Military AI Works • Runway over length
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Runway over length

Posted: 03 Apr 2021, 20:03
by Garysb
I have just placed a runway between two pads at 366 feet
Shows correct on the afcad but extends past both pads in game
it seams to work ok and they do not use the extended bit
Any ideas?



Cheers

Re: Runway over length

Posted: 06 Apr 2021, 13:18
by timbob1
mate, are you using AFCAD or ADE ?

Re: Runway over length

Posted: 06 Apr 2021, 13:45
by msm8378
I am curious about this as well...almost sounds like a misconfigured blast extension or threshold setting.

Re: Runway over length

Posted: 06 Apr 2021, 14:30
by Garysb
ADE Tim

I will send you the pics later

Re: Runway over length

Posted: 06 Apr 2021, 15:32
by timbob1
Ok mate

Re: Runway over length

Posted: 07 Apr 2021, 07:16
by Firebird
When working on really short runways another thing that will throw you off is the width of the runway. The wider the runway, the more the runway is extended past the nodes at the end.

My guess is that you don't have a wide runway but it is something to take into consideration.

Re: Runway over length

Posted: 08 Apr 2021, 06:49
by Garysb
Firebird wrote: 07 Apr 2021, 07:16 When working on really short runways another thing that will throw you off is the width of the runway. The wider the runway, the more the runway is extended past the nodes at the end.

My guess is that you don't have a wide runway but it is something to take into consideration.
Cheers Steve
Yes its only 10' wide, I will have a look

Cheers

Gary

Re: Runway over length

Posted: 08 Apr 2021, 07:02
by Firebird
If it is 10' wide then that is not causing your issue. You could try reducing it a bit but my guess is that it won't make that much of a difference.

Re: Runway over length

Posted: 11 Apr 2021, 09:11
by timbob1
It's odd, I would say its something within FSX not ADE related. I loaded thermals into UK scenery once in FS9 and over certain airfields the mesh rose up above the scenery by several thousand feet ???? Got rid of the thermals bgl and problem gone.