Afcad file for Nellis
Posted: 07 Mar 2009, 15:29
I took some time to remake the Nellis AF2 file included in a package by Dave O'Brien downloadable from Avsim.
This is a substantial modification, as it has several parking spots (rows of 8 aircrafts in the southern part of the airfield, of 12 for the F-16s). I used the images available from Google Maps as a reference. It's not 100% realistic (there are less parking rows than in reality) but there is a nice amount of traffic.
Reserved parking areas for Aggressor squadrons (aircraft.cfg codes 64AG and 65AG - tail code WA), 422 Test Squadron (422T - tail code OT), A-10s (A57 - WA), F-15 from 57th FW (57FW - WA), Thunderbirds (AD57). 17 cargo parking spots and 13 helipads, some reworked taxiways.
I used the forementioned codes alongside with the type of aircraft (ie. atc_parking_codes=A57,A10 for the A-10s and so on) and all the aircraft are at their assigned parking spaces. Aircrafts with no codes are parked in the other areas: all the aircrafts from different squadrons/nations are parked close to each other with a few randomization.
Not perfect but better than the default one and comparing to the file it has been made of, which had few parking spaces!
Enjoy and let me know if you like it!
This is a substantial modification, as it has several parking spots (rows of 8 aircrafts in the southern part of the airfield, of 12 for the F-16s). I used the images available from Google Maps as a reference. It's not 100% realistic (there are less parking rows than in reality) but there is a nice amount of traffic.
Reserved parking areas for Aggressor squadrons (aircraft.cfg codes 64AG and 65AG - tail code WA), 422 Test Squadron (422T - tail code OT), A-10s (A57 - WA), F-15 from 57th FW (57FW - WA), Thunderbirds (AD57). 17 cargo parking spots and 13 helipads, some reworked taxiways.
I used the forementioned codes alongside with the type of aircraft (ie. atc_parking_codes=A57,A10 for the A-10s and so on) and all the aircraft are at their assigned parking spaces. Aircrafts with no codes are parked in the other areas: all the aircrafts from different squadrons/nations are parked close to each other with a few randomization.
Not perfect but better than the default one and comparing to the file it has been made of, which had few parking spaces!
Enjoy and let me know if you like it!