: FSX Native HTAI F-16C Beta 2

Indeed Gavin, I was under the wrong assumption that the aircraft with lights on were simply in some sort of prep phase but closer inspection shows that the fuel and air models weren't affected and only the normal models were (no agm/clean/jdam/mk48 models were present). I'll test some more later. O...