Please consider helping us pay for the server hosting that keeps this website, the forums and the download hangar running. Use the PayPal link at the bottom of this page.
AI Aircraft appear at some bases but not others
-
- Second Lieutenant
- Posts: 45
- Joined: 18 Sep 2015, 04:03
- Version: FSX
AI Aircraft appear at some bases but not others
I am trying to figure out why I have some aircraft show up at some of my AB but not at other ones. Any help would be greatly appreciated.
Re: AI Aircraft appear at some bases but not others
Well there are no specifics here to be able to dive down into so we stick to the basics.
1. BOTH AI sliders need to be at 100%.
2. If you have some traffic at a base then you can discount the FS9 traffic file issue.
3. The size and number of parking spots at a base need to be able to cope with the traffic.
The last one especially if you are using an FS9 originated afcad. FSX aircraft are generally bigger as the system changed from FS9 to FSX. So check the wingspan needed in something like AIAE and then check the size of the spots.
To do anything else we need specifics, but start with one base only.
1. BOTH AI sliders need to be at 100%.
2. If you have some traffic at a base then you can discount the FS9 traffic file issue.
3. The size and number of parking spots at a base need to be able to cope with the traffic.
The last one especially if you are using an FS9 originated afcad. FSX aircraft are generally bigger as the system changed from FS9 to FSX. So check the wingspan needed in something like AIAE and then check the size of the spots.
To do anything else we need specifics, but start with one base only.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
-
- Second Lieutenant
- Posts: 45
- Joined: 18 Sep 2015, 04:03
- Version: FSX
Re: AI Aircraft appear at some bases but not others
Firebird wrote: ↑30 Nov 2024, 09:39 Well there are no specifics here to be able to dive down into so we stick to the basics.
1. BOTH AI sliders need to be at 100%.
2. If you have some traffic at a base then you can discount the FS9 traffic file issue.
3. The size and number of parking spots at a base need to be able to cope with the traffic.
The last one especially if you are using an FS9 originated afcad. FSX aircraft are generally bigger as the system changed from FS9 to FSX. So check the wingspan needed in something like AIAE and then check the size of the spots.
To do anything else we need specifics, but start with one base only.
Now when you say "both AI sliders need to be at 100%" which sliders are you referring to.
Also, I believe some of the AFCAD are FSX and some are FS9. So in regards to the size of parking spots I need to make sure they are correct in reference to the flight sim itself? Or FSX since that is what i use.
Re: AI Aircraft appear at some bases but not others
FSX has two sliders for AI traffic. You need to set both to 100% when you want to diagnose issues.
I have seen some packages where all the individual flightplans are set to show up at 100%, so if the sliders are set to less than 100% those flights will not show up.
FS9 aircraft were sized according to the way that they were compiled. FSX aircraft are sized according to their wing_span set in the aircraft.cfg file. They can be the same but they can be quite different.
You need to ensure that the parking spots of the afcad are set to accommodate the aircraft in the sim you use. The AIAE tool will show you whether the mdl is FS9 or FSX and what size parking spots are needed for the plane to show up.
Please be aware that it is the sim that is the controlling factor. So if you have an FS9 mdl in FSX then it is still the wing_span parm that sets the size and not the mdl.
I have seen some packages where all the individual flightplans are set to show up at 100%, so if the sliders are set to less than 100% those flights will not show up.
FS9 aircraft were sized according to the way that they were compiled. FSX aircraft are sized according to their wing_span set in the aircraft.cfg file. They can be the same but they can be quite different.
You need to ensure that the parking spots of the afcad are set to accommodate the aircraft in the sim you use. The AIAE tool will show you whether the mdl is FS9 or FSX and what size parking spots are needed for the plane to show up.
Please be aware that it is the sim that is the controlling factor. So if you have an FS9 mdl in FSX then it is still the wing_span parm that sets the size and not the mdl.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- John Young
- MAIW Developer
- Posts: 4315
- Joined: 12 Jul 2008, 15:15
Re: AI Aircraft appear at some bases but not others
Just to be sure, also scan all of your traffic files with the finder tool in AIFP, for any that might be in FS9 format. FSX will display in that format, if it is the only type in the catchment area. What it won't tolerate is a mix of FS9 and FSX formats in the catchment area because the change in the day numbering in the two sims just confuses the AI engine. It won't then show any traffic in the mix area. I don't know if your show/no show situation is in different catchments, but it's worth doing the scan anyway. It only takes a few seconds.
John
John
-
- Second Lieutenant
- Posts: 45
- Joined: 18 Sep 2015, 04:03
- Version: FSX
Re: AI Aircraft appear at some bases but not others
How and where do I go about changing the numbers for the C-17? And can I use the P3D C-17's in place of the PAI ones. I'm flying on
FSX.
FSX.
Re: AI Aircraft appear at some bases but not others
What do you mean about changing the numbers?
Do you mean the number in the sim, or the serials?
Did you get your first question sorted out?
As to whether you can replace one AI model with another the answer is yes. However if you are wanting to replace an Ai model with a flyable model it gets trickier. Also your specific question it depends upon which version of P3D the C-17 was created for. Some versions are FSX compatible some are not. So more info is required.
Do you mean the number in the sim, or the serials?
Did you get your first question sorted out?
As to whether you can replace one AI model with another the answer is yes. However if you are wanting to replace an Ai model with a flyable model it gets trickier. Also your specific question it depends upon which version of P3D the C-17 was created for. Some versions are FSX compatible some are not. So more info is required.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
-
- Second Lieutenant
- Posts: 45
- Joined: 18 Sep 2015, 04:03
- Version: FSX
Re: AI Aircraft appear at some bases but not others
Sorry about that. I was half asleep when I wrote that, By numbers I mean the radius numbers for wing span. As for the first question. I have some showing now, but still have others that still are not showing up ( c-17's).Firebird wrote: ↑Yesterday, 17:50 What do you mean about changing the numbers?
Do you mean the number in the sim, or the serials?
Did you get your first question sorted out?
As to whether you can replace one AI model with another the answer is yes. However if you are wanting to replace an Ai model with a flyable model it gets trickier. Also your specific question it depends upon which version of P3D the C-17 was created for. Some versions are FSX compatible some are not. So more info is required.
Re: AI Aircraft appear at some bases but not others
The P3D C-17s are not compatible with FSX.
They are compiled for 64 bit flight sims (ie P3Dv4 onwards).
The FS9 C-17 should work in FSX with no issues.
Gavin
They are compiled for 64 bit flight sims (ie P3Dv4 onwards).
The FS9 C-17 should work in FSX with no issues.
Gavin
-
- Second Lieutenant
- Posts: 45
- Joined: 18 Sep 2015, 04:03
- Version: FSX
Re: AI Aircraft appear at some bases but not others
Does anyone here know how to delete the static aircraft at Hickam ARB