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WSMG F-16

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
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Weescotty
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Re: WSMG F-16

Post by Weescotty »

TheFoufure wrote: 28 Feb 2021, 09:30 Wow. A lot of differents configurations of payloads.... That's great !!!

I hope you'll make the European AM/BM MLU versions (Belgium/Portugal/Netherlands/Norway/Denmark/Romania).
And for the Norway with the anti ship Penguin Missile ;-)
Romainia is already available for P3D.
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Re: WSMG F-16

Post by TheFoufure »

Weescotty wrote: 28 Feb 2021, 20:11
TheFoufure wrote: 28 Feb 2021, 09:30 Wow. A lot of differents configurations of payloads.... That's great !!!

I hope you'll make the European AM/BM MLU versions (Belgium/Portugal/Netherlands/Norway/Denmark/Romania).
And for the Norway with the anti ship Penguin Missile ;-)
Romainia is already available for P3D.
Yes I know... But I'm still with FS9 ;-)
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MIKE JG
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Re: WSMG F-16

Post by MIKE JG »

Yes I will probably do those eventually as well fear not.
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Re: WSMG F-16

Post by MIKE JG »

Kevin that's an impressive loadout, all that with CFT's and the 600g ET's. Good lord how does that thing get airborne....
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Re: WSMG F-16

Post by MIKE JG »

Couldn't ID this one at first, needed a bit of Twitter help but it's a USAF Bk 30 from the 93rd FS. It has the bird slicers Kevin! So some older ones seem to have them now.
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Re: WSMG F-16

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Yeah they are all slowly getting brought up to CCIP standards, so outwardly its basically a Block 50 as far as we are concerned.
For our modelling purposes CCIP seems to be Block 50/52.

Anywho....
For those times when you asked nicely, and that pesky ship still won't go away.
Popeye Have Lite - 60cm shorter and lighter than the standard Popeye (for F-16 carriage).
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MIKE JG
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Re: WSMG F-16

Post by MIKE JG »

See now we're getting into the specialized weapons..... starting to get fun again! :smt003

Adding the loadouts to the models is always my favorite part.

Nothing else to do this year, Liverpool is shit this season.....
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Re: WSMG F-16

Post by Weescotty »

Yes they are!

The 4 Sufa Squadron tails...
Couldn't use the 32 bit textures, too many changes since the FS9 version.

P3D
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MIKE JG
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Re: WSMG F-16

Post by MIKE JG »

Nice!
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Weescotty
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Re: WSMG F-16

Post by Weescotty »

Thanks Mike...
Had to redo ONE POLY on the stbd side spine also.
Little glitch that ony shows up in P3D, and ONLY noticeable if the aircraft isnt a shade of grey.
So there was a grey single pixel line between the tail part of the spine and the start of the next part of the spine (remember it starts as 3 seperate parts).
By going to the last poly of the stbd side tail part of the spine and reducing the x size by one, it fixed it.
Just as well I can reuse it for the Barak D's!
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MIKE JG
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Re: WSMG F-16

Post by MIKE JG »

Good lord that's enough to drive you to drinking.....

Meanwhile I probably went a little overboard for an AI weapon but what the hell, it's 2021 the CPU's can handle the extra polygons these days. At least that's what I keep telling myself.

Still needs a little work on the tail area but should have it done in the next few days.
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Re: WSMG F-16

Post by Weescotty »

Nice.
Slightly different subject -

Sufa - Seems to use Amarillo (close enough) for serial numbers.
Barak - ????????????????????????? Almost a wide RAF font, no idea.
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MIKE JG
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Re: WSMG F-16

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No idea on that, might have to search through the plastic modelers forums for that info or F16.net
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Re: WSMG F-16

Post by MIKE JG »

That's a large piece of kit to be toting around. Reminds me of RAF Typhoons with Storm Shadows.
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Re: WSMG F-16

Post by Weescotty »

Took a little break from the Sufas.

Always liked this one...
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AFTI Preview.jpg
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MIKE JG
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Re: WSMG F-16

Post by MIKE JG »

Thought about trying to do the XL version. Would be a lot of work though.
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Weescotty
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Re: WSMG F-16

Post by Weescotty »

Me too, same conclusion.
It was stretched slightly in two places....
Just forward and rear of where the wings join the fuselage.
The rear section was also angled up to prevent tail strikes.

So leaving the whole center section as is means not having to redo the main gear animation!
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Re: WSMG F-16

Post by TheFoufure »

Weescotty wrote: 14 Mar 2021, 06:10 Took a little break from the Sufas.

Always liked this one...
Wow !! The F-16 CCV / AFTI.


With the same drag chute and spin but two seater you can also make F-16 VISTA (and with his new colors but without drag chute)
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Re: WSMG F-16

Post by Weescotty »

AFTI will come in 5 options...

Main differences are spin chute fitted, multi sensor nose probe, canards, and various lumps and bumps.
1 model with the changes controlled by XML based on the date in the aircraft title.

1st pic a is closer look at the 2000 version, with the others in the background.

2nd pic front to rear (rough years) -
1989
1983
1992
1995
2000
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AFTI Preview3.jpg
AFTI Preview2.jpg
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Re: WSMG F-16

Post by gsnde »

They look very nice, Kevin!


From mobile hence short
Cheers,
Martin
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