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Eielson WIP

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
james84

Re: Eielson WIP

Post by james84 »

Thanks!
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MIKE JG
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Re: Eielson WIP

Post by MIKE JG »

That reminds me, I need to do an SB tute on adding textured lines and land class.

/Adds to the "to do" list around here.
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hawk_sh
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Re: Eielson WIP

Post by hawk_sh »

james84 wrote:Ok, I'll try. Hartwig, is SBuilder the program you use to make backgrounds?
Correct.
Hartwig
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james84

Re: Eielson WIP

Post by james84 »

Today's update... :smt002
I finally discovered that there are 196 objects in the ABO library instead of 120... :mrgreen:
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PAEI_ADE9_GG 18 dec.BGL
(103.52 KiB) Downloaded 101 times
merlin101
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Re: Eielson WIP

Post by merlin101 »

James, this still being worked on or is it finished?
Dave
james84

Re: Eielson WIP

Post by james84 »

Still in the works, Dave... I need to add the remaining objects, but it should already be functional.
I'll post another bgl for you to d/l as soon as I update it!
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Re: Eielson WIP

Post by merlin101 »

Great, will the 'aggressors' be in their shelters?
Dave
james84

Re: Eielson WIP

Post by james84 »

No, unfortunately I could'nt find any open shelter, so they'll be sitting on the tarmac! :mrgreen:
(unless somebody feels like making open ones)
james84

Re: Eielson WIP

Post by james84 »

Gentlemen, I rstarted working on this project after a long break.
I'm adding other objects and hopefully the scenery will be released in the next few days.
Not much progress to show you, but tomorrow evening I'll post an update in order for you to give me some feedback.
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shaggy22
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Re: Eielson WIP

Post by shaggy22 »

:smt003
Dan

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james84

Re: Eielson WIP

Post by james84 »

As promised... :mrgreen:
I also added the small lakes areound the base! Sorry if it's a bit messy but it will look better in the next few days!
Unfortunately I didn't find objects that were more suitable nor learned to make some, so I kept on using the objects featured in MAIW libraries.
Please post your feedback!
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PAEI_ADE9_GG.BGL
(131.79 KiB) Downloaded 76 times
merlin101
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Re: Eielson WIP

Post by merlin101 »

Looks fine James, bigger base than what I thought!
Dave
james84

Re: Eielson WIP

Post by james84 »

Thanks Dave!
I just wish I were able to make dedicated objects!
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Re: Eielson WIP

Post by regan123 »

HI James84,

Fantastic looking scenery. I noticed that the MAIW AF2 file had a lot more parking in. Is that no longer in use?
james84

Re: Eielson WIP

Post by james84 »

regan123 wrote:HI James84,

Fantastic looking scenery. I noticed that the MAIW AF2 file had a lot more parking in. Is that no longer in use?
Thank you Regan!
The parkings are missing as I still have to add them! They will host the Aggressors like in the Afcad provided in the MAIW package.
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Re: Eielson WIP

Post by regan123 »

james84 wrote: The parkings are missing as I still have to add them! They will host the Aggressors like in the Afcad provided in the MAIW package.
Excellent. ADE is such a good tool, but the problem is, it now means there is always too easy to go back and tweak one last thing - constantly. :)
james84

Re: Eielson WIP

Post by james84 »

Almost there... :mrgreen:
A few details are missing, but I added the remainig parkings, removed the sparse objects and managed to make a landclass file (first time I use SBuilder so apologize me if it's not as good as Hartwig's works).
I think you can already start using it, the most of the job is done!
The parking codes are the ones used in the MAIW package.
Attachments
PAEI_ADE9_GG.BGL
(125.52 KiB) Downloaded 75 times
PAEI_VTPP.BGL
(1.41 KiB) Downloaded 73 times
pepe06

Re: Eielson WIP

Post by pepe06 »

Fantastic work! I've tried and looks OK! :wink:

Is it possible to add light poles and fences? And some stuff (trucks, equipments, etc) in the ramp is always welcome.

regards
Juan
james84

Re: Eielson WIP

Post by james84 »

pepe06 wrote:Fantastic work! I've tried and looks OK! :wink:

Is it possible to add light poles and fences? And some stuff (trucks, equipments, etc) in the ramp is always welcome.

regards
Juan
Thanks for the kudos!
Of course, I will add them! But first of all I want to add the remaining objects!
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Pixy
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Re: Eielson WIP

Post by Pixy »

Amazing work, James!! I tried it and WOW, makes Eielson just lake the real thing! 8)

Keep up the good work!! :D
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