The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.

AW119 Koala

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AW119 Koala

Post by Jon »

Steve,

I have for lack of a better term a "test" flight plan where I can insert paints to see how they look in sim.

I've been using it extensivley to verify helicopter paints for a AI new model that will be available soon so although possible I don't think that's an issue.

As Jon mentions I see a gray texture for model 1 and model 2, but 3 and up have nothing in MCX, not even a gray texture. I hope to get my snip function back (lost when I upgraded to W11 today) and then I can post the errors showing in MCX.
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12132
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AW119 Koala

Post by Firebird »

OK so the sim is fine.
MCX is an issue.
What about AIAE?

Snip is still there in W11. Just called something different now.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AW119 Koala

Post by Jon »

The good news/strange thing is AIAE shows all the models except model 3 and 4, (gray textures as you'd expect).

I've been working through the issue with snip function, but fatigue's been a factor.
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
Joseph29
Colonel
Colonel
Posts: 2195
Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York

Re: AW119 Koala

Post by Joseph29 »

Looks like a nice model. I am a P3D user so I can't use the model, but the screenshots of it look real good.
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12132
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AW119 Koala

Post by Firebird »

Jon wrote: 09 Nov 2021, 11:42 The good news/strange thing is AIAE shows all the models except model 3 and 4, (gray textures as you'd expect).

I've been working through the issue with snip function, but fatigue's been a factor.
Now that i didn't expect. I expected them all to show or all not to show. As I said before Martin's tool uses the core functions of MCX.

Now is MCX setup for P3D models or all models?
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AW119 Koala

Post by Jon »

So after manually resetting my system clock to Oct, Snip functionallity returned, theres a cert issue and that was the work around....

Attached are some snips of the errors MCX gives when opening the model.

Set to all models in MCX
Attachments
Screenshot 2021-11-09 060819.png
Screenshot 2021-11-09 061630.png
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AW119 Koala

Post by Jon »

added one more screen shot
Attachments
Screenshot 2021-11-09 062314a.png
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12132
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AW119 Koala

Post by Firebird »

Thanks, Jon.

Now what I have done is try to mirror what you have done. What i got was each model showing up OK.
However, there was a new dev version available and I downloaded that and installed it.

When i reran the test I got exactly the same results that you did. So it is something that Arno has introduced, either on purpose or accidentally. I restored my dev version dated March 2021 and the models show up again.

I think that you will need to refer this issue to Arno on FSDevelopers.

Incidentally that Snip problem was fixed in a patch that was made available last night.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AW119 Koala

Post by Jon »

Thanks for the feedback.
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
User avatar
gsnde
MAIW Admin
MAIW Admin
Posts: 4381
Joined: 05 Apr 2007, 08:13
Version: P3D
Location: South-West Germany
Contact:

Re: AW119 Koala

Post by gsnde »

I have provided Arno with another test case I found for the conversion project.

He has found and fixed the bug, will work again in the next dev release.

From mobile hence short

Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12132
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AW119 Koala

Post by Firebird »

Nice one.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AW119 Koala

Post by Jon »

gsnde wrote: 18 Nov 2021, 21:52 I have provided Arno with another test case I found for the conversion project.

He has found and fixed the bug, will work again in the next dev release.

From mobile hence short
Thank you!
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
jgowing
Captain
Captain
Posts: 226
Joined: 08 Oct 2008, 12:36
Version: FS9
Location: EGLM

Re: AW119 Koala

Post by jgowing »

I have been away from things for a while, but I've just realized that on some of the AW119 models the windows are opaque due to an incorrect opacity setting.

I will correct this and upload an amended file in the next day or two.

Jon G.
mage
Second Lieutenant
Second Lieutenant
Posts: 50
Joined: 28 Dec 2013, 13:30
Version: FS9

Re: AW119 Koala

Post by mage »

I came to the forum for other reasons and noticed a new post here. Thought I'd drop by to say how grateful I am for the Koala model, particularly for FS9, and I'll endeavor to integrate it into a large UK cilvilian aircraft/AFD/callsigns/flightplans package for a little more flavor! Even if some of that flavor is US-reg.

https://www.jetphotos.com/photo/8689080

So, thank you!

RF
jgowing
Captain
Captain
Posts: 226
Joined: 08 Oct 2008, 12:36
Version: FS9
Location: EGLM

Re: AW119 Koala

Post by jgowing »

Hi mage,

Thankyou for those kind words. Can I ask what are your intentions for the large package you mention? Is this for your own consumption or for a wider audience, in which case there would be rules to be followed. And, by the way, I've done a repaint for the heli you show in the link, plus three UK registered examples, but I didn't include them in this package because this site is military.

Meanwhile, I'm sorry that my lack of attention led to insufficient checking of my original models. However, this afternoon I have sent an update to MAIW for re-upload, correcting that opaque window error on some variants. This package is a complete replacement, although the only actual change is the model file for models 3 to 9.

Jon G
flyerkg
Major
Major
Posts: 403
Joined: 30 Dec 2006, 05:42
Version: P3D

Re: AW119 Koala

Post by flyerkg »

Looks like a lot of fine work going into this model. If I'm not mistaken this airframe in real world will replace US Navy TH-57 as TH-73.
jgowing
Captain
Captain
Posts: 226
Joined: 08 Oct 2008, 12:36
Version: FS9
Location: EGLM

Re: AW119 Koala

Post by jgowing »

This afternoon I have re-uploaded the AW119 package with corrected transparency textures. I was sure I had done this in February, but I may have had a senior moment..

Jon G
Post Reply