Military AI Works • Files with the extension .rgb in texture folder
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Files with the extension .rgb in texture folder

Posted: 21 Feb 2023, 13:40
by Jorgen
Gentlemen,

In several of my texture folders I have found files with the extension .rgb. It seems that they are associated with other texture files with the extension .bmp.

What are these files, can they be deleted etc etc?

Thanks -

Jorgen

Re: Files with the extension .rgb in texture folder

Posted: 21 Feb 2023, 16:19
by John Young
My guess, Jorgen, is that these are the master files that the author used to create the textures. RGB stands for "Red" "Green" "Blue" and have the full colour depth before compressing the files in the conversion to an extended bitmap file (.dxt bmp) for use in the sim.

I'm not sure why they are present in the texture folder - do they have the same file names as the dxt (bmp) files?

I would be inclined to remove the .rgb files to a temporary folder and then test what happens to the textures, if anything, when viewed in the sim.

John

Re: Files with the extension .rgb in texture folder

Posted: 21 Feb 2023, 16:43
by Jorgen
They do indeed have the same file names, and my thinking was going along the same lines as yours.

I have also posted this question of the AIG and FSDeveloper forums, but haven't seen any replies in either yet.

I think I'll hold off for some days and see if any replies come up, and if not then proceed as you suggest.

Thanks -

Jorgen

Re: Files with the extension .rgb in texture folder

Posted: 21 Feb 2023, 16:51
by John Young
Just remove them Jorgen and see what happens.

John

Re: Files with the extension .rgb in texture folder

Posted: 22 Feb 2023, 10:32
by Jorgen
I removed those, and at least so far have seen no adverse effects.

Thanks, John -

Jorgen

PS: How is the Andover coming along?

Re: Files with the extension .rgb in texture folder

Posted: 22 Feb 2023, 11:47
by John Young
I thought that would be the case.

The Andover package is nearly there. I'll post an update in that thread soon.

John