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Eurofighter Typhoon

Previews, discussions and support for projects by John Young.
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ado4567
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Re: Eurofighter Typhoon

Post by ado4567 »

do you add it to the p8 folder that has the indian Australia and the usa on it
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Re: Eurofighter Typhoon

Post by Firebird »

If you want to.

Please remember that this is not a thread about Lossiemouth nor a thread about P-8s if you have a question about them please post in the correct thread or create one if one doesn't fit the bill.
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Re: Eurofighter Typhoon

Post by rocket_26_ »

Does anyone know if 12 Squadron operate from the ASP or the HAS sites?
ado4567
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Re: Eurofighter Typhoon

Post by ado4567 »

I think down near were 29 and 41 squadron are
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Re: Eurofighter Typhoon

Post by rocket_26_ »

ado4567 wrote: 22 Jun 2020, 15:49 I think down near were 29 and 41 squadron are
Thanks. I thought that would be the case. I will try and get back down there in the day and have another look. I only live 20 miles away.
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Jobza Guddun
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Re: Eurofighter Typhoon

Post by Jobza Guddun »

12 operate off the ASP. The new shelters are for them.
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Re: Eurofighter Typhoon

Post by ado4567 »

will they be any special paint schemes for the Italian typhoons and if we are going to have the greman typhoons will they be any special paint schemes ie like tiger meet and annvrisly
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Re: Eurofighter Typhoon

Post by Tranquil »

If any special schemes are not covered i should be able to do them as i still have all my hi-res hand made art i made for the specials i did on nicks model. albeit if any are still wearing them.

Much thanks

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Re: Eurofighter Typhoon

Post by f4nutter »

Mark

at the moment there are definitely 6 specials these are, 30+25,30+73,30+68,30+96,31+31,31+49
when i have done the base texture i will pass over the paint kit if you want to do these.
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John Young
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Re: Eurofighter Typhoon

Post by John Young »

It took longer than usual to get the base models converted for FSX and P3D, a) because there are two of them and b) because some of the animation and parts of the FDE didn't port well. It took a whole weekend to sort it, but all is fine now. These are the aircraft in FSX:

Image

Image

The afterburners would normally display in the second shot, but the tool I used to grab it won't show them until about 30 seconds later in the flight because I started the aircraft on the runway, not at the hold line.

Adding the load-outs for each country is relatively straight forward since I made many of the stores for the Tornado's. I just need to do a bit more research on what's needed.

I'd like to add the load-outs before releasing the models to the painters, just in case non-standard paint needs to be applied to parts like fuel tanks. On that note, I think it would be useful to change the mapping. It's currently one side only shared by the other 3. That's fine for standard schemes, but it might present problems for complex artwork, so I'll create 4 individual faces I think.

By all means share the special schemes around. Just save me a couple of Italians. I think it will be me that will be doing those.

I'll press on in the meantime to get all the modelling done and the paint kits prepared........

John
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bismarck
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Re: Eurofighter Typhoon

Post by bismarck »

Awesome!
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Firebird
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Re: Eurofighter Typhoon

Post by Firebird »

That does look nice.
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Re: Eurofighter Typhoon

Post by f4nutter »

very nice indeed.
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Re: Eurofighter Typhoon

Post by DaleRFU »

They look fantastic John, well done with these.
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Re: Eurofighter Typhoon

Post by Joseph29 »

Looking good John. That scenery is looking nice too.
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John Young
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Re: Eurofighter Typhoon

Post by John Young »

The scenery is Ian's old FSX RAF Coningsby for now. It was released in 2010 I think and is in the Download Hangar. I know he's producing a new version for P3D.


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ado4567
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Re: Eurofighter Typhoon

Post by ado4567 »

how close are the typhoons from finishing
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Firebird
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Re: Eurofighter Typhoon

Post by Firebird »

We never say. To do so would set timetables. Timetables inevitably slip. This puts puts pressure on the developers.

As this ought to be fun for them too, we let them work at their pace until they are ready.
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Re: Eurofighter Typhoon

Post by John Young »

Not possible to say. We have the 4 base models ready and the FDE built, but we might need up to 40 model variations for the countries using the Typhoon x 2 for FS9 and FSX/P3D. There's nearly 600 paints to do (1200 for the 3 sims), then the sceneries need setting up and flight plans created to place the aircraft in them. In short, it's a very big project and it's mid summer and hot in here at my computer for a large part of day.
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Re: Eurofighter Typhoon

Post by rocket_26_ »

My Coningsby scenery for FSX is more than fine for now even in P3D. Although I may need to add a exclude for V5 for some buildings.

The new version is mainly to add:

- Custom ground poly
- Custom night lighting
- PBR texture option
- Dynamic lighting
- Improve some models and textures
- Add any new buildings and remove any demolished buildings
- New trees


I have already overhauled the south side where necessary as that has the oldest models and textures. I had a quick look at the north side and the textures and models really do not need much work at all. Mainly just re positioning to the ground poly and night lighting.

Below is the ground poly as is with all the existing scenery from the FSX version. This is in V5 with Orbx True Earth.

Image
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