Military AI Works • Alaska and Islands ANG package by MAIW - Page 2
Page 2 of 2

Re: Alaska and Islands ANG package by MAIW

Posted: 15 Nov 2010, 01:24
by Flyin Illini
i believe mark heimer (djnocturnal) has painted a Hickam F-22. Im sure once they get the rest of their modexs he will finish them.

Re: Alaska and Islands ANG package by MAIW

Posted: 17 Nov 2010, 15:05
by FCRO
Do I need do erase the USAF Eielson AFB Version 2.0 package?

thanks

Re: Alaska and Islands ANG package by MAIW

Posted: 20 Nov 2010, 17:36
by bismarck
bismarck wrote:
MIKE JG wrote:For the 4R/22L problems, I would start by removing the hold short node that is in the middle of the runway, that would be my suspect as to the cause of those timeouts.
Mike, don't know if it's only a mistyping, but the problem is on 04L/22R even if there is another Hold Short on the runway 04R/22/L.

Giorgio
Hi, any news? Has someone sort it out?

Giorgio

Re: Alaska and Islands ANG package by MAIW

Posted: 24 Nov 2010, 18:44
by bismarck
I modified the AFX using AFCAD (ADE9 returns error when compile), I've removed the two Hold Short Node on the runways 4R and 4L, the problem is sorted out, but know I have a lot of runway signs over some taxyways.

Still have the AN-124 trying to land on one of the runways 6 or 7. It arrives from Port Moresby.

Some one could try with AFX?

Giorgio

Re: Alaska and Islands ANG package by MAIW

Posted: 24 Nov 2010, 19:50
by campbeme
bismarck wrote:I modified the AFX using AFCAD (ADE9 returns error when compile), I've removed the two Hold Short Node on the runways 4R and 4L, the problem is sorted out, but know I have a lot of runway signs over some taxyways.

Still have the AN-124 trying to land on one of the runways 6 or 7. It arrives from Port Moresby.

Some one could try with AFX?

Giorgio
Hey Giorgio,

While you are waiting for a offical package fix, you could try this as a go around.

Load it up into ADE9, Remove those Hold short nodes that are on the runways, they will only confuse the AI as you are seeing. Then bring up the parking list and move all the parking spots with codes that are above index 200 to below index 199. With abit of luck it should compile then.

The microsoft compiler ADE uses has a parking with code limit around 200 spots, I think so all coded parking needs to be below index 200.

Mark

Re: Alaska and Islands ANG package by MAIW

Posted: 24 Nov 2010, 20:53
by bismarck
I'll give it a try. Thanks Mark :wink:

Re: Alaska and Islands ANG package by MAIW

Posted: 25 Nov 2010, 18:12
by bismarck
Mark, the number in the INDEX column is not editable.
The error from compilerOutput window says: Only 255 Airline Codes per parking spot
But there aren't parking spot with so many codes....
Probably is something of not compatible between AFX and ADE.

Don't think that is something related to the total number of parking spots. I have a couple of afcad with more than 600 parkings.

Thanks.

Re: Alaska and Islands ANG package by MAIW

Posted: 25 Nov 2010, 18:31
by campbeme
Bismark, you cannot edit the index. What you have to do is select and drag them up the list.

Mark

Re: Alaska and Islands ANG package by MAIW

Posted: 25 Nov 2010, 20:28
by bismarck
Mmmmhh... :smt017
Thanks anyway Mark, I prefer to wait an update from someone....

I can't understand why I should drag more than 100 spots up in the list, just to have the same number of spots in different order... :smt017

Oh.... here something curios

Just landed on runway 7.... :mrgreen:

Image

Re: Alaska and Islands ANG package by MAIW

Posted: 25 Nov 2010, 20:34
by campbeme
Bismark,

ADE's compiler will not accept parking spots with codes over index 200. There are 10 you need to move thats all. Anyway I have done it for you. :lol:

This is NOT a official MAIW package fix... Just my help while you wait for a fix.

I only use ADE9, so make sure you remove the PHNL AFX supplied with the package if you choose to use this AFD.

Mark

Re: Alaska and Islands ANG package by MAIW

Posted: 19 Dec 2010, 21:15
by reconmercs
just incase you haven't downloaded this package yet, it is now available on Avsim as well:
http://library.avsim.net/esearch.php?Ca ... LID=155176

Re: Alaska and Islands ANG package by MAIW

Posted: 26 Jan 2011, 17:20
by Gary1954
I know this is kinda late but but 5 Puerto Rican C-130's will 'pop in' at TJSJ on Mondays at 8 a.m. local time. Can someone verify this for me? I did watch it twice just to make sure.

Thanks, Gary :)

Re: Alaska and Islands ANG package by MAIW

Posted: 26 Jan 2011, 19:24
by bismarck
Gary1954 wrote:I know this is kinda late but but 5 Puerto Rican C-130's will 'pop in' at TJSJ on Mondays at 8 a.m. local time. Can someone verify this for me? I did watch it twice just to make sure.

Thanks, Gary :)
It's the same for me :mrgreen:

Re: Alaska and Islands ANG package by MAIW

Posted: 03 Dec 2018, 22:16
by md11driver44
So do I need to delete the F-16's and F-15's from the flightplans? Since it sounds like they are getting F-22's?

Re: Alaska and Islands ANG package by MAIW

Posted: 04 Dec 2018, 21:15
by Victory103
Regarding Hickam? The F-22s were painted outside of the package, you would need to remove the HI ANG F-15s. Which F-16s?