Military AI Works • Eielson WIP - Page 4
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Re: Eielson WIP

Posted: 15 Mar 2011, 22:49
by Firebird
Errr Thanks, but was the LICT file the one you wanted to attach? Unless I missed something, in which case call me an idiot.

Re: Eielson WIP

Posted: 16 Mar 2011, 08:46
by james84
****! :smt003 :smt003 :smt003
I worked on both the sceneries yesterday, I made a TERRIBLE mistake...

Re: Eielson WIP

Posted: 16 Mar 2011, 18:36
by james84
Sorry for the mistake!

Re: Eielson WIP

Posted: 16 Mar 2011, 23:37
by Firebird
Don't worry about it. :D

Re: Eielson WIP

Posted: 17 Mar 2011, 17:07
by james84
Today's update... I've been playing around with the parkings and ended up aligning all the fighter spots in the main apron. I also reworked the Aggressors' spots but the aircrafts are not lying on the yellow stripe... any idea on how to sort this out?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?

Re: Eielson WIP

Posted: 17 Mar 2011, 23:50
by Kurosaki
I've been told that its something hard coded with the 'material' which wont allow a square of concrete to be placed on top of an asphalt layer...maybe I'm wrong, but I had a similar issue with my Apache Plant scenery I was working on last fall.

Re: Eielson WIP

Posted: 18 Mar 2011, 06:34
by aljude
james84 wrote:Today's update... I've been playing around with the parkings and ended up aligning all the fighter spots in the main apron. I also reworked the Aggressors' spots but the aircrafts are not lying on the yellow stripe... any idea on how to sort this out?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?
Concrete is the lowest texture layer and most other textures will draw over it.. you can place hardstands using concrete taxiway, a bit fiddley but works ok.

Tony

Re: Eielson WIP

Posted: 18 Mar 2011, 07:56
by Firebird
I believe what the others have said to be correct. You have to draw the concrete around the asphalt.

Re: Eielson WIP

Posted: 18 Mar 2011, 13:44
by Greg
Firebird wrote:I believe what the others have said to be correct. You have to draw the concrete around the asphalt.
Or in this case, the asphalt around the concrete :P

Re: Eielson WIP

Posted: 18 Mar 2011, 13:44
by james84
Thank you all, I'll try and let you know, if it doesn't work I'll leave it like this!

Re: Eielson WIP

Posted: 15 Oct 2017, 09:31
by zsoltfireman
I'm looking for the Eielson scenery files to FSX
Can anyone help me?

Re: Eielson WIP

Posted: 15 Oct 2017, 12:37
by paul day
Hi Zsolt
There is an FSX AFCAD for Eielson by Jim Cook on Avsim.

Regards Paul Day.

Re: Eielson WIP

Posted: 09 Jan 2022, 09:19
by TheFoufure
james84 wrote: 17 Mar 2011, 17:07 Today's update... I've been playing around with the parkings and ended up aligning all the fighter spots in the main apron. I also reworked the Aggressors' spots but the aircrafts are not lying on the yellow stripe... any idea on how to sort this out?
Secondly: are they actually parked in the southern apron? the Google Earth image shows them parked in the northern apron...
Third: there are some concrete platforms on the asphalt aprons: I tried to depict them by just drawing the polygons over the apron, but they are not visible. Any suggestion on how to make them visible?
Hello,

Can you tell me wich Library you use for this scenery ? I open the BGL with ADE and see some black boxes.
I've a lot of MAIW libraries but it seems some are missing for this scenery in my FS9. (the houses in the north part, the QRA hangar... and other)

Thanks a lot.

Re: Eielson WIP

Posted: 09 Jan 2022, 11:11
by hawk_sh
James84 does not seem to be a member of this forum any here.


A black box in ADE means that the object is not in the ADE object library.

It does not mean that this library is missing in your sim.

The library was simply not added to the ADE object library yet.

Re: Eielson WIP

Posted: 09 Jan 2022, 11:24
by Firebird
I think that you will find that theya re from the Portland ANG Object Library.BGL which was in the West Coast ANG package.

Re: Eielson WIP

Posted: 09 Jan 2022, 12:56
by TheFoufure
hawk_sh wrote: 09 Jan 2022, 11:11 James84 does not seem to be a member of this forum any here.


A black box in ADE means that the object is not in the ADE object library.

It does not mean that this library is missing in your sim.

The library was simply not added to the ADE object library yet.
Yes I know for Black Box in ADE. But ALL my sceneries directories are added to ADE to be sure to have all.

In this case I don't see thse objects in my FS9.

Re: Eielson WIP

Posted: 09 Jan 2022, 12:56
by TheFoufure
Firebird wrote: 09 Jan 2022, 11:24 I think that you will find that theya re from the Portland ANG Object Library.BGL which was in the West Coast ANG package.
Thanks. I'll try this one.

Edit : Thanks. All is fine now.