The website and forum will be intermittently unavailable while we're making some security updates.
File uploads to the download hangar are also disabled until further notice.

WSMG F-16

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
Post Reply
User avatar
Garysb
MAIW Developer
MAIW Developer
Posts: 2807
Joined: 11 Aug 2006, 19:33
Version: FSX
Location: Scunthorpe, North Lincolnshire, UK

Re: WSMG F-16

Post by Garysb »

FSX will be up and running on Sunday Kev


Cheers
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
ado4567
Captain
Captain
Posts: 206
Joined: 06 Jul 2012, 20:57
Version: FS9

Re: WSMG F-16

Post by ado4567 »

is it for flight sim 2004
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

@ ado4567 - Unlikely, but hopefully there will also be a FSX version.

@Garysb - Sweet! Give it a go. The only thing you will need is two additional model files that cover the night lighting for the C and D models.
From what I can gather you remove the L assignment for the main texture, add the night lighting model and add the L texture assignment to that. Will need to assign xml to the parts.

Current progress..
All Block 50+ for 181 and 113 Filos complete, working on 161 Filo.
We have been given permission by Hakan Daghan to modify the parking on his excellent Diyarbakir P3D scenery to include military spots.
We will distribute the modified file with the package. Thanks to Pete Bramley for adding the spots!
Attachments
Diyabakir.jpg
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

Starting to fill up Konya's famous 'S' shaped visitor ramp...
Attachments
Konya.jpg
User avatar
Garysb
MAIW Developer
MAIW Developer
Posts: 2807
Joined: 11 Aug 2006, 19:33
Version: FSX
Location: Scunthorpe, North Lincolnshire, UK

Re: WSMG F-16

Post by Garysb »

Weescotty wrote: 20 Oct 2020, 06:12 Starting to fill up Konya's famous 'S' shaped visitor ramp...
Kev my senery is in the Wedgetail folder


gary
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

I thought something didn't look right.
The MAIW scenery library gives a non linear warning in P3D and if you click to fix the problem...it removes it from the scenery list.
Anyway click do not fix and....
NOTE- The additional libraries you list although for FS9, seem to work. Will prob benefit from the texture being dds.
ADD NOTE - Seems to be missing the apron_light_10.fx file?
Attachments
Konya_Scenery.jpg
TheFoufure
Colonel
Colonel
Posts: 2162
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: WSMG F-16

Post by TheFoufure »

Hello

If I download this aircraft (when available) and convert the DDS textures to BMP format can I use them on the FS9 F-16E/F UAD model ?

Thanks a lot.

Regards
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

Yes.
The texture layout is the same.
Would just need converted to BMP flipped and renamed.
Although for Turkey you would probably be better using the Chile FS9 model.
TheFoufure
Colonel
Colonel
Posts: 2162
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: WSMG F-16

Post by TheFoufure »

Weescotty wrote: 20 Oct 2020, 14:27 Yes.
The texture layout is the same.
Would just need converted to BMP flipped and renamed.
Although for Turkey you would probably be better using the Chile FS9 model.
Thanks a lot. It's a good news.

For FS9, Can I hope a F-16AM/BM (like Belgium, with extended base tail) ?

Regards
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

Thinking about it...
The Chile ones don't have CFTs.
In that case although they are Block 52, the Egypt ones would be a better choice.
AM/BM - unlikely unless someone can recompile the P3D ones as FS9.
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

Garysb wrote: 17 Oct 2020, 17:33 FSX will be up and running on Sunday Kev


Cheers
Gary,
Looks like it is possible to convert back to FSX.
You will need to install DirectX 9 on your PC for MCX to be able to do it.
I have put a test FSX one in your FTP folder.
See if it works, especially night lighting for the cockpit.
KC10Pilot
Second Lieutenant
Second Lieutenant
Posts: 32
Joined: 13 Aug 2009, 20:53

Re: WSMG F-16

Post by KC10Pilot »

Where would I find the full WSMG F-16 package at? I'm trying to bring these into P3D but really can't without the full package I guess.
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

All my P3D releases are here...

https://militaryaiworks.com/download-ha ... dels-p3dv4

Limited number at the moment, but slowly working through them,

Currently doing the last Block 50 users...
Turkey and Greece.

Then will be moving onto Block 52 (I think)
User avatar
Victory103
Colonel
Colonel
Posts: 3977
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: WSMG F-16

Post by Victory103 »

After moving over to P3D and consolidating all the HTAI Vipers, I noticed there was never a MAIW standard TuAF F-16 package. Great to see that now on the new model.
DUSTOFF
ARMY PROPS
NAVY SAR

-Chris
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

TuAF is in the works...
Peace Onyx IV Block 50+ are being checked.
Peace Onyx III Block 50 are in progress.

Two things that are slowing me down...
Tail art has changed numerous times, and callsigns.
113 Filo - Looks like a 'Gazelle' with Cylan
132 Filo - Winged dagger on the port, 'horse'? on the right
151 Filo - ?? Poss red/black checkerbord with a birds head?
193 Filo - New so only one version...that I have found.
Joseph29
Colonel
Colonel
Posts: 2189
Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York

Re: WSMG F-16

Post by Joseph29 »

I just installed the updated Romania F-16's and there is one plane that is all black (except for the weapons). I can not figure out which aircraft is black. Any ideas? I looked at the cfg file and I don't see anything out of the ordinary.

I ran AI-Aircraft editor from Owls Nest and that didn't pick up any errors.
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Re: WSMG F-16

Post by Weescotty »

Had a look.
Found the problem.

texture.RoAF_1615

Change both the T and L textures from BM to AM
Apologies.
Joseph29
Colonel
Colonel
Posts: 2189
Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York

Re: WSMG F-16

Post by Joseph29 »

Weescotty wrote: 09 Nov 2020, 10:23 Had a look.
Found the problem.

texture.RoAF_1615

Change both the T and L textures from BM to AM
Apologies.
Was just about to type that I just found the problem too. Thank you.
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Re: WSMG F-16

Post by MIKE JG »

Need to get these off my back up hard drive.

Who wants to help. For FS9 only.

(These are being painted by Hartwig so should be all set)
Attachments
Polish D.jpg
Polish C.jpg
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Re: WSMG F-16

Post by MIKE JG »

Pakistani Block 52+ versions:
Attachments
PAF D.jpg
PAF C.jpg
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
Post Reply