Military AI Works • Andrews AFB Version 3 Support Thread - Page 2
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Re: Andrews AFB Version 3 Support Thread

Posted: 15 Feb 2016, 20:47
by Firebird
It sounds like MegaScenery is stamping over the scenery. Try moving the Andrews scenery above it in the list.
I assume that MegaScenery is down the bottom of the list just above the default MS scenery.

Re: Andrews AFB Version 3 Support Thread

Posted: 16 Feb 2016, 00:26
by AirAmerica26
Well I'll be . . . . Everything is up! Just felt pretty odd since Pax River was showing intact
and that is in the same area covered by MegaScenery Mid Atlantic.

Thanks for the quick and accurate response!

Cheers Mate !

Re: Andrews AFB Version 3 Support Thread

Posted: 16 Feb 2016, 08:29
by Firebird
No problem. It's nice when your first idea works out.

Re: Andrews AFB Version 3 Support Thread

Posted: 19 Feb 2016, 14:43
by DMdoc
Somehow (I don't recall when or from where) I generated PDFs of
USAF Andrews AFB Transport Package
Version: 3.0
For FS 2004 / FS9
Initial Release Date: December 2007
Package Lead: Barry Taylor
and
USAF Andrews AFB Transport UPDATE
Version: 1.0
For FS 2004 / FS9
Initial Release Date: May 2008
Package Lead: Barry Taylor

but I can't find either package to download.
Are these two earlier packages now obsolete with Andrews V3, or can they still be found somewhere & downloaded, and used with version 3 of Andrews?

Re: Andrews AFB Version 3 Support Thread

Posted: 19 Feb 2016, 15:08
by Greg
From the readme:

"previous versions of our older Andrews AFB/89th AW packages should be removed".

Trees, Trees, Trees

Posted: 30 Jun 2018, 23:18
by LTCSZ
Hi:I am brand new with military AI...I have downloaded and installed my first package, Andrews AFB...I have trees all over the runways, aprons, etc...I can't figure out what i have done wrong...I have no FS2004 add ons...Can anyone give me a hint on how to correct this? Thanks