Military AI Works • JASDF Bases - Page 2
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Re: JASDF Bases

Posted: 15 Aug 2011, 16:53
by jimrodger
TheFoufure wrote:
clickclickdoh wrote:Gifu


Uses MAIW ABO, GGSE, Atsugi, Fence and Hummvee libraries and ga_hangars_ss_vol_2_v1.zip

F-2s, F-15s and T-7s available from previously mentioned packs. T-4s are from the Japanese Air Self Defense Force AI Traffic 2005 pack by Dexter Eadie. Sadly, I haven't found any F-4s painted for Gifu. Parking for the Hiko Kaihatsu Jikken Dan aircraft is coded as HKJ


Image


Next up will be fixing the floating buildings at Hofu and replacing the giant green parking lot with a proper background.... then probably Matsushima.

The JASDF_TRAINERS.ZIP pack from Dexter Eadie is not on AVSIM anymore. I've search on Flightsim and other web site, I don't find it. Can you share it plase ?

Have the trainers pack in an old backup. Its 35Mbs' worth, so don't know if I can upload locally.

I'll see what I can do.

Jim

Re: JASDF Bases

Posted: 15 Aug 2011, 18:07
by clickclickdoh
For those of you wondering about the T-4s, I have zipped and uploaded them: http://www21.zippyshare.com/v/22233648/file.html

These are just the T-4s out of the trainers pack, as the T-7s are available with a true AI model, and the T-2 are out of service.

The FP included has all of the JASDF 2005 AI... so you may want to trim it down.

Re: JASDF Bases

Posted: 19 Aug 2011, 00:56
by clickclickdoh
I don't suppose anyone knows of a library with Patriots in it? Otherwise Hamamatsu gets truck trailers to stand in for them.

Re: JASDF Bases

Posted: 19 Aug 2011, 02:11
by juniboy
I have a fsds file of a 90% completed patriot launcher and radar. If you want me to finish it, I will be happy to, but it may take at least a few days. All I need to do is make a texture for it which should not take too long. You want it? :smt006

And also if you want it, you want it to be in the green color right?

Re: JASDF Bases

Posted: 19 Aug 2011, 03:23
by clickclickdoh
That would be very nice. Green would be perfect.

Re: JASDF Bases

Posted: 19 Aug 2011, 07:21
by campbeme
Ive got one.....


Image

Image

Package there in should not be to long.....

Mark

Re: JASDF Bases

Posted: 19 Aug 2011, 10:56
by juniboy
Hualien?!?!?!? :shock: :shock:

Re: JASDF Bases

Posted: 19 Aug 2011, 11:35
by juniboy
And also another question. You want PAC-2 or PAC-3? I can make both if you want.

Re: JASDF Bases

Posted: 19 Aug 2011, 13:38
by clickclickdoh
I believe that the JASDF is transitioning out of PAC2 into PAC3 units, so either would be appropriate.

Re: JASDF Bases

Posted: 20 Aug 2011, 03:30
by juniboy
Update on PAC-2

Image

I will try to finish both PAC-2 and PAC-3 over the weekend. Is this texture all right? I will put the tire textures on tomorrow since it is getting late here. PAC-3 should not take long as all i have to really do is to remove some of the small boxes on the missile container and make it small and ..... etc.

Re: JASDF Bases

Posted: 20 Aug 2011, 13:47
by MIKE JG
That looks great!

Re: JASDF Bases

Posted: 20 Aug 2011, 14:27
by james
not often you see people make military hardware such as tanks or vehicles for scenery for a particular country

Re: JASDF Bases

Posted: 21 Aug 2011, 04:02
by juniboy
finished it, will post it up tomorrow

Re: JASDF Bases

Posted: 21 Aug 2011, 12:49
by juniboy
Here you go:

http://download1142.mediafire.com/wtm21 ... Object.zip

If there is anything wrong with it, or somewhere needs improvement, please let me know as this is my first library object that ive ever done.

Included are:
PAC-2 launcher
PAC-2 launcher with truck
Truck
PAC-3 launcher
PAC-3 launcher with truck
Patriot Radar

Re: JASDF Bases

Posted: 21 Aug 2011, 13:02
by james84
Well done indeed, thanks!
It will be a great addition to any US scenery!

Re: JASDF Bases

Posted: 22 Aug 2011, 15:29
by clickclickdoh
Awesome.

I'll start playing around with it when I get home from work. Internet was out all weekend at the house so nothing got done.

Re: JASDF Bases

Posted: 22 Aug 2011, 23:07
by clickclickdoh
Well, I'm getting in game models (which look great) but no textures on them. Textures are in the fs9/texture folder and I can play with them... so they aren't corrupt. Did their names get changed at any point so the model calls can't find them maybe?

Re: JASDF Bases

Posted: 23 Aug 2011, 02:16
by juniboy
Hmmm... Ok I'll see what the problem is.

Re: JASDF Bases

Posted: 23 Aug 2011, 02:54
by juniboy
Ok, the texture file names are right in fsds, and I'm away from my machine that runs fs, so is it possible for you to try something for me? I assume that you have MAIW packages installed. Put the bgl file into the MAIW library objects/scenery folder and put the textures in the MAIW library objects/texture folder. The textures show up fine when I use modelconverter to see the mdl files so I think the problem is that the bgl file can't find the textures.

Re: JASDF Bases

Posted: 23 Aug 2011, 02:58
by MIKE JG
What format are the texture files in, DXT1, DXT1(no alpha), etc?