The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.
JASDF Bases
- Victory103
- Colonel
- Posts: 3978
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: JASDF Bases
Ok thanks guys, the scenery looks outstanding and again, AI are working fine in FSX, just that sight of water around the runway.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
The BK117 package has gone off to the Hangar.
There are 28 total BK117s included.
Here is a map of the heliports that were added to FS9 for this package:
There are 28 total BK117s included.
Here is a map of the heliports that were added to FS9 for this package:
- John Young
- MAIW Developer
- Posts: 4226
- Joined: 12 Jul 2008, 15:15
Re: JASDF Bases
Really nice work Brent.
John
John
Re: JASDF Bases
Nice Japan BK117 package! Will there be a FSX/P3D version? Or should I just convert the stuff needed myself?
Edit: Never mind. I asked the question before I downloaded the package. I see there is FSX paints included.
Edit: Never mind. I asked the question before I downloaded the package. I see there is FSX paints included.
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
Thanks John. Your UH-72 models turned out to be very easy to apply complicated paint schemes to.
I see you found them. All you need to do is convert the flight plans. The scenery elements may or may not work in FSX. Some of them should work well, others, like Yokohama, will require someone with FSX to build proper ground polys. As usual with my projects, if someone with the proper FSX tools wants to undertake the task and share it with everyone, have at it.
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
the JASDF aggressor squadron at Komatsu has a new splash of color:
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
Apparently I have no imgur skillz tonight...
Try 2:
Try 2:
Re: JASDF Bases
Ye gods! Who on earth uses that as a cammo?
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
There have been rumors spreading of increased tensions lately between Japan and the small island nation of PumpkinSpiceLattia...
Re: JASDF Bases
*hehehe*
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
Update Time:
As John mentioned in the Kawasaki C-2 thread, we are about to release remakes of Miho (RJOH) and Gifu (RJNG) to go along with the C-2s. After looking closely at what it would take to update both bases, I was unsatisfied with the originals, decided to scrap them, and rebuild the completely from the ground up. The Miho scenery adds the new C-2 ramp that was constructed after the prior release. Gifu hasn't changed in real life, but the new scenery is much better than the old one. Both Miho and Gifu have native FS9 and FSX versions.
New Miho
New Gifu
John made custom objects to make the berms around the Patriot batteries on the south side of the airbase:
Oh, and I also went and painted up Gifus resident F-15s and F-4s since there have been several airframe changes since the last version of them. Like the scenery, FS9 and FSX versions are done up.
As John mentioned in the Kawasaki C-2 thread, we are about to release remakes of Miho (RJOH) and Gifu (RJNG) to go along with the C-2s. After looking closely at what it would take to update both bases, I was unsatisfied with the originals, decided to scrap them, and rebuild the completely from the ground up. The Miho scenery adds the new C-2 ramp that was constructed after the prior release. Gifu hasn't changed in real life, but the new scenery is much better than the old one. Both Miho and Gifu have native FS9 and FSX versions.
New Miho
New Gifu
John made custom objects to make the berms around the Patriot batteries on the south side of the airbase:
Oh, and I also went and painted up Gifus resident F-15s and F-4s since there have been several airframe changes since the last version of them. Like the scenery, FS9 and FSX versions are done up.
Re: JASDF Bases
Lovely jubbly.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
Re: JASDF Bases
Brent, checking your uploads to the hangar now.
Do you want the old versions of Gifu (17 December 2015) and Miho (27 March 2016) removed when I publish your new ones?
Do you want the old versions of Gifu (17 December 2015) and Miho (27 March 2016) removed when I publish your new ones?
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
Gifu yes. The airfield hasn't physically changed since the last version, just a better representation.
Miho... uh.. There have been significant changes to the ramps and buildings, so maybe we should leave the old version for people that want a C-1/YS-11 era setup.
Miho... uh.. There have been significant changes to the ramps and buildings, so maybe we should leave the old version for people that want a C-1/YS-11 era setup.
Re: JASDF Bases
Released!
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: JASDF Bases
Hi guys. Johns AH-1s project and the three JGSDF update sceneries have gone up in the Hangar. So, why new versions of the three sceneries, especially since Akeno and Kasumigaura had enough parking already? Well, to start, I wasn't happy with either Kisarazu or Akeno, so both of those scenery projects got completely deleted and redone from scratch. Second, I worked in a much higher level of integration of MAIW libraries so that you guys don't have to hunt all over the world to get the scenery working. Third, native FSX versions for all three. I mean, honestly, that's kind of the most important reason.
Oh, also, this is FSX:
Yes, those are the FS9 CH-47s and EC225s from the download hangar. They work just fine in FSX once you convert the flightplans. Same with the JGSDF AH-64s.
Oh, also, this is FSX:
Yes, those are the FS9 CH-47s and EC225s from the download hangar. They work just fine in FSX once you convert the flightplans. Same with the JGSDF AH-64s.
-
- Captain
- Posts: 236
- Joined: 13 Sep 2015, 21:56
- Version: FS9
Re: JASDF Bases
Brent you've made sceneries for all the bases the AH-64 is stationed except for Metabaru
Re: JASDF Bases
I'm hoping someone can point me in the right direction. It seems that hanger, control tower, ramp vehicles and APU's, fire extinguishers textures are missing for the Kasumiguara, Kisarazo, and Akeno sceneries. Given that the issue is showing up in multiple places this would appear that I either installed a library incorrectly or I am missing textures. I have Atsugi, Beaufort and the latest version of MAIW Scenery Library Objects FS9 installed and activated. The MAIW Scenery Library Objects is placed just below all the addon scenery and the MAIW Landclass is just below the Scenery Objects Library. I'm not sure what I have overlooked or what I am doing wrong. I believe I followed all the instructions in the PDF file.
Re: JASDF Bases
Lets start with the first thing.
Are those items you mention missing or showing up as white? If they are white then it is a texture issue and if there are no objects there then you are correct that it is a library issue. Is it that you have a mixture of both?
Normally, If there were objects missing I would ask you to check that these addon sceneries were higher than Atsugi and Beaufort as well, but if the objects are there it would seem to indicate that you are OK on this front.
If the textures are missing it is because they are not in the places that FS9 searches for them.
I am trying to get a handle on the problem.
Did you have the old Akeno scenery installed, and did that work OK?
Are those items you mention missing or showing up as white? If they are white then it is a texture issue and if there are no objects there then you are correct that it is a library issue. Is it that you have a mixture of both?
Normally, If there were objects missing I would ask you to check that these addon sceneries were higher than Atsugi and Beaufort as well, but if the objects are there it would seem to indicate that you are OK on this front.
If the textures are missing it is because they are not in the places that FS9 searches for them.
I am trying to get a handle on the problem.
Did you have the old Akeno scenery installed, and did that work OK?
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________