An idea for increasing performance in P3Dv4
Posted: 24 Aug 2019, 15:39
So one of the issues I like many have run into with P3D is the frame rates are a dog especially in busy areas like JFK, IAD, NKX ect…
I don't believe I have a weak system granted not the newest but still good FX-8350 8 core processor 4.2GHZ; 32GB Ram; R9-390 8GB GPU; 1600W PSU; I noticed that FPS are really rough in these areas...
Based on research it is known that a large amount of AI Traffic does put a huge load on processors and create framerate issues. Additionally, I have noticed that the "AI draw bubble" for P3D is huge in that it seems to draw and maintain AI traffic rather and seemingly unnecessarily far away. While I see that has been mentioned on the LM forums; LM seems to not be taking any action to tone it down from what I can tell.
While I use MAIW for my military traffic I also use Alpha India and WOA for their spectacular airline traffic as well. While these cover military and commercial they don't necessarily provide any large amounts of GA traffic... I have also noticed that the default AI traffic for Mil, Com, GA are a single combined bgl file (trafficAircraft.bgl) so there is no way to remove just single category via BGL removal. Additionally, the various addon traffic is tied to the respective traffic sliders "Airline" (Comm) and "GA" (Mil &GA).
Noticing that at 60% the slider for GA seems to generate an enormous amount of small aircraft traffic when I go to the change view menu and scroll through the AI traffic list it seems like hundreds of GA aircraft (Maules, Mooneys ect.)are present at any given time. Also I have noticed that in many cases the activity level setting in many addon traffic .bgls set to higher settings 60% as high as 92% in some cases in order to see those aircraft it would also generate a huge amount of default traffic and processor strain...
So my idea is to use AIFP bulk traffic update activity levels function to set all addon AI traffic bgl files / flight plans to 1% activity level. This way I can tone down the default traffic both Airline and GA via the sliders; while still maintaining all my addon AI traffic thus reducing processor loads. Thoughts anyone?
I don't believe I have a weak system granted not the newest but still good FX-8350 8 core processor 4.2GHZ; 32GB Ram; R9-390 8GB GPU; 1600W PSU; I noticed that FPS are really rough in these areas...
Based on research it is known that a large amount of AI Traffic does put a huge load on processors and create framerate issues. Additionally, I have noticed that the "AI draw bubble" for P3D is huge in that it seems to draw and maintain AI traffic rather and seemingly unnecessarily far away. While I see that has been mentioned on the LM forums; LM seems to not be taking any action to tone it down from what I can tell.
While I use MAIW for my military traffic I also use Alpha India and WOA for their spectacular airline traffic as well. While these cover military and commercial they don't necessarily provide any large amounts of GA traffic... I have also noticed that the default AI traffic for Mil, Com, GA are a single combined bgl file (trafficAircraft.bgl) so there is no way to remove just single category via BGL removal. Additionally, the various addon traffic is tied to the respective traffic sliders "Airline" (Comm) and "GA" (Mil &GA).
Noticing that at 60% the slider for GA seems to generate an enormous amount of small aircraft traffic when I go to the change view menu and scroll through the AI traffic list it seems like hundreds of GA aircraft (Maules, Mooneys ect.)are present at any given time. Also I have noticed that in many cases the activity level setting in many addon traffic .bgls set to higher settings 60% as high as 92% in some cases in order to see those aircraft it would also generate a huge amount of default traffic and processor strain...
So my idea is to use AIFP bulk traffic update activity levels function to set all addon AI traffic bgl files / flight plans to 1% activity level. This way I can tone down the default traffic both Airline and GA via the sliders; while still maintaining all my addon AI traffic thus reducing processor loads. Thoughts anyone?