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Post all questions and problems with official MAIW Packages for FS9 in this forum. Each package has a dedicated thread for support.
alexrfixit
First Lieutenant
Posts: 146 Joined: 17 Sep 2006, 20:24
Version: FS9
Location: Ipswich, UK
Post
by alexrfixit » 01 Sep 2007, 00:08
Don't know whether it's a fault with my set-up, but I have buildings and trees across a large area of the pan at OEPS. Does anyone else have this problem? I have a file called MAIW_OEPS_excl.bgl in my Addon Scenery/scenery folder, should this be clearing the pan?
Where did I put my beer??!
reconmercs
MAIW Veteran
Posts: 2565 Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU
Post
by reconmercs » 01 Sep 2007, 01:55
yeah that should clear the out all the trees, hmm let's see if anyone else has experienced this then we'll go from there
Joseph29
Colonel
Posts: 2195 Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York
Post
by Joseph29 » 01 Sep 2007, 02:10
I have not had any problems with the exclude file. No tree and the airport looks good.
Keith Jones
Captain
Posts: 209 Joined: 12 Jun 2007, 21:04
Version: FS9
Location: St Leonards on Sea, Sussex.
Post
by Keith Jones » 01 Sep 2007, 09:31
No problems here, either.
Where ever you go, there you are.
geoffj
First Lieutenant
Posts: 119 Joined: 29 Aug 2006, 09:27
Version: FSX
Location: Wiltshire, UK
Post
by geoffj » 01 Sep 2007, 12:47
I have the same problem, trees and buildings across the large apron area.
Geoff
Psuls
MAIW Veteran
Posts: 476 Joined: 11 Aug 2006, 21:03
Version: FS9
Location: Between EBBR & EBBE
Post
by Psuls » 01 Sep 2007, 14:17
No problems for me...
Pascal
BadPvtDan
MAIW Staff
Posts: 3790 Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:
Post
by BadPvtDan » 01 Sep 2007, 15:47
No problems here. Do you guys have any type of sceneries in the area? Something higher than the addon scenery/scenery folder? Also, are you guys using FS9?
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
alexrfixit
First Lieutenant
Posts: 146 Joined: 17 Sep 2006, 20:24
Version: FS9
Location: Ipswich, UK
Post
by alexrfixit » 01 Sep 2007, 16:54
I'm using FS9, and as far as I know I don't have any other sceneries in this immediate area. Will have a check though.
Can't find any other sceneries in this area, I did a manual install on this package - any bright ideas what I may have done wrong?
Where did I put my beer??!
Garysb
MAIW Developer
Posts: 2807 Joined: 11 Aug 2006, 19:33
Version: FSX
Location: Scunthorpe, North Lincolnshire, UK
Post
by Garysb » 01 Sep 2007, 17:16
I wonder if it could be to do with scenery density autogen?
Gary
alexrfixit
First Lieutenant
Posts: 146 Joined: 17 Sep 2006, 20:24
Version: FS9
Location: Ipswich, UK
Post
by alexrfixit » 01 Sep 2007, 17:27
Garysb wrote: I wonder if it could be to do with scenery density autogen?
Gary
I tried dropping the autogen density to "normal", thins the buildings out a bit but some of them are still there!
Where did I put my beer??!
BadPvtDan
MAIW Staff
Posts: 3790 Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:
Post
by BadPvtDan » 01 Sep 2007, 18:50
Try creating an exclude file and see if that works for you.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
Joseph29
Colonel
Posts: 2195 Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York
Post
by Joseph29 » 01 Sep 2007, 23:52
Try putting the exclude file in the addon scenery/scenery folder. Thats where I have mine and its working fine.
alexrfixit
First Lieutenant
Posts: 146 Joined: 17 Sep 2006, 20:24
Version: FS9
Location: Ipswich, UK
Post
by alexrfixit » 02 Sep 2007, 01:07
Joseph29 wrote: Try putting the exclude file in the addon scenery/scenery folder. Thats where I have mine and its working fine.
The exclude file has always been in the addon scenery/scenery folder, as posted above. Have now created an additional exclude file which has solved the problem, but am still intrigued as to what caused it as it appears that most other people have no problem, so it must be something to do with my system. Any suggestions gratefully received!!
Where did I put my beer??!
BadPvtDan
MAIW Staff
Posts: 3790 Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:
Post
by BadPvtDan » 02 Sep 2007, 04:19
I think all of our systems are just so different...could be almost anything.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
TheFoufure
Colonel
Posts: 2163 Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium
Post
by TheFoufure » 30 Sep 2021, 21:33
Hello,
I know this pack is an old pack. But there is a RE-3A Sigint aircraft inside.
The model is not very representative.
We can now find more realistic model from MGAI (RC-135s).
My question is : Can some one make a repaint of the RE-3A from Royal Saudi AF with a MGAI model ?