Military AI Works • Bases I'm playing around with...
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Bases I'm playing around with...

Posted: 07 Jun 2016, 18:39
by COA732
Working on some US Air Force Bases. Here's a overview of one I'm working on (try to guess which one this is :smt003 . I'll post some pics when I can.

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Re: Bases I'm playing around with...

Posted: 07 Jun 2016, 19:55
by hawk_sh
Tyndall AFB, Florida?

Looking nice so far.
Those hundreds of objects surrounding the base are trees I suppose?
I have a little concern that this might cause frame rate issues on some older systems.

There are a few tree line objects that are suitable for european sceneries.
But I do not know if there are any tree lines available with trees from this part of the world.

Maybe the trees could be saved in a separate bgl.file at the end so that the trees can be disabled if neccessary?
Just a suggestion...

Re: Bases I'm playing around with...

Posted: 07 Jun 2016, 21:33
by Jon
Tyndall AFB

Re: Bases I'm playing around with...

Posted: 07 Jun 2016, 21:44
by COA732
Yep, it is Tyndall. I'll see what I can do about the trees (Ha, I did go overboard with the trees lol, these bases in florida are almost always surrounded by dense forest though.) . They do seem pretty framerate friendly. Im using trees by Matthew Tomkins found on Avsim (South Trees download). If I can't create a separate BGL, I can compile a version without trees. Also, I'm running into a snag with the Sun shelters for the F-22's. In real life they are angled. I'm only able to find sunshelters that are not angled (hard to tell in the pic below). It's bothering me cause it's taking away from accuracy. I'll see if I can find something to simulate this.

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Re: Bases I'm playing around with...

Posted: 07 Jun 2016, 22:09
by Firebird
On the trees front get some advice from the formar ACG guys, JY, Rocket or Stevo.

They have experience of placing tree groves/woods with a minimum of impact. Ian did tell me once the way to do it but I can't be sure. I think it was placing all at once rather than individually, so there is only one draw call.

Of course my memory could be corrupted.

Re: Bases I'm playing around with...

Posted: 07 Jun 2016, 22:33
by COA732
Will do. I have noticed a slight drag in frames when approaching Tyndall, but it lasts a couple of seconds. Then everything works fine.

Re: Bases I'm playing around with...

Posted: 07 Jun 2016, 23:06
by COA732
A couple more shots... Now working on buildings south of Florida Ave (for those who are familiar with the base).

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Drones!!!
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Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 08:46
by merlin101
looking great Jamie, one base that needs scenery! Roll on release!!
Dave

Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 09:36
by tango234
Just so you know that hangar on the last pic seems to have the same lack-of-texture issue I ran into on my Mehrabad scenery. Not sure if that texture is around somewhere but I was informed that there were some nearly identical hangars in the Elmendorf Library. Perhaps it would be worth swapping it out?

Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 13:22
by clickclickdoh
COA732 wrote:Also, I'm running into a snag with the Sun shelters for the F-22's. In real life they are angled. I'm only able to find sunshelters that are not angled (hard to tell in the pic below).
Check the MAIW Aircraft Shelters library. It has these I used at Davis Monthan:

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Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 20:25
by COA732
Thanks! I'll take a look after work.

Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 20:40
by COA732
tango234 wrote:Just so you know that hangar on the last pic seems to have the same lack-of-texture issue I ran into on my Mehrabad scenery. Not sure if that texture is around somewhere but I was informed that there were some nearly identical hangars in the Elmendorf Library. Perhaps it would be worth swapping it out?
Which Hanger? The big one?

Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 20:42
by TheFoufure
If you look at Google Earth, the shelter are not anguled like this, clickclickdoh . But anguled in losange, with plane roof.

Not rectangular shelter, but losange shelter.

Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 21:13
by tango234
COA732 wrote:
tango234 wrote:Just so you know that hangar on the last pic seems to have the same lack-of-texture issue I ran into on my Mehrabad scenery. Not sure if that texture is around somewhere but I was informed that there were some nearly identical hangars in the Elmendorf Library. Perhaps it would be worth swapping it out?
Which Hanger? The big one?
Yes, the big one with the black (textureless) side walls.

Re: Bases I'm playing around with...

Posted: 08 Jun 2016, 22:05
by clickclickdoh
TheFoufure wrote:If you look at Google Earth, the shelter are not anguled like this, clickclickdoh . But anguled in losange, with plane roof.

Not rectangular shelter, but losange shelter.
Ah, he needs flat roof sun shelters. Objects 30, 33 or 34 in the MAIW Aircraft Shelters library should do best for that.

Re: Bases I'm playing around with...

Posted: 09 Jun 2016, 04:31
by COA732
I found these. Probably the closest Im gonna get.

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Re: Bases I'm playing around with...

Posted: 09 Jun 2016, 12:47
by TheFoufure
Here is a pic of real Sun Shelters of Tyndall AFB

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Re: Bases I'm playing around with...

Posted: 09 Jun 2016, 13:01
by TheFoufure
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Re: Bases I'm playing around with...

Posted: 09 Jun 2016, 13:08
by clickclickdoh
These ones in the background are objects 33 and 34 in the MAIW Aircraft Shelters:

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They are mostly flat with a slight peak in them. About half as many peaks as the real ones.

Re: Bases I'm playing around with...

Posted: 09 Jun 2016, 15:06
by COA732
Yeah I'll try those. Didn't realize the roof was so flat.