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Let's play a game... MSFS or DCS...

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MIKE JG
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Let's play a game... MSFS or DCS...

Post by MIKE JG »

You guess, is this from MSFS or DCS??

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Victory103
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Re: Let's play a game... MSFS or DCS...

Post by Victory103 »

Nice one, just got MSFS last month, but long time DCS Viper pilot with a group, so I'll others guess 1st.
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rocket_26_
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Re: Let's play a game... MSFS or DCS...

Post by rocket_26_ »

MIKE JG wrote: 28 Dec 2021, 16:42 You guess, is this from MSFS or DCS??

Image
Having the F-16 in both DCS and MSFS. I'm not sure. Could even be P3D to be honest.
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Firebird
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Re: Let's play a game... MSFS or DCS...

Post by Firebird »

I guess the question is - would Mike pay for an MSFS add-on?
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MIKE JG
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Re: Let's play a game... MSFS or DCS...

Post by MIKE JG »

Either way I had to pay for that F-16.... :D
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Re: Let's play a game... MSFS or DCS...

Post by gsnde »

More time than material? ;-)
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MIKE JG
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Re: Let's play a game... MSFS or DCS...

Post by MIKE JG »

Some captures from Ian's Lakenheath with payware F-15 and the new payware F-35!

Image

Image

Dino's F-35 model is having a lot of issues playing nice with at least my setup, first problem is that is does not run on DirectX 12, there seem to be some other conflicts causing frequent CTD's but it'll get there eventually and for 30 Euro's, unbelievable models, (A,B and C all included in the purchase)!
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Manschy
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Re: Let's play a game... MSFS or DCS...

Post by Manschy »

Hey Mike - due to the detailed information I would say....MSFS :smt005 :smt005 :smt005

In addition to it....lovely shots!
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Re: Let's play a game... MSFS or DCS...

Post by Firebird »

What I found is that the basic DX12 that they are using is fitting fps quite significantly, so i reverted back to DX11.
My guess is that SU8, due out at the end of Feb, - which has been stated that it will only be a bug fix release - is to give greater effectiveness to DX12.
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MIKE JG
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Re: Let's play a game... MSFS or DCS...

Post by MIKE JG »

This is from Dino's FAQ page addressing all the CTD's that are being experienced with the model so far:
This is typically due to Direct X 12. Please understand tha DirectX 12 implementation in Microsoft Flight Simulator Sim Update 7 is still a Beta, and in particular does not support some programming technicques uses in the F-35. In general, we do not recommend using DirectX 12 – which, by the way, does not generate a significant performance improvement.
Sounds like he's not a fan lol...
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