//JAI Lockheed P-3C Flight Model Version 7.6 by Michael MacIntyre 6-4-2008 //Requires fx_nicks_tchdwn_m and fx_nicksmokeAI_sm_lear effect files by Nick Needham [fltsim.0] title=MAIW_JAI_P3C_USN_YD_VP-4_156527 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_156527 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 156527 description=Repaint by Graham King for Military AI Works [fltsim.1] title=MAIW_JAI_P3C_USN_YD_VP-4_158563 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_158563 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158563 description=Repaint by Graham King for Military AI Works [fltsim.2] title=MAIW_JAI_P3C_USN_YD_VP-4_158915 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_158915 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158915 description=Repaint by Graham King for Military AI Works [fltsim.3] title=MAIW_JAI_P3C_USN_YD_VP-4_158921 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_158921 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158921 description=Repaint by Graham King for Military AI Works [fltsim.4] title=MAIW_JAI_P3C_USN_YD_VP-4_158923 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_158923 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158923 description=Repaint by Graham King for Military AI Works [fltsim.5] title=MAIW_JAI_P3C_USN_YD_VP-4_158925 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_158925 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158925 description=Repaint by Graham King for Military AI Works [fltsim.6] title=MAIW_JAI_P3C_USN_YD_VP-4_159889 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_159889 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 159889 description=Repaint by Graham King for Military AI Works [fltsim.7] title=MAIW_JAI_P3C_USN_YD_VP-4_160610 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_160610 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 160610 description=Repaint by Graham King for Military AI Works [fltsim.8] title=MAIW_JAI_P3C_USN_YD_VP-4_160761 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_160761 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 160761 description=Repaint by Graham King for Military AI Works [fltsim.9] title=MAIW_JAI_P3C_USN_YD_VP-4_161335 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_161335 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=P3 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 161335 description=Repaint by Graham King for Military AI Works [fltsim.10] title=MAIW_JAI_P3C_USN_PD_VP-9_159326 sim=JAI_P3C_AI_Only model= texture=USN_PD_VP-9_159326 atc_airline=EAGLE atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP9 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-9, CPRW-2, MCBH Kaneohe Bay, Hawaii. 159326 description=Repaint by Graham King for Military AI Works [fltsim.11] title=MAIW_JAI_P3C_USN_PD_VP-9_159506 sim=JAI_P3C_AI_Only model= texture=USN_PD_VP-9_159506 atc_airline=EAGLE atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP9 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-9, CPRW-2, MCBH Kaneohe Bay, Hawaii. 159506 description=Repaint by Graham King for Military AI Works [fltsim.12] title=MAIW_JAI_P3C_USN_PD_VP-9_161012 sim=JAI_P3C_AI_Only model= texture=USN_PD_VP-9_161012 atc_airline=EAGLE atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP9 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-9, CPRW-2, MCBH Kaneohe Bay, Hawaii. 161012 description=Repaint by Graham King for Military AI Works [fltsim.13] title=MAIW_JAI_P3C_USN_PD_VP-9_162317 sim=JAI_P3C_AI_Only model= texture=USN_PD_VP-9_162317 atc_airline=EAGLE atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP9 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-9, CPRW-2, MCBH Kaneohe Bay, Hawaii. 162317 description=Repaint by Graham King for Military AI Works [fltsim.14] title=MAIW_JAI_P3C_USN_PD_VP-9_162775 sim=JAI_P3C_AI_Only model= texture=USN_PD_VP-9_162775 atc_airline=EAGLE atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP9 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-9, CPRW-2, MCBH Kaneohe Bay, Hawaii. 162775 description=Repaint by Graham King for Military AI Works [fltsim.15] title=MAIW_JAI_P3C_USN_RD_VP-47_158573 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_158573 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158573 description=Repaint by Graham King for Military AI Works [fltsim.16] title=MAIW_JAI_P3C_USN_RD_VP-47_158927 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_158927 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158927 description=Repaint by Graham King for Military AI Works [fltsim.17] title=MAIW_JAI_P3C_USN_RD_VP-47_159323 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_159323 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 159323 description=Repaint by Graham King for Military AI Works [fltsim.18] title=MAIW_JAI_P3C_USN_RD_VP-47_159507 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_159507 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 159507 description=Repaint by Graham King for Military AI Works [fltsim.19] title=MAIW_JAI_P3C_USN_RD_VP-47_160283 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_160283 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 160283 description=Repaint by Graham King for Military AI Works [fltsim.20] title=MAIW_JAI_P3C_USN_RD_VP-47_162778 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_162778 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 162778 description=Repaint by Graham King for Military AI Works [fltsim.21] title=MAIW_JAI_P3C_USN_RD_VP-47_163294 sim=JAI_P3C_AI_Only model= texture=USN_RD_VP-47_163294 atc_airline=SWORD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP7 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-47, CPRW-2, MCBH Kaneohe Bay, Hawaii. 163294 description=Repaint by Graham King for Military AI Works [fltsim.22] title=MAIW_JAI_P3C_USN_SP_VPU-2_158928 sim=JAI_P3C_AI_Only model= texture=USN_SP_VPU-2_158928 atc_airline=WIZARD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP2 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VPU-2, CPRW-2, MCBH Kaneohe Bay, Hawaii. 158928 description=Repaint by Graham King for Military AI Works [fltsim.23] title=MAIW_JAI_P3C_USN_SP_VPU-2_159504 sim=JAI_P3C_AI_Only model= texture=USN_SP_VPU-2_159504 atc_airline=WIZARD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP2 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VPU-2, CPRW-2, MCBH Kaneohe Bay, Hawaii. 159504 description=Repaint by Graham King for Military AI Works [fltsim.24] title=MAIW_JAI_P3C_USN_SP_VPU-2_160292 sim=JAI_P3C_AI_Only model= texture=USN_SP_VPU-2_160292 atc_airline=WIZARD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP2 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VPU-2, CPRW-2, MCBH Kaneohe Bay, Hawaii. 160292 description=Repaint by Graham King for Military AI Works [fltsim.25] title=MAIW_JAI_P3C_USN_SP_VPU-2_160762 sim=JAI_P3C_AI_Only model= texture=USN_SP_VPU-2_160762 atc_airline=WIZARD atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP2 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VPU-2, CPRW-2, MCBH Kaneohe Bay, Hawaii. 160762 description=Repaint by Graham King for Military AI Works [fltsim.26] title=MAIW_JAI_P3C_USN_YD_VP-4_161337 sim=JAI_P3C_AI_Only model=harpoon texture=USN_YD_VP-4_161337 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP4 P3C M002 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 161337 description=Repaint by Graham King for Military AI Works [fltsim.27] title=MAIW_JAI_P3C_USN_YD_VP-4_161763 sim=JAI_P3C_AI_Only model= texture=USN_YD_VP-4_161763 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP4 P3C M002 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 161763 description=Repaint by Graham King for Military AI Works [fltsim.28] title=MAIW_JAI_P3C_USN_YD_VP-4_161764 sim=JAI_P3C_AI_Only model= texture=USN_YD_VP-4_161764 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP4 P3C M002 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 161764 description=Repaint by Graham King for Military AI Works [fltsim.29] title=MAIW_JAI_P3C_USN_YD_VP-4_161766 sim=JAI_P3C_AI_Only model= texture=USN_YD_VP-4_161766 atc_airline=DRAGON atc_parking_types=MIL_COMBAT,MIL_CARGO atc_parking_codes=VP4 P3C M002 ui_manufacturer=MAIW Jake Burrus AI ui_type=Lockheed P-3C Orion ui_variation=USN - VP-4, CPRW-2, MCBH Kaneohe Bay, Hawaii. 161766 description=Repaint by Graham King for Military AI Works [General] atc_type=Silent atc_model=P3 editable=1 performance=FOR AI USE ONLY Category=airplane [WEIGHT_AND_BALANCE] empty_weight=71000 max_gross_weight=155000 reference_datum_position=0.0, 0.0, 0.0 // (feet) empty_weight_CG_position=18.50, 0.0, 0.0 // (feet) max_number_of_stations=4 station_load.0 = "170.0, 46.0, -1.5, 0.0, Pilot" station_load.1 = "170.0, 46.0, 1.5, 0.0, Co-Pilot" station_load.2 = "510.0, 40.0, 0.0, 0.0, Crew" station_load.3 = "10000.0, 20.0, 0.0, 0.0, Payload" //Moments of Inertia empty_weight_pitch_MOI=1000000 empty_weight_roll_MOI=696271 empty_weight_yaw_MOI=1289428 empty_weight_coupled_MOI=0 [GeneralEngineData] engine_type= 5 Engine.0= 18.50, -31.00, -4.75 //8.333, -29.667, 0.000 Engine.1= 18.50, -16.00, -3.75 //8.333, -9.833, 0.000 Engine.2= 18.50, 16.00, -3.75 //8.333, 9.833, 0.000 Engine.3= 18.50, 31.00, -4.75 //8.333, 29.667, 0.000 fuel_flow_scalar=1.000000 min_throttle_limit=-0.05 max_contrail_temperature=-27 [TurbineEngineData] fuel_flow_gain = 0.011 //Gain on fuel flow inlet_area = 1.0 //Square Feet, engine nacelle inlet area rated_N2_rpm = 29920 //RPM, second stage compressor rated value static_thrust = 6000 //Lbs, max rated static thrust at Sea Level [turboprop_engine] power_scalar = 1.0 //Scalar on Turboprop power maximum_torque = 12000 //Maximum torque available (ft-lbs) [Reference Speeds] flaps_up_stall_speed=125 full_flaps_stall_speed=105 cruise_speed=328 max_indicated_speed=352 max_mach=0.6 //0 Class <0=none,1=wheel, 2=scrape, 3=float> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) [contact_points] point.0 = 1.000, 41.000, 0.000, -13.400, 3000.000, 0.000, 1.100, 40.000, 0.300, 2.500, 0.900, 4.000, 4.000, 0.000, 0.000, 0.000 point.1 = 1.000, 12.500, -16.000, -14.350, 5000.000, 1.000, 1.500, 0.000, 0.679, 2.500, 0.800, 4.000, 4.000, 2.000, 0.000, 0.000 point.2 = 1.000, 12.500, 16.000, -14.350, 5000.000, 2.000, 1.500, 0.000, 0.679, 2.500, 0.800, 4.000, 4.000, 3.000, 0.000, 0.000 max_number_of_points = 3 static_pitch = -2.0 static_cg_height = 14.5 gear_system_type=1 //Hydraulic PostPosted: Fri Aug 22, 2008 3:36 pm Post subject: Reply with quote Edit/Delete this post Delete this post View IP address of poster Here is my lights from the aircraft.cfg. I know I moved some things around to match the real thing and removed the cockpit light as the windows are painted. [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit light.0=3, 14.5, -49.85, -2.50, fx_navred , light.1=3, 14.5, 49.85, -2.50, fx_navgre , light.2=3, -38.00, 0.00, -3.00, fx_navwhi , light.3=1, -5.50, 0.00, 3.05, fx_beaconh , light.4=1, 0.00, 0.00, -8.20, fx_beaconh , light.5=1, -5.50, 0.00, 3.05, fx_strobe , light.6=1, 0.00, 0.00, -8.20, fx_strobe , light.7=2, -9.00, 31.00, -4.75, fx_nicksmokeAI_lrglear-MD-7X light.8=2, -11.00, 16.00, -3.75, fx_nicksmokeAI_lrglear-MD-7X light.9=2, -11.00, -16.00, -3.75, fx_nicksmokeAI_lrglear-MD-7X light.10=2, -9.00, -31.00, -4.75, fx_nicksmokeAI_lrglear-MD-7X [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_nicks_tchdwn_m [flaps.0] type=1 span-outboard=0.8 extending-time=10 flaps-position.0=0 flaps-position.1=18 flaps-position.2=40 damaging-speed=250 blowout-speed=300 lift_scalar=0.5 drag_scalar=0.6 pitch_scalar=0.075 [brakes] toe_brakes_scale=0.5 parking_brake=1 [propeller] thrust_scalar = 1.0 //Propeller thrust scalar propeller_type = 0 //0=Constant Speed, 1=Fixed Pitch propeller_diameter = 13.0 //Propeller Diameter, (feet) propeller_blades = 4 //Number of propeller blades propeller_moi = 100 //Propeller moment of inertia beta_max = 45 //Maximum blade pitch angle for constant speed prop, (degrees) beta_min = 12 //Minimum blade pitch angle for constant speed prop, (degrees) min_gov_rpm = 25520 //Miminum governed RPM prop_tc = 0.004 //Prop time-constant gear_reduction_ratio = 17.0 //Propeller gear reduction ratio fixed_pitch_beta = 0 //Fixed pitch angle of fixed pitch prop, (degrees) low_speed_theory_limit = 80 //Speed at which low speed theory becomes blended in (feet/second) prop_sync_available = 1 //Prop synchronization available? 0=FALSE, 1=TRUE prop_deice_available = 1 //Prop de-icing available? 0=FALSE, 1=TRUE prop_feathering_available= 1 //Prop feathering available? 0=FALSE, 1=TRUE prop_auto_feathering_available= 1 //Prop auto-feathering available? 0=FALSE, 1=TRUE min_rpm_for_feather = 700 //Minimum RPM for prop feathering beta_feather = 79.3 //Feathering pitch angle (degrees) power_absorbed_cf = 0.9 //Coefficient of friction for power absorbed by propeller defeathering_accumulators_available= 0 //Defeathering accumulators available? 0=FALSE, 1=TRUE prop_reverse_available = 1 //Prop reverse available? 0=FALSE, 1=TRUE minimum_on_ground_beta = 1.0 //Miminum pitch angle on ground, (degrees) minimum_reverse_beta = -14.0 //Minimum pitch angle in reverse, (degrees) [flight_tuning] cruise_lift_scalar=1.2 parasite_drag_scalar=1.0 induced_drag_scalar=1.0 elevator_effectiveness=2.0 aileron_effectiveness=1.0 rudder_effectiveness=1.0 pitch_stability=4.0 roll_stability=1.0 yaw_stability=1.0 elevator_trim_effectiveness=1.0 aileron_trim_effectiveness=1.0 rudder_trim_effectiveness=1.0 [airplane_geometry] wing_area=2200 wing_span=125 wing_root_chord=20.0 wing_dihedral=3.0 wing_incidence=3.0 oswald_efficiency_factor=0.7 wing_twist=0.0 wing_winglets_flag=0 wing_sweep=20.0 wing_pos_apex_lon=8.0 wing_pos_apex_vert=0.0 htail_area=338.0 htail_span=52.0 htail_pos_lon=-50.0 htail_pos_vert=0.0 htail_incidence=0.0 htail_sweep=0.0 vtail_area=224.0 vtail_span=20.0 vtail_sweep=20.0 vtail_pos_lon=-40.0 vtail_pos_vert=3.0 elevator_area=80.0 aileron_area=52.28 rudder_area=58.0 elevator_up_limit=27.0 elevator_down_limit=20.0 aileron_up_limit=19.0 aileron_down_limit=14.0 rudder_limit=23.0 elevator_trim_limit=19.0 spoiler_limit=90.0 spoilerons_available=0 aileron_to_spoileron_gain=0.0 min_ailerons_for_spoilerons=0.0 min_flaps_for_spoilerons=0.0 auto_spoiler_available=0 spoiler_extension_time=2.000000 positive_g_limit_flaps_up=3.000000 positive_g_limit_flaps_down=2.000000 negative_g_limit_flaps_up=-2.000000 negative_g_limit_flaps_down=-2.000000 [fuel] LeftMain=16,-16,0,1605,0 LeftAux=16,-20,0,1662,0 RightMain=16,16,0,1605,0 RightAux=16,20,0,1662,0 fuel_type=2.000000 number_of_tank_selectors=1 electric_pump=1 [electrical] //BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) flap_motor=0, 5 , 17.0 gear_motor=0, 5 , 17.0 autopilot=0, 5 , 17.0 avionics_bus=0, 10, 17.0 avionics=1, 5 , 17.0 pitot_heat=0, 2 , 17.0 additional_system=0, 20, 17.0 marker_beacon=1, 2 , 17.0 gear_warning=0, 2 , 17.0 fuel_pump=0, 5 , 17.0 starter1=0, 20, 17.0 light_nav=0, 5 , 17.0 light_beacon=0, 5 , 17.0 light_landing=0, 5 , 17.0 light_taxi=0, 5 , 17.0 light_strobe=0, 5 , 17.0 light_panel=0, 5 , 17.0 [Views] eyepoint=35.0, -1.20, 5.0 [Radios] // Radio Type=availiable, standby frequency, has glide slope Audio.1=1 Com.1=1, 0 Com.2=1, 0 Nav.1=1, 0, 1 Nav.2=1, 0, 0 Adf.1=1 Transponder.1=1 Marker.1=1 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator=150, 250 aileron=150, 250 rudder=150, 250 [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type=4 direction_indicator.0=3,0 [autopilot] autopilot_available=1 flight_director_available=1 default_vertical_speed=1800.0 autothrottle_available=0 pitch_takeoff_ga=8.000000 max_pitch=10.000000 max_pitch_acceleration=1.000000 max_pitch_velocity_lo_alt=2.000000 max_pitch_velocity_hi_alt=1.500000 max_pitch_velocity_lo_alt_breakpoint=20000.000000 max_pitch_velocity_hi_alt_breakpoint=28000.000000 max_bank=25.000000 max_bank_acceleration=1.800000 max_bank_velocity=3.000000 max_throttle_rate=0.100000 nav_proportional_control=9.000000 nav_integrator_control=0.250000 nav_derivative_control=0.000000 nav_integrator_boundary=2.500000 nav_derivative_boundary=0.000000 gs_proportional_control=9.520000 gs_integrator_control=0.260000 gs_derivative_control=0.000000 gs_integrator_boundary=0.700000 gs_derivative_boundary=0.000000 yaw_damper_gain=0.000000 [gear_warning_system] gear_warning_available=1 [hydraulic_system] electric_pumps=1 engine_map=1,1,1,1 normal_pressure=3000.000000 [stall_warning] type=1 stick_shaker=1 [attitude_indicators] attitude_indicator.0=1 [turn_indicators] turn_indicator.0=1,0 [pitot_static] pitot_heat=1.000000 [vacuum_system] max_pressure=5.150000 vacuum_type=2 electric_backup_pressure=0.000000 engine_map=0,0,0,0 [pneumatic_system] max_pressure=18.000000 bleed_air_scalar=1.000000 [deice_system] structural_deice_type=2