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MKAI Puma/SuperPuma/Cougar
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- Colonel
- Posts: 2251
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
- gsnde
- MAIW Admin
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Re: MKAI Puma/SuperPuma/Cougar
No, it is already life. It is the original Package with an update sign and version 1.3.
They don't sort on top of the new files list after being updated...
They don't sort on top of the new files list after being updated...
Cheers,
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
- miljan
- MAIW Developer
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Re: MKAI Puma/SuperPuma/Cougar
As Martin said ,
File is up under same name but another version 1.3
Cheers
File is up under same name but another version 1.3
Cheers
VIVA LA VIDA
- miljan
- MAIW Developer
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Re: MKAI Puma/SuperPuma/Cougar
Alright guys ,
I would like to ask community to download RAF Puma package and let me know if there are some issues with helicopter disappearing after landing.
Cheers
I would like to ask community to download RAF Puma package and let me know if there are some issues with helicopter disappearing after landing.
Cheers
VIVA LA VIDA
Re: MKAI Puma/SuperPuma/Cougar
Do you happen to have any details of where/when to check.
Is it as simple as every model at every base? Is it FS9/FSX specific?
I guess I should make sure and ask where exactly the (potentially) problematic package is?
Is it as simple as every model at every base? Is it FS9/FSX specific?
I guess I should make sure and ask where exactly the (potentially) problematic package is?
Steve
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- miljan
- MAIW Developer
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Re: MKAI Puma/SuperPuma/Cougar
Sorry Steve this is the issue
"it bounces whilst taxing and sometimes will sink and smoke! when landing it goes up onto back wheels and tips up and sinks!"
As reported it happens on any airfield in FS9 but in this case I got screenshot from UK2000 Benson scenery.
"it bounces whilst taxing and sometimes will sink and smoke! when landing it goes up onto back wheels and tips up and sinks!"
As reported it happens on any airfield in FS9 but in this case I got screenshot from UK2000 Benson scenery.
VIVA LA VIDA
Re: MKAI Puma/SuperPuma/Cougar
No problem.
So FS9, and any base. To ensure I am testing the same thing as the user, where di they get the package from?
So FS9, and any base. To ensure I am testing the same thing as the user, where di they get the package from?
Steve
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- miljan
- MAIW Developer
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Re: MKAI Puma/SuperPuma/Cougar
It's available on avsim, I didn't find copy in our file base.
Thank you
Thank you
VIVA LA VIDA
Re: MKAI Puma/SuperPuma/Cougar
OK I will try and hunt for it, hopefully there is only one.
Steve
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Re: MKAI Puma/SuperPuma/Cougar
OK so the package is the retro one by Chris A.
Did we never release an up to date one?
Just noticed that there are plans for them so I will have to create one or two as test. I hope that the plans are not the issue.
*** UPDATE ***
Ignore that. I just found your package, by accident, because I searched for 'RAF Puma' and it didn't show up.
Did we never release an up to date one?
Just noticed that there are plans for them so I will have to create one or two as test. I hope that the plans are not the issue.
*** UPDATE ***
Ignore that. I just found your package, by accident, because I searched for 'RAF Puma' and it didn't show up.
Steve
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Re: MKAI Puma/SuperPuma/Cougar
Miljan,
I just quickly downloaded your as332l2upt.zip file from the AVSIM Library and installed the contents into my FS9 setup, quickly created a new traffic file and watched two of your AS332L2 Super Pumas taxi out, fly closed VFR patterns, land, taxi back and park with no visible problems on either a regular 8300 foot runway or a 450 foot helicopter runway.
I just quickly downloaded your as332l2upt.zip file from the AVSIM Library and installed the contents into my FS9 setup, quickly created a new traffic file and watched two of your AS332L2 Super Pumas taxi out, fly closed VFR patterns, land, taxi back and park with no visible problems on either a regular 8300 foot runway or a 450 foot helicopter runway.
Re: MKAI Puma/SuperPuma/Cougar
Tested a fresh install of the RAF pack on FS9.
On landing the Puma rocked back and forward from nose to mainwheels for 3-4 cycles, stops and then taxis back to its parking spot normally.
HTH
Jim
On landing the Puma rocked back and forward from nose to mainwheels for 3-4 cycles, stops and then taxis back to its parking spot normally.
HTH
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: MKAI Puma/SuperPuma/Cougar
OK I have finally got some time to check this and I got no errors at all.
Which I found a bit strange.
However, by chance I think I found the error.
My main folder has other similar models that use the same cfg file.
So I compared that one against the one in the RAF pack.
There are 3 extra lines at the bottom.
[contact_points]
static_pitch=0.000000
static_cg_height=0.000000
What I think is that on some peoples systems it uses the first section and the some the second section. It doesn't make sense but it is the only logical truth.
What I would say is try deleting those 3 lines at the bottom and try again.
I am feeling confident that everything will be fine. Of course this is confidence spoken by a person who never got the problem in the first place.
As a side note if it is of any relevance I was using Brian's scenery.
Which I found a bit strange.
However, by chance I think I found the error.
My main folder has other similar models that use the same cfg file.
So I compared that one against the one in the RAF pack.
There are 3 extra lines at the bottom.
[contact_points]
static_pitch=0.000000
static_cg_height=0.000000
What I think is that on some peoples systems it uses the first section and the some the second section. It doesn't make sense but it is the only logical truth.
What I would say is try deleting those 3 lines at the bottom and try again.
I am feeling confident that everything will be fine. Of course this is confidence spoken by a person who never got the problem in the first place.
As a side note if it is of any relevance I was using Brian's scenery.
Steve
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Quid Si Coelum Ruat
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Re: MKAI Puma/SuperPuma/Cougar
Removed the lines as requested....still bouncing about.
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: MKAI Puma/SuperPuma/Cougar
Which base and scenery are you using, Jim?
It might be the scenery so I would like to eliminate that as a possibility.
It might be the scenery so I would like to eliminate that as a possibility.
Steve
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Re: MKAI Puma/SuperPuma/Cougar
Default MAIW Benson
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"