The issue of AI using a closed runway is a known one, and I’m not aware of a cure. The secondary runway at LIRS is no longer in use as far as I can tell; the markings have been allowed to pretty much wear away, and the arrestor gear has gone, so removing the secondary runway altogether is probably the easiest answer to that.bismarck wrote: ↑10 Sep 2020, 10:19The creation of the overlaid AFDs for Grosseto caused me more than one problem, never encountered before, for example with LIRE (3 AFD) or IDF Ramon (LLRM - 4 AFD)John Young wrote: ↑10 Sep 2020, 08:57 We only have one other problem to solve and that's the issue of traffic freezes in the overlaid AFCADs for the QRA Typhoons in two of Giorgio's sceneries that have been converted for FSX and P3D. Tim is trying to solve that.
John
For example, once created the first overlaid LLIR, the main runway disappeared. When sorted out and added the DLIR, same problem as before, plus aircraft coming from certain airports, landed on the closed runway!!!
I think there were some problem related to the layer assigned to the three AFDs.
I can't help with FSX, I can only suggest to try to rebuild LLIR and DLIR from scratch.
Regards, Giorgio
The problem of aircraft jumping from one taxy network to another with superimposed AFCADs is causing some sleepless nights! I am making some progress, but it’s definitely not easy. The simultaneous take-off (and occasionally landing) of the Q aircraft is a really nice feature, and I’d really like it to work reliably in FSX and P3D. I will get there, but it may take some time yet!