I've designed an object using FSDS and the textures look great in it. I've created the .mdl without errors. When I view the mdl in ModelConverterX some parts of the objects show the old textures that I replaced in FSDS.
Any ideas?
Cheers
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strange problem
- VulcanDriver
- MAIW Staff
- Posts: 4508
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
strange problem
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Re: strange problem
Have a look in the material editor to see which textures you are using. If the old textures still reside in you root texture folder it maybe using them.