Military AI Works • KLUF Runways Crash Aerosoft F-16
Page 1 of 1

KLUF Runways Crash Aerosoft F-16

Posted: 02 Dec 2018, 03:24
by jjohnson
Wondering if anyone has had this happen, Aerosoft F-16 Crashes at what looks like a normal runway feature.

Re: KLUF Runways Crash Aerosoft F-16

Posted: 02 Dec 2018, 06:29
by John Young
I would assume that the RHAG object in the scenery has a crash box still applied to it. You can verify that by turning off "crash detection" in the sim and run over the wire again.

John

Re: KLUF Runways Crash Aerosoft F-16

Posted: 02 Dec 2018, 09:37
by Greg
Attached is a recompiled version of KLUF with "No Crash Detect" flagged in ADE on all four arresting cables.

Overwrite the files in "MAIW_NA\MAIW_NA_AIRBASES\Scenery".

Let me know if that works.

Re: KLUF Runways Crash Aerosoft F-16

Posted: 10 Dec 2018, 01:37
by jjohnson
Got it will test tonight...

Re: KLUF Runways Crash Aerosoft F-16

Posted: 10 Dec 2018, 02:33
by jjohnson
That worked...it also got rid of the black fence, I use ORBX FTX Global, FTX NA, and Vector and the airfield elevation is a bit off...I think there is a setting in the configuration for Vector that will adjust or remove the adjustment and that will take care of that airfield. Thanks for your help.