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AI CASA CN235 (by AIVER)

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
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BlueArrow
Second Lieutenant
Second Lieutenant
Posts: 19
Joined: 21 Sep 2007, 21:18
Version: P3D

AI CASA CN235 (by AIVER)

Post by BlueArrow »

Hej Folks,
using Walter Gulfan’s CASA CN235 for AI traffic is very fine. But the information board which is shown at the portside of the aircraft when being parked looks a little bit curious (see attached screenshot). I tried to get contact with Walter unsuccessfully. Now I hope to get your help, how I can get rid of this information boards. Thanks in advance for your assistance.
Best regards
Michael
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AI CASA CN235.JPG
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John Young
MAIW Developer
MAIW Developer
Posts: 4206
Joined: 12 Jul 2008, 15:15

Re: AI CASA CN235 (by AIVER)

Post by John Young »

Michael, are you familiar with graphics programs and alpha channels? If you are, create a pure black rectangle in the alpha channel over the information board and recompile the texture with the alpha. That should make the sign invisible.

John
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BlueArrow
Second Lieutenant
Second Lieutenant
Posts: 19
Joined: 21 Sep 2007, 21:18
Version: P3D

Re: AI CASA CN235 (by AIVER)

Post by BlueArrow »

Hej John,
thank you for your quick answer. My skills are more Beta-testing and AI-traffic (I did this amongst others with manschy's RAF Gutersloh and Harrier Hides), but unfortunately I'm not familiar with graphic programs and alpha channels.

Best regards
Michael
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