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Let's hear all about the eye candy at those military bases.
DaleRFU
Lieutenant Colonel
Posts: 1448 Joined: 13 Mar 2009, 16:49
Version: P3D
Location: Adam AB, Oman
Post
by DaleRFU » 10 Jan 2018, 13:35
Getting back into modelling again and wanted to do this place to go along with the Typhoons that I painted. It will be FSX and above only I'm afraid. Still early days as I have only done the two HAS areas (the line and QRA).
2018-1-10_17-32-0-166 by
DaleRFU1 , on Flickr
2018-1-10_17-28-16-32 by
DaleRFU1 , on Flickr
jimrodger
Lieutenant Colonel
Posts: 1408 Joined: 22 Apr 2008, 13:34
Version: FS9
Location: EGQK (RIP)
Post
by jimrodger » 10 Jan 2018, 20:10
Love it, just wish I'd the skill to make it for FS9
Tried to make a rubber dinghy once, failed totally:(
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Victory103
Colonel
Posts: 3880 Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX
Post
by Victory103 » 10 Jan 2018, 20:11
Very nice.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
asdro
Major
Posts: 480 Joined: 03 Mar 2015, 20:28
Version: FS9
Post
by asdro » 11 Jan 2018, 10:07
Would also like FS9 version
TheFoufure
Colonel
Posts: 1941 Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium
Post
by TheFoufure » 11 Jan 2018, 10:33
asdro wrote: ↑ 11 Jan 2018, 10:07
Would also like FS9 version
+10000
Greg
MAIW Admin
Posts: 4006 Joined: 12 Aug 2006, 19:56
Version: MSFS
Location: Belgium
Post
by Greg » 11 Jan 2018, 11:10
Please respect the developer's choice, guys. Dale has stated in more than one post that he's only using and developing for FSX.
DaleRFU
Lieutenant Colonel
Posts: 1448 Joined: 13 Mar 2009, 16:49
Version: P3D
Location: Adam AB, Oman
Post
by DaleRFU » 12 Jan 2018, 07:19
As Greg has said, the scenery will be for FSX and should work in P3D.
C-130H
Second Lieutenant
Posts: 51 Joined: 21 Jun 2014, 15:38
Version: FSX
Location: KWRI
Post
by C-130H » 12 Jan 2018, 22:03
This is really nice work!
Place enough force behind a brick and it will fly!
JohnTenn
Major
Posts: 748 Joined: 12 Dec 2011, 17:16
Version: FS9
Post
by JohnTenn » 06 Jun 2018, 03:35
Looking good Dale.
John
raclim
Second Lieutenant
Posts: 76 Joined: 13 Jul 2010, 15:41
Version: P3D
Location: Netherlands
Post
by raclim » 19 Aug 2018, 17:25
Hi Dale,
I was just wondering if the work on the Adam scenery is still in progress
Cheers,
Randy
DaleRFU
Lieutenant Colonel
Posts: 1448 Joined: 13 Mar 2009, 16:49
Version: P3D
Location: Adam AB, Oman
Post
by DaleRFU » 20 Aug 2018, 05:22
Still ongoing, I keep getting distracted by other projects though.
jimrodger
Lieutenant Colonel
Posts: 1408 Joined: 22 Apr 2008, 13:34
Version: FS9
Location: EGQK (RIP)
Post
by jimrodger » 15 Jun 2022, 20:44
Did this ever get released, or have I managed to miss it?
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
paul day
Captain
Posts: 303 Joined: 10 Dec 2006, 19:49
Version: FSX
Location: St. Athan S. Wales
Post
by paul day » 16 Jun 2022, 07:16
Hi Jim
Search here using "Typhoon", scroll down to item 10.
Regards Paul Day.
jimrodger
Lieutenant Colonel
Posts: 1408 Joined: 22 Apr 2008, 13:34
Version: FS9
Location: EGQK (RIP)
Post
by jimrodger » 16 Jun 2022, 08:35
paul day wrote: Hi Jim
Search here using "Typhoon", scroll down to item 10.
Regards Paul Day.
Cheers....blind as a bat ..DOH!!!!!
Sent from my SM-A405FN using Tapatalk
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
TheFoufure
Colonel
Posts: 1941 Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium
Post
by TheFoufure » 16 Jun 2022, 09:58
paul day wrote: ↑ 16 Jun 2022, 07:16
Hi Jim
Search here using "Typhoon", scroll down to item 10.
Regards Paul Day.
This is not this scenery. It's just an AFCAD in this pack.
Here it's a scenery with custom buildings