Please consider helping us pay for the server hosting that keeps this website, the forums and the download hangar running. Use the PayPal link at the bottom of this page.
TimC340 wrote: ↑23 Jul 2019, 16:34
Interesting, Steve - yet Nick included the dashboard and crew in the model. And they are visible as parts in MCX. It's just the windows I can't find - and there are more of them, even though they're not transparent, than that 270 graphic shows - and I think that graphic is the engine intake filter anyway.
I took another look and you are absolutely right. It seems that the schemes I chose at random did not have any windows cut outs and i assumed that the engine intakes were the windows. When I checked the model in AIAE the windows looked painted on in the same colour as the engine intakes. I just assumed that they had painted on windows.
Goes to show how long ago I checked a Chinook in game. Apologies for the confusion.
Steve _______________________________________________________ Quid Si Coelum Ruat _______________________________________________________
As Steve says, the windows on the fuselage are just painted on. The only windows that were modeled and textured as transparent were the cockpit and the 3 observation domes.
I pulled one of the FS9 Chinook models into the most recent MCX to check and this is what I see.
You can see that there are 2 instances of the nbai_chinook texture. The one I highlighted is mapped to the cockpit windows and the observation domes. If you set this one to transparent you should have clear glass.
Conversions are usually 1 step forward 6 steps backwards. Hopefully this helps you make 1 step forward.