Military AI Works • MAIW MBAI Lockheed S-3 Viking Conversion Support
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MAIW MBAI Lockheed S-3 Viking Conversion Support

Posted: 11 May 2020, 11:11
by gsnde
Post support related comments for the MAIW MBAI Lockheed S-3 Viking conversion in this thread.

Re: MAIW MBAI Lockheed S-3 Viking Conversion Support

Posted: 12 May 2020, 03:13
by Victory103
Showing some texture anomalies (missing) below canopy, both sides and all models.

Re: MAIW MBAI Lockheed S-3 Viking Conversion Support

Posted: 12 May 2020, 07:33
by hschuit
Chris, I do not see that on my end but I only tested in P3Dv4.5. Without having seen what you see my guess is that the lightmap texture is not read correctly. There is a common texture named MBAI S3_L.dds which should be in the common sim texture folder. Can you please check this texture is where it should be?

Henk.

Re: MAIW MBAI Lockheed S-3 Viking Conversion Support

Posted: 13 May 2020, 05:45
by Victory103
Thanks, was doing my initial checks in Martin's AIAE program and the lightmap was in the global texture file, causing the missing textures to show the checkerboard. In game, v4.5, I can see it was the formation lights.

Re: MAIW MBAI Lockheed S-3 Viking Conversion Support

Posted: 13 May 2020, 06:08
by gsnde
Good point though. I must have missed to add this location to the search path.

Re: MAIW MBAI Lockheed S-3 Viking Conversion Support

Posted: 13 May 2020, 22:56
by gavinc
Victory103 wrote: 13 May 2020, 05:45 Thanks, was doing my initial checks in Martin's AIAE program and the lightmap was in the global texture file, causing the missing textures to show the checkerboard. In game, v4.5, I can see it was the formation lights.
This brings up a good point.

Not to pick on Chris specifically but if anyone is reporting an "issue", whether with conversions or new releases, please make sure that you are seeing the issue in the SIM not just in MCX or AIAE.

Thanks
Gavin