Texture question
Posted: 05 May 2020, 02:45
In P3D where would the best place to put files like prop textures and stuff like that (for best performance)? For instance the JYAI Blackhawks have a rotors texture file in each of the repaints. Could you put that file in the main texture folder? Or would it be better to make a texture folder, then put the rotor file in the folder, then add a texture cfg file to each of the textures?
I know that all the methods I mentioned works, but would one be a performance boost over the others? Or does it not matter.
I know that all the methods I mentioned works, but would one be a performance boost over the others? Or does it not matter.