Re: Help needed please - FSX Flap Test
Posted: 27 Jan 2023, 14:43
Sorry I have been away for a few days but for some reason my VPN and my IP has been blocked by this sites spam protection system.
Paul,
I read about your TTB issue. From what I understand from JY is that when he tried to use the version that I have for FSX:SE it wouldn't work.
My currently theory is that versions for SE and versions for FSX are not compatible. Depending upon your game version Paul I would go back to the version that you know works.
OK, after many frustrating and bewildering days the cause was discovered to be Super Traffic Board on my system.
Although it does not mention it the manual for my version (3.2.1) it does mention something in the manual for the last version 3.2.1 (SP1B), which I can not find as being available any more.
It seems that STB sets flaps for take off. The settings are 0-6 according to the aircraft, 0 being no flap. The aircraft must be defined and loaded from a text file. So by default all non-specified aircraft are set to 6. version SP1B allows you to set the default the rest don't.
Once I created a file for the aircraft and then loaded it and saved the parm the aircraft behaved like everyone else's system. If you use STB then you will need to create a txt file to load and add all of our aircraft to it.
maybe somebody will find this useful.
Paul,
I read about your TTB issue. From what I understand from JY is that when he tried to use the version that I have for FSX:SE it wouldn't work.
My currently theory is that versions for SE and versions for FSX are not compatible. Depending upon your game version Paul I would go back to the version that you know works.
OK, after many frustrating and bewildering days the cause was discovered to be Super Traffic Board on my system.
Although it does not mention it the manual for my version (3.2.1) it does mention something in the manual for the last version 3.2.1 (SP1B), which I can not find as being available any more.
It seems that STB sets flaps for take off. The settings are 0-6 according to the aircraft, 0 being no flap. The aircraft must be defined and loaded from a text file. So by default all non-specified aircraft are set to 6. version SP1B allows you to set the default the rest don't.
Once I created a file for the aircraft and then loaded it and saved the parm the aircraft behaved like everyone else's system. If you use STB then you will need to create a txt file to load and add all of our aircraft to it.
maybe somebody will find this useful.