Carrier Airport
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- Captain
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Re: Carrier Airport
Look forward to seeing some carrier scenery getting developed... In the meantime here is another teaser of something that will hopefully be here soon...
- gsnde
- MAIW Staff
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Re: Carrier Airport
The tutorial is completed and just now being proofread a final time. Expect it to be publish today, latest tomorrow.
Cheers,
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
- gsnde
- MAIW Staff
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Re: Carrier Airport
You can get the tutorial in the Tools section. Many thanks to John Young for proofreading it several times and providing valuable input!
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: Carrier Airport
Many thanks will read it to see what I did and didn't know.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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- gsnde
- MAIW Staff
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Re: Carrier Airport
Being curious… does the tutorial help?
Send from mobile hence short
Send from mobile hence short
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: Carrier Airport
I have read it and in my opinion it is a very well written document. It is particularly well enhanced with the pics that it contains.
I haven't tried following it yet. For two reasons, I don't have P3D and I don't currently have an FS9 carrier that I want to work on.
So what I can't say is what will or won't work with FS9.
All in all a very good document to keep as a reference.
I haven't tried following it yet. For two reasons, I don't have P3D and I don't currently have an FS9 carrier that I want to work on.
So what I can't say is what will or won't work with FS9.
All in all a very good document to keep as a reference.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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Re: Carrier Airport
I'm very interested in making use of the tutorial and having custom carrier traffic. As an additional characteristic of carrier as an airport I have yet to successfully create AI overhead patterns. Many years back I tried to flight plan AI traffic to waypoints over the destination airfield. The other challenge is getting AI jets to not fly huge box patterns.
Re: Carrier Airport
Martin,
How about including under the Tutorials menu?
Geoff
How about including under the Tutorials menu?
Geoff
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- Captain
- Posts: 288
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- Version: P3D
Re: Carrier Airport
Hey Martin,
One question I have is on page 9 you mention fixing the blast shield animations on the carriers... Out of curiosity why would one want to do this? Do they have a funny interaction with AI aircraft? It seems like I would want to leave these in place along with the various Cat and Cable attach points for interaction with user aircraft... Thanks!
One question I have is on page 9 you mention fixing the blast shield animations on the carriers... Out of curiosity why would one want to do this? Do they have a funny interaction with AI aircraft? It seems like I would want to leave these in place along with the various Cat and Cable attach points for interaction with user aircraft... Thanks!
- delta_lima
- Second Lieutenant
- Posts: 86
- Joined: 09 Nov 2006, 19:27
- Version: P3D
- Location: Vancouver, BC
Re: Carrier Airport
What a cool development to discover after almost a year away from P3DV4.
Carrier aviation being overwhelmingly what I enjoy in the sim, this topic-and all the recently posted carrier-configured AI - truly excites me.
Just so I understand, though, these carriers are being developed as static, not moving AICarrier type objects, correct?
Thanks again.
DL
Carrier aviation being overwhelmingly what I enjoy in the sim, this topic-and all the recently posted carrier-configured AI - truly excites me.
Just so I understand, though, these carriers are being developed as static, not moving AICarrier type objects, correct?
Thanks again.
DL
Quaere verum - Seek truth
- gsnde
- MAIW Staff
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Re: Carrier Airport
Hi Delta.
Yes, this concept makes the carriers as static as any airport that is land-based.
The reason I remove the animations on deck is that indeed I have seen them being triggered in exactly the wrong moment.
From mobile hence short
Yes, this concept makes the carriers as static as any airport that is land-based.
The reason I remove the animations on deck is that indeed I have seen them being triggered in exactly the wrong moment.
From mobile hence short
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
- Victory103
- Colonel
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- Location: KPHX
Re: Carrier Airport
DL, I had some hope with SWS adding AI carrier ops to a moving boat (dev of the Midway, F-4B etc for FSX/P3D) after a teaser was released years ago, but seems they have moved on to fully supporting MSFS with civilian projects. This is still a great way to have Naval Aviation in the sim with the AI looking the part.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
- delta_lima
- Second Lieutenant
- Posts: 86
- Joined: 09 Nov 2006, 19:27
- Version: P3D
- Location: Vancouver, BC
Re: Carrier Airport
Thanks gents,
I understand now - having both moving AI carriers and flying AI aircraft is still a ways away in this flavour of sims, so I get the tradeoff of one or the other. I wish the devs all the success - a fabulous enhancement.
cheers,
sl
I understand now - having both moving AI carriers and flying AI aircraft is still a ways away in this flavour of sims, so I get the tradeoff of one or the other. I wish the devs all the success - a fabulous enhancement.
cheers,
sl
Quaere verum - Seek truth