Dans bits & bobs

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Some very basic flight plans for Mike Pearsons Lightning. They don't do anything special and are just designed too get them in the air

Enjoy.
Attachments
EE Lightning.zip
(33.41 KiB) Downloaded 83 times
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Corrected fp's for Mikes Frightening, edited a couple of altitude issues. They were flying at 4000 ft from binbrook to Akrotiri 8) They now fly at 50000 i believe. Also should now work with Darlys Binbrook.
Attachments
EE Lightning.zip
(33.38 KiB) Downloaded 108 times
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
delbydoo
Colonel
Colonel
Posts: 1889
Joined: 11 Aug 2006, 19:24
Version: FS9

Re: Dans bits & bobs

Post by delbydoo »

shaggy22 wrote:Corrected fp's for Mikes Frightening, edited a couple of altitude issues. They were flying at 4000 ft from binbrook to Akrotiri 8) They now fly at 50000 i believe. Also should now work with Darlys Binbrook.
That could have been interesting - flying THROUGH the alps :shock: :lol:

Edit: oh dear, just spotted that name again...... don't worry, happens all the time :lol:
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

delbydoo wrote:
shaggy22 wrote:Corrected fp's for Mikes Frightening, edited a couple of altitude issues. They were flying at 4000 ft from binbrook to Akrotiri 8) They now fly at 50000 i believe. Also should now work with Darlys Binbrook.
That could have been interesting - flying THROUGH the alps :shock: :lol:

Edit: oh dear, just spotted that name again...... don't worry, happens all the time :lol:
Bar fine :mrgreen:
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
zsoltfireman
Lieutenant Colonel
Lieutenant Colonel
Posts: 925
Joined: 05 Nov 2008, 05:23
Version: P3D
Location: Budapest/Hungary

Re: Dans bits & bobs

Post by zsoltfireman »

Thank you so much!
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Croatian MiG 21's Flight Plans for Mike Pearsons latest toy. By no means my best work they are designed to simply get them into the air.

BTW the is an error in the MPAI_MiG-21UMD Mongol B folder concerning aircraft CROAF 165. Change the sim line in aircraft cfg file too:
MPAI_MiG-21_AI_ONLY from;
MPAI_MiG-21_AI_CLEAN
Attachments
CROAF MIG21.zip
(9.77 KiB) Downloaded 109 times
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Just uploaded the Egyptian Grob Tutor Flight plans too Avsim, including an afcad for Bilbays. However it was designed for FSX and since i don't run FS9 anymore can someone tell me if it works alright. Thanks in advance.
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Representative flight plans for the retro Turkish F4's by Chris Brown. Some waypoints by MAIW are used.

Enjoy
Attachments
Retro TuAF F4.zip
(92.01 KiB) Downloaded 99 times
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
delbydoo
Colonel
Colonel
Posts: 1889
Joined: 11 Aug 2006, 19:24
Version: FS9

Re: Dans bits & bobs

Post by delbydoo »

Nice one cheers Dan :-)
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Representative retro RNLAF F16 flightplans for the re-paints by Chris Brown. Some MAIW re-paints are used as well

Enjoy.
Attachments
RNLAF Retro F16.zip
(67.17 KiB) Downloaded 104 times
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
Stewart Pearson
MAIW Staff
MAIW Staff
Posts: 3179
Joined: 11 Aug 2006, 22:11
Version: FS9
Location: Rhynd, Perthshire, Scotland
Contact:

Re: Dans bits & bobs

Post by Stewart Pearson »

shaggy22 wrote:Representative retro RNLAF F16 flightplans for the re-paints by Chris Brown. Some MAIW re-paints are used as well

Enjoy.
Thanks very much Dan :smt006
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
Chrisb
Major
Major
Posts: 553
Joined: 18 Aug 2006, 07:34
Version: FS9
Location: UK

Re: Dans bits & bobs

Post by Chrisb »

And thanks from me too Dan.

Chris
User avatar
delbydoo
Colonel
Colonel
Posts: 1889
Joined: 11 Aug 2006, 19:24
Version: FS9

Re: Dans bits & bobs

Post by delbydoo »

Bonza job Dan.....ta :smile:
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Thanks all. Appreciated :D
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
Stewart Pearson
MAIW Staff
MAIW Staff
Posts: 3179
Joined: 11 Aug 2006, 22:11
Version: FS9
Location: Rhynd, Perthshire, Scotland
Contact:

Re: Dans bits & bobs

Post by Stewart Pearson »

Hi Dan,

Was having a look at the Uzbek stuff today and took your advice regarding the scenery from Avsimru.

Question:

At UTSL (and no doubt others) I have white HAS and Revetments. Did you have the same problem, or have I missed a step?

Cheers
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

Stewart Pearson wrote:Hi Dan,

Was having a look at the Uzbek stuff today and took your advice regarding the scenery from Avsimru.

Question:

At UTSL (and no doubt others) I have white HAS and Revetments. Did you have the same problem, or have I missed a step?

Cheers
Yayyy someone reads the readme :D I'll have a look for you.
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

I presume it is these you are having trouble with?
Image


Have you copied over the stand alone texture files?
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
Stewart Pearson
MAIW Staff
MAIW Staff
Posts: 3179
Joined: 11 Aug 2006, 22:11
Version: FS9
Location: Rhynd, Perthshire, Scotland
Contact:

Re: Dans bits & bobs

Post by Stewart Pearson »

shaggy22 wrote:I presume it is these you are having trouble with?
Image


Have you copied over the stand alone texture files?
The only texture files I had (in the download) were runway and taxiway textures. (other than the main texture files that is)

And - yes that's the fellas that are all white, together with HAS roofs etc.
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1595
Joined: 12 Aug 2009, 14:18
Version: P3D
Location: England, Leicester
Contact:

Re: Dans bits & bobs

Post by shaggy22 »

I have his Kazakhstan scenery on my system as well, try putting that one in to see if he missed putting in a texture file.
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
User avatar
Stewart Pearson
MAIW Staff
MAIW Staff
Posts: 3179
Joined: 11 Aug 2006, 22:11
Version: FS9
Location: Rhynd, Perthshire, Scotland
Contact:

Re: Dans bits & bobs

Post by Stewart Pearson »

Okay Dan.

As payment for your help, here's a VCPmod "UZBEK AIR FORCE" which you might like.
Attachments
UZBEK AIR FORCE.zip
(854 Bytes) Downloaded 72 times
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
Post Reply