Military AI Works • A-10 Thunderbolt II - Page 14
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Re: A-10 Thunderbolt II

Posted: 24 Jul 2022, 20:37
by Woogey
Good day John,

Yessir, MSFS is the sim I was referring to. I apologize if my assumption of the A-10 making it to MSFS someday is misplaced. Please do not let me put any undo pressure on you. The sim also places regular user aircraft as Ai. With DC designs releasing an A-10 likely before the end of year, I want to make sure that any repaints I do use the same parking code as your A-10’s.

The two different sceneries that have recently been released are from ORBX and Also Verticalsim https://verticalsims.com/shop/mfs/kboimsfs/

-Woog

Re: A-10 Thunderbolt II

Posted: 25 Jul 2022, 05:31
by John Young
Hi Woog,

If I were to make version of my A-10C for Boise in MSFS, it would need the cooperation of those authors to set up the correct parking. It's not like the other sims, where I could do a quick amend of the AFCAD, assuming I had permission of course.

John

Re: A-10 Thunderbolt II

Posted: 25 Jul 2022, 17:34
by Woogey
John Sir,
Thanks for the reply. I’m pretty comfortable with changing parking codes on AvCad’s. It was more a matter of me just looking to match what had already been done for the A-10’s. No change needed on your end per se. Just for me making sure that the airports match, and then also any livery’s that I do on the regular user control aircraft, use the same codes as well. Thank you for all that you do for the community, there are many of us that really appreciate all the hard work you put in.

-Woog