Military AI Works • tutorial 6
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tutorial 6

Posted: 31 Aug 2013, 08:58
by jyarddog
I'm new here so answering a question may be 3 years late! Ha hahahaha!

Who does these tutorials? Mike? Anyway- Very well done.

it was asked in #6 about constrain x,y,z. This is a time saver. Have alll the move modes unselected and be in crosssection mode. click the 'constrain x' button.

working with one end cross section choose one point (arrow right on top of the point) L. click and hold of course and move the point. You click on any of the regular x,y,z buttons as well. The point you move will also move the oposite point across from it. Nice time saver for many items.

Bet ya found this out years ago! Oh well.

Been using FSDS for years and still found wonderful info from these tutorials, plus a great review, (which someone should always do now and then). BTW- Known John Stinstrom for years now. fine designer. Bob Lacy