"Where Eagles Dare"

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PB68
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"Where Eagles Dare"

Post by PB68 »

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The JYAI F-15's, seen here in retro flavour at Ian McCartney's EGUL Scenery ( Microsoft Flight Simulator 2020 ).

Hope you like em'

Pete.
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Manschy
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Re: "Where Eagles Dare"

Post by Manschy »

Looking better than some flyable aircraft!
Regards, Manfred.
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Jobza Guddun
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Re: "Where Eagles Dare"

Post by Jobza Guddun »

Looks awesome. Maybe in a few years time... :)
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PB68
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Re: "Where Eagles Dare"

Post by PB68 »

...thanks chaps.

@ Manfred my friend, I hope you are well !

We are making sure that the JYAI Aircraft converted from the FSX/P3D model format to the MSFS ( glTF ) model format, come with all of the " Bells and Whistles " as so to speak.

Best Regards,

Pete.

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petebramley
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Re: "Where Eagles Dare"

Post by petebramley »

It looks great Pete. But until Asobo sort out the AI Engine I will be staying with my P3Dv4. Perhaps in the new year I can splash out on a new PC & sim.
Pete B
Retired and busier than ever !!
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PB68
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Re: "Where Eagles Dare"

Post by PB68 »

...well despite the ongoing issues related to AI and (MSFS) SU11, over this weekend I have at least seen some AI activity and have been able to continue development with those lovely birds of prey !

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...in the shot below, you will notice that we are able to deploy the afterburner at will, for the required go around.
This is due to the Afterburner being created as an MSFS visual special effect and not the legacy type of effect used previously in FSX or P3d.
The effect uses xml coding to turn on the Engine Afterburning, relative to the amount of engine power/throttle setting applied.
It's really cool to watch the JYAI F-15's carry out touch 'n' goes with this feature having been added, it looks awesome in bad weather or at night.

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Regards,

Pete.
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Firebird
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Re: "Where Eagles Dare"

Post by Firebird »

Lovely, Pete. Definitely something that we have wanted for years.
Steve
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John Young
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Re: "Where Eagles Dare"

Post by John Young »

Lovely screen shots again Pete. The landing light is the best I've seen, particularly with that upward arc in your fifth screen shot.

I really hope Asobo correct the problems with AI that SU11 caused and that we can get this and the Selfridge package out soon.

John
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Re: "Where Eagles Dare"

Post by Trevytt2004 »

These shots really show how far this has all come along and its really quite incredible...the effects look awesome.
Have you been able to tweak landing gear retraction at lower altitudes or is this still stuck like fsx/p3d days

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Trev
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John Young
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Re: "Where Eagles Dare"

Post by John Young »

The landing gear uses very much the same gear retraction parameters as in previous sims Trev. It is possible though to apply xml code to make a custom sequence to get the gear up at a given altitude or speed. It works fine in FS9, but in FSX and P3D the aircraft spawns on the parking spot with the gear up and then immediately lowers it. OK if you close your eyes for a few seconds, but it's not really acceptable.

I haven't tried that in MSFS yet, but it could be possible if and when Asobo fix the AI engine.

John
Trevytt2004
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Re: "Where Eagles Dare"

Post by Trevytt2004 »

Thanks for the reply John....alas.Asobo have soo much to deal with...let's hope they take AI serious soon as what you guys are doing is phenomenal.

look forward to all the updates
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