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German AF A400M

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asdro
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Version: FS9

Re: German AF A400M

Post by asdro »

Hello

First thank you for your help.

The folder MAIW_NBAI_A400M contained the

Texture for the daylight.
Texture for Cargo
Texture Prop Fast
Texture Prop Slow

And

Texture with green illuminated tactical lights.

It was the package that came with the initial release a few years ago. At that time only a few A400M were delivered.Therefore not much Textures were in the pack.

The textures for

UK
FRANCE
GERMANY
MALAYSIA
TURKEY

ect, used the same Light bmp with green stripes.

They shared all the same Light bmp.

The problem that i have notived yesterday is, that because all use the same Light bmp, the batch is not correct for many nations.

I have tried to figure out which country' s batch is on the praticular Light bmp.
May be it is from Germany LUFTWAFFE.

So even if the texture for example for Luxembourg AF doesn t have a batch next to the front doors on the fuselage, you will see the batch at night because the Lightbmp has a batch on it.

It is not a "neutral" Lightbmp which just contains the green illuminated stripes and light shine from the landing lights on the fuselage.

The Lightbmp is defined for a specific texture of a specific nation with specific batch.


The textures of Ray Parker dont have lightbmps.

Another issue that i had, was that all textures of German Luftwaffe were in 2048x2048 16Bit for FS9. Each texture has a size of 5.33MB.

I changed them to 1024x1024 32Bit with Mipmaps so the size is still 5.33MB now.

But i had to do that for all 32 textures.

Am i correct that FS9 cant show textures as 2048x2048 ?
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Firebird
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Re: German AF A400M

Post by Firebird »

OK I think I know the issue.
What you are seeing is that the one lightmap you have includes a fuselage spotlight with textures rather than just a light. I am guessing that the textures on the lightmap don't fit all the A400M textures.

I am no where near good enough to modify the original so that it just has a spotlight rather than a lit texture area, but what i can do is mod the texture included in the Matrix for P3D which does not have the spotlight at all but just the slime lights.
I have attached that here.

Does this solve your problem?

On FS9 not being able to use 2048x2048 textures you are correct. The limit is 1024x1024.

*** N.B. Original upload had dds textures not bmp. Now corrected. ***
Attachments
NBAI_A400M_Atlas_L.zip
(2.74 KiB) Downloaded 43 times
Steve
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asdro
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Re: German AF A400M

Post by asdro »

Hello Firebird.
Sorry for the late reply.

So the new modified texture only shows the green slime lights.

However in reality the A400M has also has the spotlight like the one which i had mentioned.
Or which you have removed.

So the best solution would be if a night texture would be availible without the fuselage texture in the spotlight area.

Another problem which i have discovered is that the textures of Ray Parker dont match with the night texture.
Also the slime light positions dont match.

The slime light positions are offset compared to the textures in the

MAIW_NBAI_A400M package.

The only solution that i can see is if Ray Parker would make a lightbmp for his textures which matches the slime light positions on his daylight textures.

Also he probably could make a spotlight in the nightbmp.

I cant use the night texture that you created with his textures because during dusk and dawn the offset would be visible.
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Firebird
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Re: German AF A400M

Post by Firebird »

OK that clarifies things. I would agree that a spotlight in the lightmap alpha would probably be a better solution but that would need to be done by somebody that knows what they are doing.

I think that you are saying that Ray has moved the position of the slimes in his main textures so that the lightmap slimes don't line up. I have not checked but generally painters use the paintkit provided for them by the modeller to create schemes so unless he created a paintkit from scratch I am not sure that it can be anything that Ray has done.

I think that only Ray can add any more information here as to what has happened.
Steve
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f4nutter
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Re: German AF A400M

Post by f4nutter »

i used the paint kit supplied and have not touched any or moved slime lights ?
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Firebird
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Re: German AF A400M

Post by Firebird »

This is as I thought.
So the only solution is that somebody who can manipulate a paint package can modify a scheme to create a lightmap from that.
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f4nutter
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Re: German AF A400M

Post by f4nutter »

well and i'm only guessing, it sounds like someone has tried alter the light set up and got in a pickle having not saved the original.
i never add light textures with my paints as they are not mine to share users only need to add the originals light.bmp from the model download from NBAI, if your looking for slime lights does the A400 have them with the original model ? if not then i guess there arnt any made for the model yet that's why they dont light up green.

i hope this helps put a light on it :oops: sorry :D
hgschnell
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Re: German AF A400M

Post by hgschnell »

First let me thank you a lot for these fine repaints!

The fs9 flight plans have some issues, which are only partly detected by AIFP3.
Image

An aircraft cannot fly to 2 different airports at the same time.
This causes a "no show" on following airports.
Guenther
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f4nutter
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Re: German AF A400M

Post by f4nutter »

I don't use that programme or like doing flight plans, but feel free to release any corrected flight plans I may have done with my blessing.

P.S. where are you guys when we the painters ask for help with flight plans ?
hgschnell
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Re: German AF A400M

Post by hgschnell »

In no way I wanted to critisize your fine work.
If my words were not kind enough, blame it to my clumsy English.

I searched some days for the reason the AI traffic did not show on EDSB at the expected day and time.
In such situations AIFP is very useful (Traffic and Parking Analizer with time table, conflict detection and flightplan validation)

Flight plan validation shows if a leg starts before or to short after landing of the preceding leg.
But it did not detect errors like in the picture above.

So I checked each flightplan and changed the time if necessary. Airports are all unchanged.

I attach this traffic file for free use in any way (use it, change it, ignore it )
:)
Attachments
Traffic_GAF A400M_FS9.zip
(26.44 KiB) Downloaded 36 times
Guenther
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f4nutter
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Re: German AF A400M

Post by f4nutter »

"In no way I wanted to critisize your fine work.
If my words were not kind enough, blame it to my clumsy English."

there is nothing to be sorry about, I dd not take offence at all.
it's good people check these things, with the size of the package there was bound to be the odd error here or there. :D
hgschnell
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Re: German AF A400M

Post by hgschnell »

If you want me to check another flightplan, just give me a line.
Guenther
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