The website and forum will be intermittently unavailable while we're making some security updates.
File uploads to the download hangar are also disabled until further notice.
File uploads to the download hangar are also disabled until further notice.
Bases I'm playing around with...
- Victory103
- Colonel
- Posts: 3977
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Bases I'm playing around with...
Tested in P3Dv4.5 after downloading. Slight elevation issue (4' or so) and I think I need to change out the ramp lighting. Overall impressed with the attention to detail having flown out of this base IRL. After changing the FPs, still not showing a massive amount of helo parking even with proper spot sizes, I think maybe the parking codes? At KBIF, I had a C-17 parked at the 204th MI hangar and not at the west cargo ramp.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
- COA732
- First Lieutenant
- Posts: 156
- Joined: 23 May 2011, 00:48
- Version: FS9
- Location: New Jersey, US 10 minutes from KBLM
Re: Bases I'm playing around with...
That's strange. I purposely made the radius too small for the C-17 for those spots. The C-17's, C-5's and the Omni 777 are going to the west ramp on my sim. Maybe a radius issue with the C-17 on your sim. (The radius on my sim for the C-17's are 111.5. I made the west ramp parking 144.36)Victory103 wrote: ↑19 Nov 2020, 22:16 At KBIF, I had a C-17 parked at the 204th MI hangar and not at the west cargo ramp.
Jamie
Re: Bases I'm playing around with...
I haven't visited KBIF in quite a while in sim so I reacquainted myself with it, I was using Klaus Jone's scenery until now.
I then swapped it for this scenery and was really impressed at the detail in this version. I would recommend it without hesitation.
I then swapped it for this scenery and was really impressed at the detail in this version. I would recommend it without hesitation.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- COA732
- First Lieutenant
- Posts: 156
- Joined: 23 May 2011, 00:48
- Version: FS9
- Location: New Jersey, US 10 minutes from KBLM
Re: Bases I'm playing around with...
Thanks Steve. I also am working on this strange looking base.
Jamie
Re: Bases I'm playing around with...
Definitely a place that they couldn't really make up their mind about.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
Re: Bases I'm playing around with...
Definitely a place worthy of Harriers.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- COA732
- First Lieutenant
- Posts: 156
- Joined: 23 May 2011, 00:48
- Version: FS9
- Location: New Jersey, US 10 minutes from KBLM
Re: Bases I'm playing around with...
Note: I didn't create multiple afcads for the VTOL pads (yet). The harriers in game are STOVL so I have them using the runways.
I activated all runways, but depending on the wind direction you will have to tinker around with the arrival/ departure ends. For example, for southerly winds, 23L and 14R are for departure, 23R and 14L are arrivals. I have them set for south winds but if the wind shift north, user will have to manually flip flop the runways with a Afcad program.
2NKT are for helo's and ospreys
- Attachments
-
- Cherry Point.zip
- (46.08 KiB) Downloaded 77 times
Jamie
Re: Bases I'm playing around with...
Going to find time to install this today, thanks.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
Re: Bases I'm playing around with...
Going off on a tangent slightly, whilst installing KNKT I noticed a lack of VMGR-252 paints on my system for JYs Herks. Has anybody done them (and I have missed them) or is in the process of doing them (in which case I will just have to wait)?
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
-
- Colonel
- Posts: 2162
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: Bases I'm playing around with...
I only find VMGR-152 for HTAI model (C-130J) or for JYAI model in the Iwakuni package, VMGR-352 and VMGR-452 for JYAI models (respectively KC-130J and KC-130T) in the Hangar.
I see discussions for VMGR-252 in the forum but no more infos.
Re: Bases I'm playing around with...
Yeah, that matches what I thought.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- COA732
- First Lieutenant
- Posts: 156
- Joined: 23 May 2011, 00:48
- Version: FS9
- Location: New Jersey, US 10 minutes from KBLM
Re: Bases I'm playing around with...
I have 252 in my sim under the old "woa us navy and us marine corps c-130's". Looks like 14 herks.
Jamie
Re: Bases I'm playing around with...
Yep, I have too plus the now defunct VMGRT-253 that were also at Cherry Point.
I was just checking to see if anybody had done them for the JY models yet.
I was just checking to see if anybody had done them for the JY models yet.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
- COA732
- First Lieutenant
- Posts: 156
- Joined: 23 May 2011, 00:48
- Version: FS9
- Location: New Jersey, US 10 minutes from KBLM
Re: Bases I'm playing around with...
Ah, I overread the "JY" in your post lol. I don't think they were done.
Jamie
- Victory103
- Colonel
- Posts: 3977
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Bases I'm playing around with...
"jetrange" was on a ferocious pace redoing the paints from the HTAI to JYAI Hercs until running off to join the USAF. "Otis" -252 was not completed yet on the new model.
I"ll take a look at NKT in P3D now that I read up on converting the objects to work in FSX/P3D.
I"ll take a look at NKT in P3D now that I read up on converting the objects to work in FSX/P3D.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris