Military AI Works • WSMG F-16 - Page 17
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Re: WSMG F-16

Posted: 28 Feb 2021, 20:11
by Weescotty
TheFoufure wrote: 28 Feb 2021, 09:30 Wow. A lot of differents configurations of payloads.... That's great !!!

I hope you'll make the European AM/BM MLU versions (Belgium/Portugal/Netherlands/Norway/Denmark/Romania).
And for the Norway with the anti ship Penguin Missile ;-)
Romainia is already available for P3D.

Re: WSMG F-16

Posted: 28 Feb 2021, 22:14
by TheFoufure
Weescotty wrote: 28 Feb 2021, 20:11
TheFoufure wrote: 28 Feb 2021, 09:30 Wow. A lot of differents configurations of payloads.... That's great !!!

I hope you'll make the European AM/BM MLU versions (Belgium/Portugal/Netherlands/Norway/Denmark/Romania).
And for the Norway with the anti ship Penguin Missile ;-)
Romainia is already available for P3D.
Yes I know... But I'm still with FS9 ;-)

Re: WSMG F-16

Posted: 01 Mar 2021, 01:48
by MIKE JG
Yes I will probably do those eventually as well fear not.

Re: WSMG F-16

Posted: 01 Mar 2021, 01:51
by MIKE JG
Kevin that's an impressive loadout, all that with CFT's and the 600g ET's. Good lord how does that thing get airborne....

Re: WSMG F-16

Posted: 05 Mar 2021, 19:19
by MIKE JG
Couldn't ID this one at first, needed a bit of Twitter help but it's a USAF Bk 30 from the 93rd FS. It has the bird slicers Kevin! So some older ones seem to have them now.

Re: WSMG F-16

Posted: 05 Mar 2021, 20:37
by Weescotty
Yeah they are all slowly getting brought up to CCIP standards, so outwardly its basically a Block 50 as far as we are concerned.
For our modelling purposes CCIP seems to be Block 50/52.

Anywho....
For those times when you asked nicely, and that pesky ship still won't go away.
Popeye Have Lite - 60cm shorter and lighter than the standard Popeye (for F-16 carriage).

Re: WSMG F-16

Posted: 06 Mar 2021, 02:54
by MIKE JG
See now we're getting into the specialized weapons..... starting to get fun again! :smt003

Adding the loadouts to the models is always my favorite part.

Nothing else to do this year, Liverpool is shit this season.....

Re: WSMG F-16

Posted: 07 Mar 2021, 08:53
by Weescotty
Yes they are!

The 4 Sufa Squadron tails...
Couldn't use the 32 bit textures, too many changes since the FS9 version.

P3D

Re: WSMG F-16

Posted: 07 Mar 2021, 21:48
by MIKE JG
Nice!

Re: WSMG F-16

Posted: 07 Mar 2021, 23:00
by Weescotty
Thanks Mike...
Had to redo ONE POLY on the stbd side spine also.
Little glitch that ony shows up in P3D, and ONLY noticeable if the aircraft isnt a shade of grey.
So there was a grey single pixel line between the tail part of the spine and the start of the next part of the spine (remember it starts as 3 seperate parts).
By going to the last poly of the stbd side tail part of the spine and reducing the x size by one, it fixed it.
Just as well I can reuse it for the Barak D's!

Re: WSMG F-16

Posted: 08 Mar 2021, 03:35
by MIKE JG
Good lord that's enough to drive you to drinking.....

Meanwhile I probably went a little overboard for an AI weapon but what the hell, it's 2021 the CPU's can handle the extra polygons these days. At least that's what I keep telling myself.

Still needs a little work on the tail area but should have it done in the next few days.

Re: WSMG F-16

Posted: 08 Mar 2021, 04:40
by Weescotty
Nice.
Slightly different subject -

Sufa - Seems to use Amarillo (close enough) for serial numbers.
Barak - ????????????????????????? Almost a wide RAF font, no idea.

Re: WSMG F-16

Posted: 08 Mar 2021, 14:16
by MIKE JG
No idea on that, might have to search through the plastic modelers forums for that info or F16.net

Re: WSMG F-16

Posted: 09 Mar 2021, 03:37
by MIKE JG
That's a large piece of kit to be toting around. Reminds me of RAF Typhoons with Storm Shadows.

Re: WSMG F-16

Posted: 14 Mar 2021, 06:10
by Weescotty
Took a little break from the Sufas.

Always liked this one...

Re: WSMG F-16

Posted: 16 Mar 2021, 00:49
by MIKE JG
Thought about trying to do the XL version. Would be a lot of work though.

Re: WSMG F-16

Posted: 16 Mar 2021, 01:50
by Weescotty
Me too, same conclusion.
It was stretched slightly in two places....
Just forward and rear of where the wings join the fuselage.
The rear section was also angled up to prevent tail strikes.

So leaving the whole center section as is means not having to redo the main gear animation!

Re: WSMG F-16

Posted: 16 Mar 2021, 06:27
by TheFoufure
Weescotty wrote: 14 Mar 2021, 06:10 Took a little break from the Sufas.

Always liked this one...
Wow !! The F-16 CCV / AFTI.


With the same drag chute and spin but two seater you can also make F-16 VISTA (and with his new colors but without drag chute)

Re: WSMG F-16

Posted: 20 Mar 2021, 09:49
by Weescotty
AFTI will come in 5 options...

Main differences are spin chute fitted, multi sensor nose probe, canards, and various lumps and bumps.
1 model with the changes controlled by XML based on the date in the aircraft title.

1st pic a is closer look at the 2000 version, with the others in the background.

2nd pic front to rear (rough years) -
1989
1983
1992
1995
2000

Re: WSMG F-16

Posted: 20 Mar 2021, 09:50
by gsnde
They look very nice, Kevin!


From mobile hence short