Published today on Simouthouse
http://www.sim-outhouse.com/sohforums/l ... nkid=21072
The readme says it's a Multi LOD model, but I can't verify with ACM.
It has some problem with the black around cockpit.
May be, our talented painters could give it a better look and feel.
Giorgio
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B-47 for AI
- John Young
- MAIW Developer
- Posts: 4226
- Joined: 12 Jul 2008, 15:15
Re: B-47 for AI
Just ran the "E" model through MCX. It has;
1 LOD only (should have 6 or 7)
63,702 polygons (should have around 8000)
139 draw calls (should have around 50)
22 textures (should have 1 or 2)
AI it isn't I'm afraid.
John
1 LOD only (should have 6 or 7)
63,702 polygons (should have around 8000)
139 draw calls (should have around 50)
22 textures (should have 1 or 2)
AI it isn't I'm afraid.
John
Re: B-47 for AI
Thanks John.
We can delete this post.
Giorgio
We can delete this post.
Giorgio
- gsnde
- MAIW Admin
- Posts: 4381
- Joined: 05 Apr 2007, 08:13
- Version: P3D
- Location: South-West Germany
- Contact:
Re: B-47 for AI
Sad....
From mobile hence short
From mobile hence short
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference