Resizing textures
Posted: 05 Apr 2021, 17:13
Up until now, I've used dxtbmp to resize/export textures from 2048x2048 to 1024x1024, and whilst the quality is not as good (obviously), it has worked ok-ish. However, that method does not really work for USAF C-17 paints-in particular the band on the tail, where the band colour bleeds through its border when saved as a 1024x1024 bmp or dds (the 2048x2048 dds textures are completely fine, as are the 1024x1024 pngs I have for each repaint). This is the case on my WIP paints for the 155th AS, and indeed Graham King's original repaints for most of the other squadrons.
Does anyone have an alternative/superior method for creating 1024x1024 textures from a 2048x2048 original? It may be easier with photoshop or paint shop pro but I'm stuck with GIMP for now.
Does anyone have an alternative/superior method for creating 1024x1024 textures from a 2048x2048 original? It may be easier with photoshop or paint shop pro but I'm stuck with GIMP for now.