I am a hell of a release manager Thanks for reminding me - I did not announce it nowhere...Victory103 wrote:http://www.airportdesigneditor.co.uk/
The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.
Search found 3307 matches
- 07 Mar 2013, 22:03
- Forum: Scenery Design
- Topic: New ADE9X v1.55 out now
- Replies: 2
- Views: 269
Re: New ADE9X v1.55 out now
- 07 Mar 2013, 17:47
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Goto Menu Help --> Check for update. Version 2.1.13 should be found. Click on 'Update', and it should be downloaded. After it says 'Download completed' click on 'Finish' and the Updater should run and update your current installation. Changes: fixed: Rare error opening first aircraft report when a '...
- 07 Mar 2013, 05:20
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Done more testing window maximized and normal using this path C:\Program Files\Microsoft Games\Flight Simulator 9\Aircraft with various combinations (errors only/all aircraft/Report no aircraft check/uncheck) - bug still there. I even tried removing the first folder in the list to see if that helpe...
- 06 Mar 2013, 21:19
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Attention - this time a different procedure! Please download the revised version 2.1.11 here This only contains the executable --> replace the one you have. Then goto Menu Help --> Check for update. Version 2.1.12 should be found. Click on 'Update', and it should be downloaded. After it says 'Downl...
- 06 Mar 2013, 20:21
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Just one thing I would like to ask: When you right-click in the main table showing all aircraft variants, there is an option to delete an individual entry (or more, obviously). How difficult would it be to add something like "delete texture folder for this entry"? Daryl, Can you please ex...
- 06 Mar 2013, 20:07
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Attention - this time a different procedure! Please download the revised version 2.1.11 here This only contains the executable --> replace the one you have. Then goto Menu Help --> Check for update. Version 2.1.12 should be found. Click on 'Update', and it should be downloaded. After it says 'Downl...
- 06 Mar 2013, 12:21
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Sorry, yes I should have noticed that myself when I went into the cfg for each aircraft; the other one was exactly the same :roll: This was a good find, Daryl, and luckily during beta. I have learned to appreciate the MS Flight Simulator coding in regards of what variations it will digest somehow.....
- 06 Mar 2013, 10:59
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Hi Daryl,
Whoever made that aircraft.cfg has left out the 'model=' entry for all [fltsim.x] sections. I will change AIAE this evening to deal with that as well.
Whoever made that aircraft.cfg has left out the 'model=' entry for all [fltsim.x] sections. I will change AIAE this evening to deal with that as well.
- 06 Mar 2013, 09:53
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Ok - I've tried in vain to break it but all the runtime errors seem to be fixed for me.... That is good news :smt001 ...Occaisionally when selecting a full validation, a report pops up immediately for the first aircraft in the list, the validation continues, but no full report at completion(Due to ...
- 05 Mar 2013, 21:53
- Forum: Retro AI Design
- Topic: Blackburn Buccaneer
- Replies: 129
- Views: 8032
Re: Blackburn Buccaneer
Checking out Sion....
...and approaching Berlin...
John, she is as lovely as all you have done and she flies like a star
...and approaching Berlin...
John, she is as lovely as all you have done and she flies like a star
- 05 Mar 2013, 21:33
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Thanks, Steve
Can you tell a simple ATI user what this magic thing is about?
Can you tell a simple ATI user what this magic thing is about?
- 05 Mar 2013, 20:17
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Please check version 2.1.11 here Changes: fixed: Run-time error '438' when Resizable is select (please confirm that all your reported 438 errors are gone) changed: button for model viewer changed: Model Viewer provided in Executable format for ... something some people do with nVidia inspector added...
- 05 Mar 2013, 15:22
- Forum: MKAI
- Topic: MKAI Puma/SuperPuma/Cougar
- Replies: 468
- Views: 39429
Re: MKAI Puma/SuperPuma/Cougar
This looks brilliant, Miljan!
- 05 Mar 2013, 12:17
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Yes, Daryl, it confirms what I already suspected. I will have that fixed this evening. Thanks
- 05 Mar 2013, 10:36
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Hi Martin Having read the above posts, I tried Daryl's suggestion, but still had the 384 error. Also when opening other windows from within the program (for example - 'confugure data grid columns'), the same error occurs. This only seems to happen with a maximized window at 1024 x768. Here's what I...
- 05 Mar 2013, 09:19
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Martin See how I have more than one texture folder under BLUE1...... The viewer does not seem to pick them up... Make sense now? Aah, yes, that makes sense, Barry :smt001 Arno's viewer is currently not processing the aircraft.cfg but just looks for folders, and only one level deep. This is about to...
- 05 Mar 2013, 08:17
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
... One thing that I would like to see is that once you resize it it remembers the size for next time. A nicety, not a must have. ... Implemented, Steve. You will see it in the next update. ... One issue that I did find with it is the shadows option. I added it to one of John's test aircraft and at...
- 04 Mar 2013, 21:20
- Forum: General Projects
- Topic: Skyhawk
- Replies: 75
- Views: 5719
Re: Skyhawk
This is border-lining with 'pun indented', Mikemikeblaze wrote: ...
In a shameless moment of the snappy humor I am so well known for, I am taking bets on how long it takes for somebody to ignore the text and ask if I am planning on doing Blue Angels or Aggressor packages.........
...
- 04 Mar 2013, 21:15
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
Please check version 2.1.10 here Changes: fixed: right-click delete keys Run-time error '438' fixed: possible runtime error during analyze all for aircraft without effects defined (most likely, Dinga please confirm) added: real-time updater (you can try it already, though the updater is only a stub....
- 04 Mar 2013, 08:19
- Forum: Martin's Owl Corner
- Topic: AI Aircraft Editor - planned update
- Replies: 264
- Views: 14313
Re: AI Aircraft Editor - planned update
That must be a consequence of the code cleanup
I will fix it this evening, Steve.
I will fix it this evening, Steve.