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by gsnde
12 Apr 2024, 08:34
Forum: General Military AI Discussion
Topic: MGAI/MAIW KC-135
Replies: 14
Views: 1340

Re: MGAI/MAIW KC-135

These are done in the FSX Conversion Version 1.1: "MAIW MGAI Boeing EC-135 Looking Glas (FSX)" "MAIW MGAI Boeing KC-135 Stratotanker (FSX)" "MAIW MGAI Boeing OC-135B Open Skies (FSX)" "MAIW MGAI Boeing RC-135S Cobra Ball (FSX)" "MAIW MGAI Boeing RC-135U C...
by gsnde
27 Mar 2024, 14:19
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Yes, sure. If you get an annoncement via the internal Updater, that is legit.
by gsnde
27 Mar 2024, 11:58
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

There is nothing I can do about it, Geoff. Since I code the tool, I know that it is full of bugs, but no virus… ;-)

Either your AV tool has the option to let you tell it it’s ok,or you must provide it to your AV application vendor as a false positive.


Send from mobile hence short
by gsnde
25 Mar 2024, 13:30
Forum: MAIW Announcements
Topic: Urgent Forum Maintenance
Replies: 18
Views: 914

Re: Urgent Forum Maintenance

As you may have noticed, the forum looks very different at the moment. However, it has been updated to the latest version of the forum software and is no longer a security risk. We are looking closely at the best way forward and have some promising ideas. We will not be discussing these in detail at...
by gsnde
15 Mar 2024, 22:20
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Thank you, Dan.

I will finish the manual update tomorrow and then release.


Send from mobile hence short
by gsnde
15 Mar 2024, 18:04
Forum: Scenery Design
Topic: Carrier Airport
Replies: 40
Views: 1812

Re: Carrier Airport

I had a long discussion with Steve about this while writing the tutorial. We believe that this could be a cause of the two runways being just too close to each other to make the setup stick for the sim. I gave up after weeks of trying to make two runways work. This does not mean you might not figure...
by gsnde
15 Mar 2024, 16:35
Forum: Scenery Design
Topic: Carrier Airport
Replies: 40
Views: 1812

Re: Carrier Airport

Mason, I will send you one of my carriers later today.


Send from mobile hence short
by gsnde
15 Mar 2024, 16:34
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Thanks, Tim!


Send from mobile hence short
by gsnde
15 Mar 2024, 16:22
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Yes, please do, Pete.

Is anybody else involved right now in testing except Steve and Pete?

I see no more crashes, which is good. Is the application working as supposed to?

From mobile hence short

by gsnde
15 Mar 2024, 15:12
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

...and fixed.... modelviewer is very sensitive about capital letters..... :smt001
by gsnde
15 Mar 2024, 14:18
Forum: MAIW FSX/P3D Package Conversion
Topic: B-25 models ?
Replies: 5
Views: 259

Re: B-25 models ?

The only bad thing with John's absolutely stunning AI collection from that period are the models he did not make (so far, fingers crossed etc....) :smt003

I also always enjoy these aircraft, Jorgen
by gsnde
15 Mar 2024, 13:08
Forum: Scenery Design
Topic: Carrier Airport
Replies: 40
Views: 1812

Re: Carrier Airport

Mason, as stated in my tutorial I failed to get a two-runway setup to work, no matter what I tried. Therefore all my examples given are based on a one-runway configuration.

I will look at the files you have send me this weekend regarding the pushback nodes.
by gsnde
15 Mar 2024, 11:17
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Could you please package me an aircraft that has this texture structure for download and test, Pete? I cannot simulate this issue here. I setup a JYAI Vulcan like this: texture.27\27_XH534 texture.27\27_XH537 texture.27\27_XH560 texture.27\27_XH563 texture.44\44_XL319 texture.44\44_XM575 texture.44\...
by gsnde
14 Mar 2024, 16:43
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Is it the same when you use the internal viewer, Pete?

From mobile hence short

by gsnde
13 Mar 2024, 17:22
Forum: General Projects
Topic: Scenery and supporting AI for John's KC-390
Replies: 231
Views: 7018

Re: Scenery and supporting AI for John's KC-390

Very beautiful, Ray!
by gsnde
13 Mar 2024, 17:20
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

What a stupid oversight...

This should work.
by gsnde
13 Mar 2024, 13:41
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

I see the crash reports coming in. I will have a look after work.

From mobile hence short

by gsnde
13 Mar 2024, 10:47
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

Hi Pete. Yes, this is a change with the latest version. You may have noticed that if you change a field, it will stay salmon colored. Even when you change the flightsim section and return to the one where you did the change, the field will turn salmon again. This is so that you can easily keep track...
by gsnde
12 Mar 2024, 19:06
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor Version 4.2.1 released
Replies: 166
Views: 3212

Re: AI Aircraft Editor Version 4.2.1 released

May I please ask you to give the attached version a rigorous test run. This should be the release code. Please test it really hard.

Many thanks!!