The website and forum will be intermittently unavailable while we're making some security updates.
File uploads to the download hangar are also disabled until further notice.

A-10 Thunderbolt II

Previews, discussions and support for projects by John Young.
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Re: A-10 Thunderbolt II

Post by MIKE JG »

Once I can confirm which two A-10s crashed at Nellis last fall I will finish those.
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
merlin101
Major
Major
Posts: 464
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Re: A-10 Thunderbolt II

Post by merlin101 »

OK thanks Mike,
Dave
andypoppens
Captain
Captain
Posts: 236
Joined: 13 Sep 2015, 21:56
Version: FS9

Re: A-10 Thunderbolt II

Post by andypoppens »

We haven’t heard anything about the Nellis A-10s for months what’s going on
User avatar
clickclickdoh
MAIW Developer
MAIW Developer
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: A-10 Thunderbolt II

Post by clickclickdoh »

Sent some new A-10s to the Hangar for you guys

Image

Image
Joseph29
Colonel
Colonel
Posts: 2189
Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York

Re: A-10 Thunderbolt II

Post by Joseph29 »

Nice ones!

There are only 3 others to do. The A-10's base at Boise, the ones base at Martin State, and the ones at Moody.
User avatar
clickclickdoh
MAIW Developer
MAIW Developer
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: A-10 Thunderbolt II

Post by clickclickdoh »

Just need a bit of time to adjust the loadout choices and make sure the old MAIW SBANG flight plans play nice and the list will be shorter:

Image
User avatar
Victory103
Colonel
Colonel
Posts: 3977
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: A-10 Thunderbolt II

Post by Victory103 »

The Moody Shark mouths will be a welcome addition to P3D. Nice job on all of these and Nellis is now home to A-10s again!
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
User avatar
clickclickdoh
MAIW Developer
MAIW Developer
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: A-10 Thunderbolt II

Post by clickclickdoh »

Not quite up to Moody just yet, but there should be a consolation prize once I get the WCANG flight plans to mesh up with the current serial numbers:

Image
jetrange
Captain
Captain
Posts: 237
Joined: 21 Apr 2018, 22:42
Version: FSX

Re: A-10 Thunderbolt II

Post by jetrange »

Are Combat Kings the only 130s based at Moody?
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12111
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: A-10 Thunderbolt II

Post by Firebird »

Yes indeed.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Victory103
Colonel
Colonel
Posts: 3977
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: A-10 Thunderbolt II

Post by Victory103 »

Another one I get to see real world when landing in Boise, ID. Easy as they have not added the sun shelters to the ID ANG ramp.
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
User avatar
clickclickdoh
MAIW Developer
MAIW Developer
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: A-10 Thunderbolt II

Post by clickclickdoh »

The last A-10 to replace the official MAIW packages:

Image
User avatar
clickclickdoh
MAIW Developer
MAIW Developer
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: A-10 Thunderbolt II

Post by clickclickdoh »

A new look for the West Coast Demo Team has come out of the paint hangar at Davis Monthan:

Image

Image
User avatar
gsnde
MAIW Admin
MAIW Admin
Posts: 4380
Joined: 05 Apr 2007, 08:13
Version: P3D
Location: South-West Germany
Contact:

Re: A-10 Thunderbolt II

Post by gsnde »

Looks stunning!

From mobile hence short

Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
User avatar
Victory103
Colonel
Colonel
Posts: 3977
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: A-10 Thunderbolt II

Post by Victory103 »

I was about to nicely ask for that one, guess I need a JYAI Mustang repaint. Hopefully a flyable repaint is done as well, I have the MI ANG version on my Iris Hawg.
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
JohnTenn
Major
Major
Posts: 754
Joined: 12 Dec 2011, 17:16
Version: FS9

Re: A-10 Thunderbolt II

Post by JohnTenn »

Still a way to go. Got the shark mouth though
Attachments
23FW_X_75.jpg
23FW_X_74.jpg
User avatar
gsnde
MAIW Admin
MAIW Admin
Posts: 4380
Joined: 05 Apr 2007, 08:13
Version: P3D
Location: South-West Germany
Contact:

Re: A-10 Thunderbolt II

Post by gsnde »

They are looking so good, Brent!


From mobile hence short
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
User avatar
Victory103
Colonel
Colonel
Posts: 3977
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: A-10 Thunderbolt II

Post by Victory103 »

Way better then me, I gave up after the "teeth" just would not sit right based on my repaint skill level. I grabbed the Spang repaints as some tail#s did end up in Moody as a stand in.
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
User avatar
Woogey
First Lieutenant
First Lieutenant
Posts: 186
Joined: 04 Jul 2012, 18:23
Version: MSFS
Location: Seattle/Victorville

Re: A-10 Thunderbolt II

Post by Woogey »

Good day Gentlemen,

I was wondering Brent or John, if you could tell me what the parking code used for the Boise birds is? 190G Or similar? I am away from my PC currently, otherwise I could get the answer from the file.

I am trying to ensure that the new KBOI sceneries are ready to accept John’s A-10’s if they ever become available for the new sim.

-Woog
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4206
Joined: 12 Jul 2008, 15:15

Re: A-10 Thunderbolt II

Post by John Young »

Can't help you there Woog, I don't have that package installed. I think Brent did those and he left the scene a while ago unfortunately.

What are the "new KBOI sceneries" and by "new sim" do you mean MSFS?

John
Post Reply