Military AI Works • Graham King
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Graham King

Posted: 01 Jul 2011, 09:54
by jaguar1
Just been on GK's site to look for some paints only to find that he has revamped it. All previous paints that were not available since the Avsim hack are now available again. :shock:

Check it out at

http://www.graham-king.me.uk/index.htm

Re: Graham King

Posted: 01 Jul 2011, 11:19
by flyboy
I am getting PAGE NOT FOUND error on Graham's download links.

Re: Graham King

Posted: 01 Jul 2011, 11:58
by jaguar1
Strange that you're showing an error! I can access the site fine from the link and am able to download also!! :?

Re: Graham King

Posted: 01 Jul 2011, 12:10
by Stewart Pearson
Working fine for me also :wink:

Re: Graham King

Posted: 01 Jul 2011, 12:35
by TheFoufure
All dwnload are all right, except these on the home page.

When I try to download C-17 UAEAF and other on the home page, I have a Error Page.

Re: Graham King

Posted: 01 Jul 2011, 13:05
by Stewart Pearson
I think Graham is still in the process of setting his site up, so it may be a wee while before all functions/downloads are available.

Re: Graham King

Posted: 01 Jul 2011, 23:35
by Graham King
The site update is a work in progress. MAIW were kind enough to host my files but I found that after I removed a lot of superseded and non AI paints there was enough room to put them on my own webspace. I am still catching up with that move. I think all the links now work. I still want to add some features so I am not finished yet.

http://www.graham-king.me.uk/index.htm

Re: Graham King

Posted: 03 Jul 2011, 07:44
by james84
Thanks Graham! Great job indeed!
As far as I can see there are new paints too, such as Miramar's Hornets!
I have A LOT of projects and things to install in stand by, but I'll see if I manage to do the flightplans for all those nice things!

Re: Graham King

Posted: 03 Jul 2011, 16:31
by Victory103
james84 wrote:Thanks Graham! Great job indeed!
As far as I can see there are new paints too, such as Miramar's Hornets!
I have A LOT of projects and things to install in stand by, but I'll see if I manage to do the flightplans for all those nice things!
Agree, looking over the general layout and liking the format, then found some MCAS Miramar Jarhead bug paints, sweet!

Re: Graham King

Posted: 23 Jul 2011, 08:44
by Victory103
For Graham unless others know. Noticed on the MCAS Miramar Hornets the models are labeled with what looks like a Federal standard paint code? I was going to add the textures to other MAIW packages. Currently have them in their separate folders, but noticed that they are missing textures for the weapons?

Re: Graham King

Posted: 24 Jul 2011, 18:02
by Graham King
Dustoff, this package is one where the common textures like weapons are put in the Texture folder. This was to save on the size of the package. You need to copy the 3 files in the texture folder into each aircraft texture folder.

Re: Graham King

Posted: 25 Jul 2011, 18:43
by petebramley
Victory103 wrote:For Graham unless others know. Noticed on the MCAS Miramar Hornets the models are labeled with what looks like a Federal standard paint code? I was going to add the textures to other MAIW packages. Currently have them in their separate folders, but noticed that they are missing textures for the weapons?

MCAS Miramar Hornets ??

Am I missing something

Re: Graham King

Posted: 26 Jul 2011, 09:03
by Firebird
Pete,
If you go to Graham's site and look under Nick Black for model maker you will see that Graham has made available some paints for aircraft based at Miramar.
It's OK you haven't missed anything. :D

Re: Graham King

Posted: 26 Jul 2011, 20:43
by petebramley
Phew

Ya,all had me worried there for a mo

:D

Re: Graham King

Posted: 27 Jul 2011, 05:01
by Graham King
I remembered what they are now. There were a test, we changed the model files so that they would look for a different file in the main texture folder. Some of the pylons are in the weapons textures so to be correct they must match the paint, hence the inclusion of an FS (Federal Standard) number in the model folder and the weapons texture. We have since decided that for performance reasons we are not using the main FS Texture Folder for textures.

Re: Graham King

Posted: 31 Jan 2017, 23:13
by SeanG
I am trying to get hold of Graham for permission on an edited repaint... Has anyone been in contact, or have updated contact details?

Cheers
SeanG

Re: Graham King

Posted: 01 Feb 2017, 07:28
by gsnde
I was some months ago, and you have reminded me that I am still waiting on something from him. Let me try and ping him, Sean.

Re: Graham King

Posted: 01 Feb 2017, 09:06
by SeanG
gsnde wrote: 01 Feb 2017, 07:28 I was some months ago, and you have reminded me that I am still waiting on something from him. Let me try and ping him, Sean.
Thanks Martin!